Making a new twink, suggestions please

Nollix

Legend
So im thinking of rolling another twink, i was stuck between, Warrior and a Shaman. I have tarantula silk sash and wood working gloves i could use on the shaman, And would u guys say defenders sheild of blocking or dodge? or comnders crest? i have bouth defenders sheilds in bags not equipted yet. I have a warrior i started a while ago, and a shaman. I would be willing to faction change this toons i just want some imput on what class you guys enjoy to play and is viable. I cant get boa helms thats why they are not included in the chardevs.

Fury warrior- http://chardev.org/?profile=342020
Prot warrior(fc)- http://chardev.org/?profile=342855 And would u guys say defenders sheild of blocking dodge or comnders crest i have bouth defenders sheilds in bags not equipted yet

shaman O set- chardev 9
shaman fc set- chardev 9
 
i would consider making a FC mage if i was you, i am so good at them on HCL,
you click the spell nova after go in a hidden corner and bandage,spam frostbolt rank 1 and use friar staff with spirit when you are oom and you use the mighty gravestone scepter to wand dps
 
if you're twink will be alliance, I'd say roll a horde shaman and then faction change him to alliance for complete BiS gear.

if he will be horde, roll warrior

horde has enough shamans and alliance needs more.
 
if you're twink will be alliance, I'd say roll a horde shaman and then faction change him to alliance for complete BiS gear.

if he will be horde, roll warrior

horde has enough shamans and alliance needs more.

i already have a shaman with bouth factioned gear on alliance atm, but im considering a mage idk
 
THIS IS MY SUGGESTION!
my opinion of Gearbuilds

As War i like to take more Crit and mostly its Really important For warrior to be Capped!!
Fury: chardev 9

Fc:chardev 9

As a Shaman good Choice For Rolling a Gnome!
And i dont know what means ''O'' set but you got some Hit on the Gearbuild so i think its elem.
Elem: chardev 9 this is defenetly Better.

FC:chardev 9

I MADE thease ONLY for you <3 so if you want to ask me anything pm ^^
 
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Mage or Shamen wouldn't be a bad idea.

I haven't really played a Shamen enough to comment but a Mage is always good fun. A lot harder to play than other classes but, to me, more rewarding.
Be so squishy, you really need to be on your toes and each game is always exciting. For me, it also helped to better position myself on other characters.

Shamen aren't to bad. For the ones I've played against that don't go to bad in Glutch.
 
arcane mage or ele sham can punk kite a rogue with ease just like a hunter
 
Frost mage, play boy. They are extremely fun unless you get FF'd by everyone with no heals. The cc they offer is incredible =]
 
arcane mage or ele sham can punk kite a rogue with ease just like a hunter

If an arcane mage or ele sham kites a rogue like a hunter, the rogue is just terrible.

I always play against Sloppy/Das and they can't keep me off them (at least no where like a hunter does).
 
arcane mage or ele sham can punk kite a rogue with ease just like a hunter
Not necessarily with ease but it's plausible.

When TS and Goblin Jump (if Goblin race) are off CD you shouldn't have a problem at all.

If an arcane mage or ele sham kites a rogue like a hunter, the rogue is just terrible.
I think that an Arcane Mage could manage a Rogue on them relatively fine! The mobility/cc that they have is insane >.<

I always play against Sloppy/Das and they can't keep me off them (at least no where like a hunter does).

Sloppyheals plays Restoration, sadly once you're on him there's no really getting off him unless he gets you with a Earthbind->(gain a decent amount of distance)->GW after you Shadowstep him. Not to mention I don't believe he uses Minor Speed >.<

With Elemental it's basically the same way as Restoration spec but you have one of the greatest defenses against a Rogue and that's Thunderstorm, although the trick with Thunderstorm is you have to not only position it right but time it right as well. Such as using it only when the Rogue Shadowsteps you or if you can pull it off, you could Thunderstorm them on a blind corner before they get a chance to Shadowstep you. Take the tunnel enterace to roof for example, Thunderstorm them towards where the speed boost is and work your way around the corner and bandage if necessary.

It all really depends on the situation, like which CD's are up at the time and most definitely terrain. There's been countless times where I'll have Waylay on me and I'm in no position to TS or Goblin Jump and I'm just sitting there getting beat on. In all honesty though, a Rogue with full CD's that manages to get in a few good Waylays will most likely kill the Shaman, but not always!
 
Not necessarily with ease but it's plausible.

When TS and Goblin Jump (if Goblin race) are off CD you shouldn't have a problem at all.


I think that an Arcane Mage could manage a Rogue on them relatively fine! The mobility/cc that they have is insane >.<



Sloppyheals plays Restoration, sadly once you're on him there's no really getting off him unless he gets you with a Earthbind->(gain a decent amount of distance)->GW after you Shadowstep him. Not to mention I don't believe he uses Minor Speed >.<

With Elemental it's basically the same way as Restoration spec but you have one of the greatest defenses against a Rogue and that's Thunderstorm, although the trick with Thunderstorm is you have to not only position it right but time it right as well. Such as using it only when the Rogue Shadowsteps you or if you can pull it off, you could Thunderstorm them on a blind corner before they get a chance to Shadowstep you. Take the tunnel enterace to roof for example, Thunderstorm them towards where the speed boost is and work your way around the corner and bandage if necessary.

It all really depends on the situation, like which CD's are up at the time and most definitely terrain. There's been countless times where I'll have Waylay on me and I'm in no position to TS or Goblin Jump and I'm just sitting there getting beat on. In all honesty though, a Rogue with full CD's that manages to get in a few good Waylays will most likely kill the Shaman, but not always!


you forgot Tstorming Rogues so that when they SS back to you there is a EB. Kiteing rogues as ele isnt hard as long as you know when to place EB one misplaced EB means a dead shamine unless its nelf then it dont matter what u do, nelf should always shit on shaman.
 
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Sloppyheals plays Restoration, sadly once you're on him there's no really getting off him unless he gets you with a Earthbind->(gain a decent amount of distance)->GW after you Shadowstep him. Not to mention I don't believe he uses Minor Speed >.<

With Elemental it's basically the same way as Restoration spec but you have one of the greatest defenses against a Rogue and that's Thunderstorm, although the trick with Thunderstorm is you have to not only position it right but time it right as well. Such as using it only when the Rogue Shadowsteps you or if you can pull it off, you could Thunderstorm them on a blind corner before they get a chance to Shadowstep you. Take the tunnel enterace to roof for example, Thunderstorm them towards where the speed boost is and work your way around the corner and bandage if necessary.

It all really depends on the situation, like which CD's are up at the time and most definitely terrain. There's been countless times where I'll have Waylay on me and I'm in no position to TS or Goblin Jump and I'm just sitting there getting beat on. In all honesty though, a Rogue with full CD's that manages to get in a few good Waylays will most likely kill the Shaman, but not always!

I agree.

Edit:

you forgot Tstorming Rogues so that when they SS back to you there is a EB. Kiteing rogues as ele isnt hard as long as you know when to place EB one misplaced EB means a dead shamine unless its nelf then it dont matter what u do, nelf should always shit on shaman.

Night Elves FTW :p
 

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