'New Player Experience'
People on free accounts give the game sufficient numbers at low levels, that new players can access dungeons and battlegrounds, without the longer wait you get trying to do them at mid levels. I think Blizzard would be idiots to give that up, and risk losing a lot of potential new subscribers, who'd otherwise just see the game as a lot of waiting to do things.
'New Player Experience'
People on free accounts give the game sufficient numbers at low levels, that new players can access dungeons and battlegrounds, without the longer wait you get trying to do them at mid levels. I think Blizzard would be idiots to give that up, and risk losing a lot of potential new subscribers, who'd otherwise just see the game as a lot of waiting to do things.
...maybe they should just allow tanks to play free.This is really a good point that I doubt that Blizz will consider. We provide valuable help to new players in dungeons just by running randoms for gear.
Bob
This is really a good point that I doubt that Blizz will consider. We provide valuable help to new players in dungeons just by running randoms for gear.
Bob
I think this gives WoW F2P a very good chance of being around for good, especially if their "competition" are offering people F2P Trial options as well (Not that RIFT ever held a candle to WoW)...
Although I am sure there is some truth to this, let's not exaggerate the effect of the F2P population on areas that P2P players level past in 3-4 days, nor the concern that Blizz might have for any such effect.
The best protection for the F2P community is that many of us (not me) also have P2P accounts. Therefore Blizz may be willing to allow F2P to continue in its current state because they don't know how many P2P accounts would be upset.
I personally think the F2P program will be suspended when MoP is released.
Not to start a pointless WoW vs. Rift thread, but I will point out that there are some people (i.e. me) who thought the original, more challenging, version of Rift was superior to the current fluff that WoW has become.
But then they watered it down, so its positives over WoW no longer outweighed its negatives.
IMO.
Although I am sure there is some truth to this, let's not exaggerate the effect of the F2P population on areas that P2P players level past in 3-4 days, nor the concern that Blizz might have for any such effect.
The best protection for the F2P community is that many of us (not me) also have P2P accounts. Therefore Blizz may be willing to allow F2P to continue in its current state because they don't know how many P2P accounts would be upset.
I personally think the F2P program will be suspended when MoP is released.