macro question...can't seem to find the macro forum :o

solvogero

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  • question about macro two. macro 1 works fine. the shift mod doesn't work in macro 2. i highlighted the difference between the two macros



    so this macro works perfectly:

    /console Sound_EnableSFX 0

    /cast Timber Wolf

    /cast [swimming] Aquatic Form(Shapeshift); [outdoors] Travel Form(Shapeshift); [indoors] Cat Form(Shapeshift)

    /console Sound_EnableSFX 1

    /run UIErrorsFrame:Clear()






    this doesn't work (the modifier doesn't work...when i click shift, the icon changes from the timber wolf to the trike key, but it doesn't cast the trike...it jumps straight to casting Travel Form.

    /console Sound_EnableSFX 0

    /cast [mod:shift] Goblin Trike; Timber Wolf

    /cast [swimming] Aquatic Form(Shapeshift); [outdoors] Travel Form(Shapeshift); [indoors] Cat Form(Shapeshift)

    /console Sound_EnableSFX 1

    /run UIErrorsFrame:Clear()




    any ideas? thanks.
     
    not positive, but try adding a [nomod] before timber wolf, & with proper ordering maybe it can all be combined into one /cast?
     
    Was going to suggest trying to separate the two, but I'm not too well learned in the subtleties of macros, outside focus macros etc.

    I would suggest searching the interwebs.



    Sorry for not having too much to help with
     

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