Fixed.That game was barely farming, we 3 capped. Not like it was a 2 cap and hold the flag to maximise HKs. More like GY camping to protect the flag.
Now this game on the other hand from earlier today...
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That's farming.
Farming is part of the game. I have no moral objection to it. It's mostly hunters doing the farming. I tend to avoid getting killed so I hang near places where I'm least likely to die. Otherwise I just sit there. I rarely take the flag because that might mean I need to afk out. I usually prioritize not dying over our own flag running, and keeping people at one end of the field by killing them as they spawn is an effective tactic for making sure I don't need to AFK yet.
If I start to die, for any reason, I leave. Feel free to do the same.
Firstly, Blizz forced XP off into their own bracket, and it was an attempt to make leveling BGs more balanced and enjoyable. All it did was give rise to the BoA brigade in BC chants stomping noobs. That said, random PuG games are random. Anything from boring GY farm fests while someone holds the flag and refuses to cap so they can farm the one bot that keeps ressing to intense action packed evenly matched and enjoyable games where what you do has a real impact on the outcome of the game. Of course there's also matches where your team is junk or the other team is OP or full of ranged or 24s or healers when you have none.
Blizz changed the design of WSG to prevent FCs from standing at the GY and then capping. If they do that now, they have to go through tunnel or ramp. In the same way that WSG no longer lasts for hours, only 25 minutes.
Premade vs premade is a test of skill. What usually ends up happening though is that it's premade vs random. Unsurprisingly, the organised group that sticks together and has multiple heals triumphs over the disorganised rabble marching single file to their deaths, and the failure of their team.
Don't get me wrong, I'm not against premades, but let's not pretend it's a showcase of skill. There's a reason that <insert junk spec/class> is viable in an organised group, it's because anything is viable if you're chain CCing, focus firing, and sticking together like glue, never getting too far from heals, and running back into the pack if it looks like you might be in danger.
Personally, I'd rather have faster pops than be in XP off, but that's just me. I don't expect Blizz to change anything though. It's basically working as intended right now.
IAT: I die all the time, and often repeatedly in a single match, if there's a reason to, like my enjoying the game. The main reason I leave is an incompatible play style with the people on my team.
OMG: I wasn't suggesting premades are exploiting anything, simply that they aren't a showcase of skill. Also, 20-24 XP off isn't entirely a twink bracket. It's also full of genuine noobs and casuals.
Ark: Absolutely. Pointless thread. Topic of farming or not has been covered before, as has calling people out for it.
Like I said, farming is part of the game. I don't have a problem with it. Nothing anyone does here will change it. That SS shows every single one of those people being from a different realm. In the SS game I was the only one that uses TI. At one point the horde side was 9/10 hunters, all being GY farmed. The game I was in with the OP was definitely not farming. The flag was being run the entire match.