Okay, so long story short, warrior remains my weakest class when it comes to knowledge. I know how to fight against one in terms of abilities - but I don't know anything about mechanics. So here's the deal ... I want to know a few things.
Hit Cap: I think it's 8% from what I have read for white hits (for fury), but I remember BC being 24%. Which is it? I know it's 5% for specials. Assuming non-target dummy situations, is hit > str? Why?
Gearing: Expertise: Does it make Orc > Belf assuming use of axes (at least in MH?). Or is Belf silence too big, meaning it's better to get Foremans. Or is Foreman's not necessary?
Weapons: How does one make the choice between weapons? I know fast weapons are better for non-dummy situations, 2H is king for slows and slow weapons fall in between. What weapons are you putting where?
Here's what I am thinking. Tell me if I'm off. I'd prefer Belf over all races. The silence is just too important, and without a LOT of burst, MS or peeling/slows it's important to be able to silence casters that can kite or run from you. I'd consider Orc if I was constantly queuing with a slow and a healer (and especially for arena where everyone else is a belf) it might be better than Belf. The extra rage from Belf isn't too bad either.
I'm going with Foreman Gloves. Warrior damage is based a lot on Wpn Damage, and str, while insanely good, doesn't matter if you are being frontload parried. 5 exp gives you 9.4% or 9/9 expertise cap, which is pretty amazing for one slot. IF you're facing all casters or someone who's showing their back a lot - you can switch out pretty easily.
I'm going for 8.5% hit. Hit cap is really important at this level and since warriors aren't likely to be on target a lot, you need to hit when you do. Getting a 300 or 400 crit is great, but if you miss it in lieue of 300 constant, consistent damage when you are on target - it's not a good option.
I'm using BOA Chest and Shoulders. This means that 1) I'm not getting hit cap through SFK Quest shoulders. 2) BoA stats are fucking insane.
I'm using Diamond Hammer in the MH. It has a 2.5 speed (very good for SMF), which means I'll be getting good damage out of it as long as the OH syncs up. I'd consider faster weapons like two DWT's (Darkwater's) but I don't think it's worth it. I'm using a single DWT in the OH. The 4 str is nice, the proc is eh, but it's got a very high wpn dps and a good speed on it.
Hit Cap: I think it's 8% from what I have read for white hits (for fury), but I remember BC being 24%. Which is it? I know it's 5% for specials. Assuming non-target dummy situations, is hit > str? Why?
Gearing: Expertise: Does it make Orc > Belf assuming use of axes (at least in MH?). Or is Belf silence too big, meaning it's better to get Foremans. Or is Foreman's not necessary?
Weapons: How does one make the choice between weapons? I know fast weapons are better for non-dummy situations, 2H is king for slows and slow weapons fall in between. What weapons are you putting where?
Here's what I am thinking. Tell me if I'm off. I'd prefer Belf over all races. The silence is just too important, and without a LOT of burst, MS or peeling/slows it's important to be able to silence casters that can kite or run from you. I'd consider Orc if I was constantly queuing with a slow and a healer (and especially for arena where everyone else is a belf) it might be better than Belf. The extra rage from Belf isn't too bad either.
I'm going with Foreman Gloves. Warrior damage is based a lot on Wpn Damage, and str, while insanely good, doesn't matter if you are being frontload parried. 5 exp gives you 9.4% or 9/9 expertise cap, which is pretty amazing for one slot. IF you're facing all casters or someone who's showing their back a lot - you can switch out pretty easily.
I'm going for 8.5% hit. Hit cap is really important at this level and since warriors aren't likely to be on target a lot, you need to hit when you do. Getting a 300 or 400 crit is great, but if you miss it in lieue of 300 constant, consistent damage when you are on target - it's not a good option.
I'm using BOA Chest and Shoulders. This means that 1) I'm not getting hit cap through SFK Quest shoulders. 2) BoA stats are fucking insane.
I'm using Diamond Hammer in the MH. It has a 2.5 speed (very good for SMF), which means I'll be getting good damage out of it as long as the OH syncs up. I'd consider faster weapons like two DWT's (Darkwater's) but I don't think it's worth it. I'm using a single DWT in the OH. The 4 str is nice, the proc is eh, but it's got a very high wpn dps and a good speed on it.