Question about warlocks.

Hey guys! I was planning on getting into the 70 bracket, but the closest class i have is a 40 Warlock, and was just curious how they compare with the other classes in the 70 bracket. My brother played in Nerd Cleave, and now plays in Hero, and he said that warlocks are the least powerful class in 70 right now. Is this true?



Would just like some peoples opinions before i dedicate a lot of time into leveling and gearing.
 
Soloing people and getting away from people is going to be rather difficult. However, if played properly warlocks can cleave down an entire team.
 
Don't be fooled though. Lock is one of the toughest classes to play at 70.



On most my 70-74 toons I don't even notice locks. Simple speedbumps.
 
All how you play it. I've seen some locks 2200+ in 2's. Same with hunters if you choose that. They definitely aren't rogues or mages, but you know.
 
In terms of weakness, Weakest classes would be Warrior, Hunter, Warlock, in that order. Warriors getting the shortest end of the stick. (Just how i see it.)



Demonology is iffy, haven't really played around with it. But inside Meta, between aoe's, immo aura, hellfire, etc. Makes you into an AoE god for the duration, aswell as being nigh-unkillable, with a decent chunk of resilience, and/or a healer.



Affliction lacks pick-up burst in a very bursty breacket, Probably better suited for 3s/5s.



Destruction can have insane burst, (ie; Chaos bolt, conflag, insta-soulfire, Tazik, etc.) coupled with decent control, shadowfury/succubus.



Just my opinions on the specializations, Just couldn't really get demo/affi to *work* in battlegrounds, or 2s.

Overall, warlocks are lots of fun to play,



Oh i see. Well i am also considering a hunter.



Hunters do great in battlegrounds, can do well in arena, They just lack most of their defensive cooldowns. (Deterrence, 78. And master's call, 74.)



We've got Roar of sacrifice. (Tenacity pets only, Unless you are BM, then Cunning/Tenacity.) And disengage. Even with both, We can be dropped in a cheap shot, and a decent rogue would be able to just *sit* on us, even with disengage.
 
If it's between warlock and hunter, I'd definitely recommend warlock. Hunters lack defensive cd's, and a geared/skilled lock actually has pretty decent survivability.



If you do make a lock, you better have focus fear/spell lock/coil/etc macros set up and use them constantly, or else you should probably just go faceroll on a frost mage.



I have done well as aff in BG's and even RBG's - have to rely on others for the really big burst, but the huge dot damage, dispel protection, and excellent cc more than make up for that.
 
They are pretty gimped in the damage output area but they have pretty decent cc and control, for 2s, best with a holy pally, disc priest or in some cases, an enh shammy, ive seen it done and their burst/control is pretty substantial. ( I have never once seen a lock in 3s above 1.8k to judge )
 
They are pretty gimped in the damage output area but they have pretty decent cc and control, for 2s, best with a holy pally, disc priest or in some cases, an enh shammy, ive seen it done and their burst/control is pretty substantial. ( I have never once seen a lock in 3s above 1.8k to judge )



Yeah, this bracket lacks warlocks, Can only think of one i've played with/seen with decent arena ratings. http://us.battle.net/wow/en/character/thrall/Evanslock/advanced
 
Warlock damage output is awful, destruction will be better with the new patch. Affliction is worthless, which is a shame because that's the only warlock spec I enjoy. You don't have any of the escape tools you need at 85(teleport, shadowflame etc). You can make it work to a certain degree, but you will always lose to terribad mages and rogues and you will rage.
 
Warlock damage output is awful, destruction will be better with the new patch. Affliction is worthless, which is a shame because that's the only warlock spec I enjoy. You don't have any of the escape tools you need at 85(teleport, shadowflame etc). You can make it work to a certain degree, but you will always lose to terribad mages and rogues and you will rage.



Wrong, should beat terribad mages without issue. Fake cs and spell lock through deep, and most mages aren't too bad 1v1.



Rogues only get tricky if they pop trinket+cloak+vanish, unless you die in the initial opener due to trinket being down.
 
Wrong, should beat terribad mages without issue. Fake cs and spell lock through deep, and most mages aren't too bad 1v1.



Rogues only get tricky if they pop trinket+cloak+vanish, unless you die in the initial opener due to trinket being down.



Dude, a mage will kill you without casting. Ice barrier will eat dots for 10-15 seconds straight, meanwhile all he has to do is nova/petnova/coc into icelance-spam. DF if he has to. Rogues don't have to pop anything except dance: Garrote, dance, prem, spambush, evisc, spambush into kidneyshot when garrote silence ends. If you trinket garrote silence, ks, If you don't trinket silence then you are more or less dead by KS.
 
Dude, a mage will kill you without casting. Ice barrier will eat dots for 10-15 seconds straight, meanwhile all he has to do is nova/petnova/coc into icelance-spam. DF if he has too. Rogues don't have to pop anything except dance: Garrote, dance, prem, spambush, evisc, spambush into kidneyshot when garrote silence ends. If you trinket garrote silence, ks, If you don't trinket silence then you are more or less dead by KS.



As for mage, fear spam through ice barriers, macro devour to dots to eat barrier/manashield whenever possible, coil if necessary. Soul swap dots to the pet early. You must see some really bad locks ;[



As for rogue, trinket in to an instant howl in to a fear+coex. Could get dicy here if they pop cloak+vanish, in which case it's often nitro or die. But yea, pve geared rogue is definitely a lock's most unfavorable matchup.
 
I agree with Nannou. I don't believes for a second that an Lock can solo a frost mage with any consistency. Relies far too much on fear spam to get Dots up. Then when the mage iceblocks the DR on fear makes it so they can virtually free cast on you and there is nothing you can do. Plus with the crappy damage of dots you are lucky to get 5 second of uptime on your dots between the time when Ice Barrier is broken and when its CD is up. Add to that that Mages heals are better than locks (evo) and Locks have very few ways to break snares to avoid shatters and I would say that a good lock vs and average mage loses 90% of the time.



You will always see people claiming that any class/spec can beat any class/spec by people who either don't want to admit they chose a shitty class, want us all to know how leet they are by telling us we are bad if we can't kill said class, or they like to pretend the OP class isn't really OP (or they actually lose to said UP class on their OP toon and they feel they need to justify it).
 

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