Talent Calculator Effect for 70's

Nesyla

Legend
Alright so i had a quick look at the new talents and one thing really shocked me, something that personally i'v been wanting for a wile.



Fan Of Knives = lvl 66 ability.



I haven't really had a chance to check out the other classes properly, but keeping all the changes who might occur in one thread might make it easier.



This said, use this thread to eventually discuss toughts behind not done decisions yet.





Perhaps tell us what you would have done to balance the bracket, what classes should have what, and what some should have removed.



- Nesy
 
Rogue nerfs are good. Warrior looks fine with some selfheal abilitys thats all i noticed.



ps. gz bypassing me on postcount
 
All Mages will gain, living bomb, icy veins, Invisibility, improved counterspell (4 sec silence ) and improved blink (70% speed increased). If i dont wrong. ( I'm at work actually and i didnt have too much time to check )

Unfortunatly fire mages will be dead i think since they'll loose dragon's breath/blast wave....but maybe will still be playble. And ofc Frost mages will be stronger then before even if they'll loose the possibility to freeze in place with their cone of cold.
 
Death knights have lost Both frost weapon specialisations (Both are now learnt at level 74), dancing rune weapon, and Gargoyle. What they have gained is Outbreak, and all the old talented abilites. Outbreak is nice, but I'm not sure it makes up for the loss of off-hand attack damage or extra RP/attack damage. I'm currently dreading Mists for my death knight.



However, it is possible for every spec to gain Chillblains/Death's Advance, AMZ/Bone shield, and Death pact/Super cool new spammable healing ability/Vampiric blood, so perhaps not all bad. I'll be happy if they edit the levels of some abilites, currently death knights can't get from level 55-58 with any strikes (Blood strike is gone), so it's just diseases and melee atm.



I'll look over the other changes in a few, paladins look quite promising.
 
Mana burn removed from game. QQ.



BRB rolling paladin.



By that account, Evangelism won't be available for all Priest specs despite Archangel being a talent they can all acquire. Spirit Shell probably won't be added either, and Mind Blast + Devouring Plague are also being removed from the game.



No wait.
 
No wings hammer.



Inc holy time.



lol.



Holy with the word talent and sacred shield for 25k hp with absorb?

Also, a 30 sec cd stun for 6 secs?



Thanks, blizz.

the winds of change are upon us !!



i want to see MLG get permission to do comps with new talents and changes would be interesting im wondering what they giving priest to replace this massive nerf

scream a talent also?

after 15 second shields didnt think it could get worse will priests be the new War of healers?

priests feeling the good old bliz kick in the nuts
<
 
Rogue nerfs are good. Warrior looks fine with some selfheal abilitys thats all i noticed.



ps. gz bypassing me on postcount
Imo warriors seem to be getting nerfed more at 70 by making bladestorm/shockwave req level 90 also death wish deadly calm at level 75.
 

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