MOP = massive nerf to classes at 70

DK's seem fine. One thing i'm gona love is outbreak <3

Not sure about the Asphyxiate talent.. looks abit OP, but i don't quite get what it does.

"Lifts an enemy target off the ground and crushes their throat with dark energy, stunning them for ?*didn't say* until cancelled. functions as a silence the target is immune to stuns. REPLACES STRANGULATE"
 
"Lifts an enemy target off the ground and crushes their throat with dark energy, stunning them for ?*didn't say* until cancelled. functions as a silence the target is immune to stuns. REPLACES STRANGULATE"



i imagine it'll be similar to the druid Bear Hug, meaning you would keep them silenced as long as you stand there "force" choking them, but it would break on movement, dmg, etc. i assume they would put a max duration on it too.
 
i imagine it'll be similar to the druid Bear Hug, meaning you would keep them silenced as long as you stand there "force" choking them, but it would break on movement, dmg, etc. i assume they would put a max duration on it too.



I'd guess something like that, that seems quite interesting.
 
New talent changes def look interesting. I look forward to seeing the restructure of resilience and abilities for all levels. Should be fun in MoP.
 
Even if the new race, continent, and class turn out to be less than spectacular, we still have some very good looking class changes happening. Still way too early to be negative about any of it.



Needz moar infoz 1st.
 
New talent changes def look interesting. I look forward to seeing the restructure of resilience and abilities for all levels. Should be fun in MoP.



Not to mention more achievements to work on, and finally being able to finish Iron chef without dirges chops.
 
Cause mages dont need a nerf ?

Mages are the only class that, being nerfed would make, everything a little bit more balanced.

Made exception for Warrs obviously.



Agreed,



I'm all for taking changes to classes and adapting, but warriors just got shafted, almost 0 chance Vs any type of ranged class.



And wont even start on the mages.
 
Agreed,



I'm all for taking changes to classes and adapting, but warriors just got shafted, almost 0 chance Vs any type of ranged class.



And wont even start on the mages.



Not like Warriors have a chance on melee classes too.

Ie Frost Death Knights kite us like mages, rogues can get us 100 % hp to 0 % hp without taking a single hit, Retri Paladins and Prot ones just self heal thru our damage.
 
Not like Warriors have a chance on melee classes too.

Ie Frost Death Knights kite us like mages, rogues can get us 100 % hp to 0 % hp without taking a single hit, Retri Paladins and Prot ones just self heal thru our damage.



Yeah, lost hope on my warrior, went from cutting player by player down, Spinning through a huge mob of horde with bladestorm, recklessness and sweeping strikes, was a bloody meat-grinder back then, now warriors are unplayable in most brackets, ie; Cant charge in combat, Below zero chance vs range, as said, almost all melee classes have an advantage.



Hurray for class balance.
 

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