Will 70s be able to lock their exp come Midnight?

Vertical

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I'm not familiar with the higher levels of twinking and have been very disconnected from the game since Shadowlands so I'm not familiar with how this all works but will 70s be able to lock their exp once Midnight releases?

Has something been stated? Would it be the historical norm?
 
As i hate being "that guy" to say it, we never know what the future will hold. even pre-patch doesn't provide 100% confirmations. So that question we just dont know yet.

As far as currently, i believe xp locking is available up to level 60? someone can confirm this
 
the xp eliminator has been adjusted on 12.0.1 (So 5 more days or so i think) Still cant use chromie time though.
 
does that mean up to level 79 can be xp locked?
I'd assume so since the last 10/11 levels are always xp-unlocked. But you'd miss out on a HUGE iLv delta of like 50% or so given the number of seasonal tiered increases over the course of TWW. And since locking causes a group xp debuff (for pre-mades) and artificially lengthens re-queues, you might as well just make an alt account (under your same main Bnet) and level up a toon there without buying Midnight on it since you'll naturally get stuck at lv80.
  • No XP debuff for others
  • No artificial queue delays
  • Massive iLv jump/options
If there's some benefit to staying at lv79 that I'm not imagining, lmk though since I'm no expert and have only been building twinks for like a year or something.

EDIT: Just realized you might specifically be aiming to stay at the top of the food-chain in that PVP bracket rather than PVE, and if so, then yeah 79 should be doable. Don't have one to go test at the XP-locker though so can't confirm if it's enabled yet. If you get to 79 and can't lock, just avoid gaining XP until Blizz fixes it once Midnight launches.
 
are the BG's still separated? was always the case there was never enough players for a Bg to pop once the queues were split.
 
70s can lock exp as of a few hours ago. not sure about 79s

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Yh it doesn't matter since even getting full item level 98 in each slot you can be killed by a single normal mob and it takes a minute to kill forget even trying to kill a elite. (Scaling so goooooood!)
 
Yh it doesn't matter since even getting full item level 98 in each slot you can be killed by a single normal mob and it takes a minute to kill forget even trying to kill a elite. (Scaling so goooooood!)

My Druid feels pretty invulnerable. Been pulling packs of elites in the overworld at least.

It is in a mix of iLevel 121 and iLevel 98 gear with iLevel 75 trinkets (no idea what to do here) - only really started gearing it about an hour ago.
 
I did some light research on a few alts.

You can level freeze up until 79.
It seems like you can stay in Chromie Time until 80 HOWEVER, if you ever leave Chromie Time between 70-79 you won't be able to get back in.

They also fixed it so you can now queue into dungeons properly in Chromie time in the 60s (I forgot to check about 70s before exiting on that character)
 
I did some light research on a few alts.

You can level freeze up until 79.
It seems like you can stay in Chromie Time until 80 HOWEVER, if you ever leave Chromie Time between 70-79 you won't be able to get back in.

They also fixed it so you can now queue into dungeons properly in Chromie time in the 60s (I forgot to check about 70s before exiting on that character)
Just lvled a toon to see if you could lock at 79 but I didnt think about chromie time so I just want to dornogal. so I wasnt able to see if you can go to dornogal with chromie time on D:
 
Yh it doesn't matter since even getting full item level 98 in each slot you can be killed by a single normal mob and it takes a minute to kill forget even trying to kill a elite. (Scaling so goooooood!)
Yeah my 'naturally-locked' 80 seems so underwhelming, even with max-upgraded Hero gear, which isn't far from the tier of stuff we used for 70s. My guess is that since DF had a bonus season that jumped iLvs higher, that gave us a little golden age and Midnight scaling might not ever be that good with how far TWW iLv got. =\
 
Yeah my 'naturally-locked' 80 seems so underwhelming, even with max-upgraded Hero gear, which isn't far from the tier of stuff we used for 70s. My guess is that since DF had a bonus season that jumped iLvs higher, that gave us a little golden age and Midnight scaling might not ever be that good with how far TWW iLv got. =\
TWW made a massive design error. I'm not even sure it was intentional. It may just be that whoever was doing it had no idea how anything worked. It was so bad that there's a nonzero chance that's true.

By DF S4 it had rained Veteran gear so nobody should've been below ilvl 480. Serious players were 500+. Even 490+ wasn't that hard. That was at level 70.

For reasons I cannot fathom, TWW was tuned to a MUCH lower ilvl. Just based on the drops, TWW dungeons dropped ilvl 408 at level 70. At the exact same time, a level 70 DF dungeon drop was still ilvl 467 (which was S4 Adventurer 1/8)..

So it's standard Blizzard scaling to get weaker as you level. It's always particularly bad in the last 5 levels before max level, which just feels horrible. So 70s were strong with the scaling naturally PLUS they were 100 ilvls higher than the content was tuned for.

Defenders of this argued that Blizzard tuned things for what ilvl you'd be if you levelled through DF and hit 70 at probably ilvl 400, not 480+ like you were in S4, but I don't think that makes sense. SL didn't have that problem. BFA is harder to gauge because there was an ilvl squish going into SL.

But it got worse: initially Bismuth boxes dropped gear with no level minimum and those were ilvl 545 so you could get a level 70 in full 545 gear. This got fixed a week or two in.

This problem was so bad that a few days in Blizzard did an across the board 70-79 nerf that made everything in dungeons in particular feel horrible and 75-79 was already horrible.

AND 70-80required more than twice the XP that 60-70 did in DF while the XP rewards for dungeons and quests remained pretty much exactly the same.

As an altoholic I levelled only one toon in TWW from 10. It was an Earthen. I levelled a bunch in Remix and honestly won't level outside of Remix in Midnight. I didn't even buy Midnight.
 
Chromie Time max level was:
DF - 59
TWW - 69

So logically it's going to be:
Midnight - 79
The Last Titan - 89
So they're generally changing the leveling experience starting in Midnight (and likely Last Titan).
Before it was 1-10: Exile's Reach. 10-59/69 BFA (or whatever expansion you want via Chromie Time) then 60/70-70/80 in current expansion.

Now It's 1-10 Exile's Reach, 10-69 DF (or whatever expansion via Chromie Time) then 70-80 TWW and 80-90 Midnight.

Our current understanding from above testing is Chromie Time technically has a max level of 79 HOWEVER you cannot enter Chromie Time after 69. So if you leave it for any reason after 69 you won't be able to get back in.
 

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