EU+US What class ability do you miss the most? (Professions Count)

original keg smash was pretty fun. Back when it was an @cursor ability
 
I miss the MoP slam that scaled to insane weapon damages and you can hit a clothie for 700-900 damage in one hit (more than half their hp)

Also missed the herb profession ability that gave haste plus a tiny heal

Uhhh demo warlock metamorphosis, gave the otherwise immobile class something different
 
pretty sure u mean dizzying haze cos keg smash was never like that

I thought the ability I am referring to was keg smash? It's very possible that I could be wrong, as I didnt play brewmaster monk. I just really enjoyed the mass slow they brought to the table. It was beyond broken and gamechanging.

Another ability that I've mentioned quite a bit over the years is demonic leap. Being able to close the gap and jump up the terrain with ease every 8 seconds was pretty busted for FC warlocks
 
I thought the ability I am referring to was keg smash? It's very possible that I could be wrong, as I didnt play brewmaster monk. I just really enjoyed the mass slow they brought to the table. It was beyond broken and gamechanging.

Another ability that I've mentioned quite a bit over the years is demonic leap. Being able to close the gap and jump up the terrain with ease every 8 seconds was pretty busted for FC warlocks
yeah it was called dizzying haze

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I miss the MoP slam that scaled to insane weapon damages and you can hit a clothie for 700-900 damage in one hit (more than half their hp)
Wasn't it shield slam? All huntards rerolled prot. warrior because of this as i remember
 
Any other FC mains miss displacer beast? lul it was so busted
 
Wasn't it shield slam? All huntards rerolled prot. warrior because of this as i remember
Nah i didnt really play prot in MoP much, was arms all the way, slam hurt alot
But yeah the shield slam hurts alot too.

Other stuff i miss, shatter on fire mage in MoP
MoP prot pally avenger's shield, that shit crits for 1k on up to 3 targets
MoP ele sham kit, can kite then do a huge 1.3k earth shock crit after 7 rolling thunder stacks
 
ROGUE BURST OF SPEED WAS BROKEN I MISS THAT
warrior banners
orb of chi
dizzying haze
hunter aspects and stings before they were pruned
[doublepost=1570326538,1570326272][/doublepost]Deterrence
 
That paladin talent that gave you movespeed on every judgement :( Long arm of the Law I think?

I always used the paladin sprint talent that gave a 70% boost. Was a really nice get out of dodge when people started dying or ninja a flag return.

Speed belt is a good substitute when it doesnt malfunction and kill you. Good times...

My vote goes for paladin auras, righteous fury (the aggro thing) and that judgment self buff that was blue and gave you some holy damage on each attack. That's like 3 extra buffs (4 if you count old haunted momento) I could be rocking on top of all the other buffs every game...
 
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Man i keep coming up with more ecksdee

WoD spriest 3 shadow orb Devouring plague with the shadowy 'thud' sound and suddenly you are at half hp and losing another half of your hp over 6 seconds
MoP Bear hug which deals a large % of your bear hp to the target
 
Man i keep coming up with more ecksdee

WoD spriest 3 shadow orb Devouring plague with the shadowy 'thud' sound and suddenly you are at half hp and losing another half of your hp over 6 seconds
MoP Bear hug which deals a large % of your bear hp to the target
The Animation was great, the Damage was poor compared to Wrath Spriest. @Blurz was the only person to play Spriest in a 19 Tournament (TC 2014 If I remember correctly)and make it feel relevant as an underdog spec for the time, Respect to him.
 

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