Top DPS Class in level 70 raids?

Because rogue and Ret pally are balanced at 70? silly.
 
huh? what do you mean BC only gems in cata...and whats stopping you from using only bc gems now
 
I Only use wotlk gems for pvp so i can hurt Warriors =( but in catacylsm ill be happy with 70 gems in catacylsm



level 71 require on wotlk gems
 
ooooooooooooooo



thats super gay
 
Even if that is the case, I wouldnt mind it.



It will balance level 70 PvP a bit more.



I wont complain.
 
Grimthunder said:
And the value of 70 gems sky rockets.



doubtful





but this is stupid. even though enchants have lvl requirements and such it never crossed my mind that they would restrict gems too. guess we'll wait and see
 
Falkor said:
doubtful





but this is stupid. even though enchants have lvl requirements and such it never crossed my mind that they would restrict gems too. guess we'll wait and see



No more rets hittin me for 90% of my hp yay. /prayer
 
get stamina and resil?
 
Soberlolz said:
Im 4piece 4piece as mage rogue we beat Double ret but its still annoyin :eek:



well double ret is crap and that should have been a pretty ez win. all we have is repent and hoj...on the same DR. HoF has a pretty long CD. so cc cc cc kite kite kite kite deep freeze kill and stuff



if the ret is all pve gear and max str he miiiight take you down something like 70% in 2-3 gcds. but that should mean he dies quickly with like 10-11k hp. plus dismantle and he can only judge and auto attack for that duration.



i prefer stam and resil stacking to str. much rather have almost 16k hp and 2.1k ap than 2.6k ap (or something) and ~12k hp. but hey
 
very false falkor, pallies in full pve w/ eng can take you down to much much lower than 70%, maybe 25%, I was in full pvp gear too.
 
Falkor said:
well double ret is crap and that should have been a pretty ez win. all we have is repent and hoj...on the same DR. HoF has a pretty long CD. so cc cc cc kite kite kite kite deep freeze kill and stuff



if the ret is all pve gear and max str he miiiight take you down something like 70% in 2-3 gcds. but that should mean he dies quickly with like 10-11k hp. plus dismantle and he can only judge and auto attack for that duration.



i prefer stam and resil stacking to str. much rather have almost 16k hp and 2.1k ap than 2.6k ap (or something) and ~12k hp. but hey





Yeh its ez as hell xD they have 15k hpish each so they dont hit mega hard but it still hurts >:
 
Regroovenate said:
very false falkor, pallies in full pve w/ eng can take you down to much much lower than 70%, maybe 25%, I was in full pvp gear too.



enginerring is broken, so that doesnt matter. people that use it suck imo.



if you see a pally i full pve gear /pat yourself for having stamina and resil, then burst them down when they have none. if you went to 25% in full pvp gear then something is terribly wrong
 

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