MMO-Champion
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Patch 7.3.2 PTR - Tier 21 Stat Changes
Patch 7.3.2 makes some changes to Tier 21 item stats. You can see the updated set bonuses here.
Originally Posted by MMO-Champion
- Overall - Versatility increased, Critical Strike reduced
- Dreadwake Bonecage - Haste changed to Versatility
- Dreadwake Greatcloak - Critical Strike changed to Haste
- Dreadwake Helm - Versatility changed to Mastery. Stat budget shifted to more Critical Strike.
- Dreadwake Legplates - Critical Strike changed to Versatility.
- Dreadwake Pauldrons - Haste / Mastery changed to Critical Strike and Versatility.
- Flamelicked Girdle - Mastery changed to Haste
- Dreadwake Legplates - Critical Strike changed to Versatility
- Doomwalker Warboots - Versatility changed to Haste
- Overall - Haste increased, Mastery increased, Versatility increased, Critical Strike reduced.
- Felreaper Hood - Critical Strike changed to Mastery.
- Felreaper Spaulders - Mastery changed to Versatility.
- Felreaper Vest - Critical Strike changed to Versatility
- Felreaper Drape - Changed from Haste / Versatility to Critical Strike / Mastery.
- Felreaper Gloves - Mastery changed to Haste
- Death-Enveloping Cincture - Critical Strike changed to Haste
- Felreaper Leggings - Haste removed, Versatility reduced, Critical Strike increased.
- Depraved Machinist's Footpads - Mastery removed, Critical Strike increased, Haste increased.
- Overall - Reduced Crit and Mastery, increased Haste and Versatility
- Bearmantle Paws - Crit/Vers changed to Mastery/Haste.
- Bearmantle Headdress - Haste changed to Mastery.
- Bearmantle Legguards - Crit increased, Mastery changed to Haste and reduced.
- Bearmantle Shoulders - Mastery reduced, Haste changed to Vers.
- Vicious Flamepaws - Crit/Haste changed to Mastery/Vers.
- Overall - Haste reduced, Critical Strike and Versatility increased.
- Serpentstalker Mantle - Haste reduced, Critical Strike increased.
- Serpentstalker Tunic - Critical Strike and Mastery reduced, Versatility increased.
- Serpentstalker Grips - Mastery removed, Critical Strike added.
- Serpentstalker Legguards - Versatility removed, Mastery added.
- Overall - Mastery increased, Critical Strike reduced, Haste slightly reduced.
- Runebound Collar - Critical Strike removed, Mastery added.
- Runebound Cape - Haste removed, Critical Strike and Mastery added.
- Runebound Gloves - Mastery removed, Haste added.
- Runebound Leggings - Critical Strike increased, Mastery reduced.
- Overall - Versatility and Haste reduced, Critical Strike and Mastery increased.
- Douli of Chi'Ji - Critical Strike increased, Versatility reduced.
- Meditation Spheres of Chi'Ji - Mastery reduced, Haste removed, Versatility increased.
- Tunic of Chi'Ji - Versatility removed, Mastery added
- Cloak of Chi'Ji - Haste reduced, Critical Strike added.
- Grips of Chi'Ji - Mastery removed, Haste added.
- Belt of Fractured Sanity - Haste removed, Versatility added.
- Life-Bearing Footpads - Versatility removed, Mastery increased, Critical Strike increased.
- Overall - Decreased Crit, Vers, and Haste while increasing Mastery
- Light's Vanguard Breastplate- Versatility replaced with Haste, Stat Budget shifted towards Haste.
- Light's Vanguard Greatcloak- Haste/Mastery replaced with Critical Strike/Versatility
- Light's Vanguard Gauntlets- Critical Strike replaced with Versatility, Stat Budget shifted towards Mastery.
- Light's Vanguard Helm- Haste replaced with Mastery
- Light's Vanguard Legplates- Versatility replaced with Haste, Stat Budget shifted towards Mastery.
- Light's Vanguard Shoulderplates- Stat budget shifted towards Versatility.
- Overall - Haste and Mastery reduced, Versatility and Critical Strike increased.
- Gilded Seraph's Amice - Haste removed, Versatility and Mastery increased.
- Gilded Seraph's Robes - Haste removed, Versatility added.
- Gilded Seraph's Handwraps - Critical Strike and Versatility removed, Mastery and Haste added.
- Cord of Blossoming Petals - Haste and Mastery removed, Critical Strike and Versatility added.
- Gilded Seraph's Leggings - Mastery removed, Critical Strike and Haste added.
- Overall - Reduced Crit, slightly reduced Versatility. Increased Mastery, slightly increased Haste.
- Shoulderpads of the Dashing Scoundrel - Replaced Crit with Haste.
- Vest of the Dashing Scoundrel - Replaced Haste with Versatility
- Cloak of the Dashing Scoundrel - Replaced Mastery with Crit.
- Gloves of the Dashing Scoundrel - Replaced Crit with Mastery.
- Portal Keeper's Cincture - Replaced Versatility with Mastery.
- Headdress of Venerated Spirits - Critical Strike/Mastery replaced with Haste/Versatility
- Drape of Venerated Spirits - Haste replaced with Versatility, Stat Budget shifted towards Mastery.
- Gloves of Venerated Spirits - Haste replaced with Mastery, Stat Budget shifted towards Mastery.
- Headdress of Venerated Spirits - Critical Strike/Mastery replaced with Haste/Versatility.
- Leggings of Venerated Spirits - Critical Strike/Versatility replaced with Haste/Mastery.
- Pauldrons of Venerated Spirits - Mastery replaced with Critical Strike, Stat Budget shifted towards Versatility.
- Depraved Tactician's Waistguard - Critical Strike replaced with Mastery, Stat Budget shifted towards Mastery.
- Overall - Reduced Crit. Slightly increased Mastery. Increased Haste and Versatility.
- Grim Inquisitor's Death Mask - Haste to Mastery
- Grim Inquisitor's Shoulderguards - Versatility to Crit
- Grim Inquisitor's Robes - Haste to Mastery
- Grim Inquisitor's Cloak - Mastery replaced with Crit. Haste budget shifted towards Crit.
- Grim Inquisitor's Gloves - Haste replaced with Versatility. Stat budget shifted towards Crit.
- Cord of Surging Hysteria - Replaced Mastery with Versatility.
- Grim Inquisitor's Leggings - Replaced Crit with Haste, Stat Budget shifted towards Mastery.
- Overall - Reduced Crit and Haste, increased Mastery and Versatility.
- Juggernaut Helm - Replaced Haste and Mastery with Crit and Versatility.
- Juggernaut Breastplate - Replaced Versatility with Mastery.
- Juggernaut Cloak - Replaced Mastery with Haste and shifted the stat budget to Versatility.
- Grond-Father Girdle - Replaced Crit with Mastery and shifted the stat budget towards Mastery.
- Juggernaut Legplates - Replaced Haste with Versatility and shifted stat budget towards Crit.
- Burning Coven Sabatons - Replaced Crit with Mastery.
BlizzCon Survival Shoppers Guide
A video about the BlizzCon merchandise was posted today:
- There are kiosks where you can buy eSports merchandise, with kiosks specifically for the individual games.
- The Darkmoon Faire is back, bigger and better than ever.
- Pet adoption is returning, so you will be able to buy those new plushies.
- The capsule toy area is back again.
- There are pin kiosks where you can buy pins.
- You can visit the Ethereal Trading Emporium to trade all sorts of Blizzard things, including pins and the new badges.
- There are additional unique badges that you can get from partners or activities.
- There are a few limited edition pins: Overwatch Pachimari, Hearthstone Power Core card back, and a large D.Va Pin.
Blizzard Job - Generalist Artist Intern
A new job listing for an unannounced project has recently appeared. Under the recommended talents section, Overwatch knowledge is listed.
Originally Posted by Blizzard (Blue Tracker
)
An unannounced project at Blizzard is seeking an intern to help create a wide range of assets to help bring our game to life. You will work closely with our concept, environment and character teams to create hard surface and organic props, weapons and possibly characters that are both detail-oriented and consistent with the art style we’ve defined.
Level Requirements
- Demonstrated experience modeling and texturing hard surface and organics using Maya, 3dsmax, Photoshop, Zbrush, or Mudbox (or equivalent 3D and 2D programs).
- Strong background in traditional arts included but not limited to animation, illustration, design or traditional media
- A good understanding of form, shape, structure, and silhouette in regard to modeling.
- Self-motivation, good communication skills, and a great team-player attitude.
- Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level.
Recommended Talents
- Previously work on game projects as a prop artist or an equivalent type role.
- Knowledge and understanding of the Overwatch universe.
Raid Testing Schedule - October 11th - 18th
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
On Wednesday, Thursday and Friday, October 11th-13th we will be conducting raid tests of Antorus, the Burning Throne. If testing goes well, the majority of Normal mode will remain available over the weekend.
Thursday, October 12th
Kin'garoth - Mythic Antorus, the Burning Throne
13:00 PDT (16:00 EDT, 22:00 CEST)
The Coven of Shivarra - Mythic Antorus, the Burning Throne
14:00 PDT (17:00 EDT, 23:00 CEST)
Friday, October 13th
Antoran High Command - Heroic Antorus, the Burning Throne
13:00 PDT (16:00 EDT, 22:00 CEST)
Argus the Unmaker - Heroic Antorus, the Burning Throne
14:00 PDT (17:00 EDT, 23:00 CEST)
Friday, October 13th - Wednesday, October 18th
Normal Antorus, the Burning Throne
As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
I assume are all normal bosses up @Friday, October 13th - Wednesday, October 18th? Including argus?
Argus the Unmaker will not be included in the Normal mode test. All other bosses will be available.
Patch 7.3 Hotfixes - October 10
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Argus
- Fixed an issue where bonus rolls would fail to occur when defeating some Greater Invasion Point bosses.
- Fixed an issue on Mac'Aree where players were being sent to graveyards incorrect graveyards.
Dungeons and Raids
- The Nighthold
- Fixed an issue preventing players from getting loot when killing Grand Magistrix Elisande.
Player versus Player
- Chains of Ice now reduces the target's movement speed by 50% for Unholy and Frost Death Knights in PvP situations (was 70%).
- Windwalker
- Storm, Earth, and Fire spirits will now gain Tigereye Brew.
- Tigereye Brew now reduces your damage dealt by 25% (was 20%).
- Storm, Earth, and Fire spirits will now gain Tigereye Brew.
- Windwalker
Blue Posts
Originally Posted by Blizzard Entertainment
Artifact Appearances After Legion
I just posted this in another thread, but I'll mention it again here:
Any artifact appearances you've unlocked (including Druid forms) will be available as transmogrification options after Legion. I'm not privy to the specifics on how it will work regarding Druid forms, but the developers are keen to make sure you can still use those forms after Legion.
You'll also still be able to acquire appearances you haven't earned post-Legion, with the only exceptions being the Mythic 15 Keystone Dungeon appearance, and the Mage Tower appearances. If you don't earn those before the end of Legion, you won't be able to earn them after Legion - think of them as effectively the Challenge Mode sets of Legion.
Hope this clarifies.
only to make sure: when legion ends we can use our artifact skins as transmog weapons, but only for the class? i mean i cant use thunderfury on another class am i right?
Right now I believe the current intent is that artifact weapon appearances can only be transmogged on the class the artifact was for. So to use an earlier example, Death Knight's wouldn't be able to transmog the Corrupted Ashbringer appearance from a Paladin.
I've forwarded on the other questions in this thread so if I get any more specific details I can share, I'll let you know.
Morning! I've got a few updates to share.
Regarding the Mage Tower appearance. If you unlock your Mage Tower appearance before Legion is over, you will still be able to earn the colour variants of it post-Legion.
Likewise the colour variants of the Balance of Power appearance will still be obtainable post-Legion, with the exception of the Mythic +15 variant which needs to be obtained before Legion ends.
Prestige appearances will still be obtainable after Legion, though the exact manner in which they are earned may change. (Blue Tracker / Official Forums)
Retribution Paladin Balance
Retribution Paladins are nowhere near the bottom, and, like others have pointed out, that data is misleading considering there are quite a few bosses that allow us to cleave.
Currently I still see that if I have more than one target I know Divine Storm overpowers Templar's Verdict and I'm free to cleave like a madman. Retribution Paladins shine on movement and cleave which ToS is definitely a lot more friendly to us.
Of course I wouldn't object to buffs(who wouldn't) but I don't feel like we need them at the moment. This could change with our T21 set bonuses considering we'd be losing the T20 4 set that interacts so well with our talents and Crusade, however in the current state I think Ret Paladins are quite fine and pretty formidable among melee.
I can't say I agree with you here. Movement is quite punishing for Ret outside of Steed. Divine Steed off GCD would be amazing right now.
True, Divine Steed coming off GCD would be nice change. However, having the option to switch to Cavalier I feel fills that need for me when I do want the additional mobility. Cavalier plus our Blessings fills any need of mobility I've encountered this tier.
With the T20 4p going away some buffs would be nice. The 4p even feels like it's made to be baseline since it makes the spec feel much more fluid. Spending that one extra GCD is annoying when you need aoe. I would like to see T21 changed though.
I agree here as well. I've become very used to the T20 four-piece and it feels very baseline to me at this point. It's going to take some getting used to for me moving away from it if that isn't changed to a baseline. (Blue Tracker / Official Forums)
FinalBossTV #153 - Mythic Dungeon Invitational
FinalBossTV talked to Slootbag, AutomaticJak and Meowchan about the recent WoW Mythic Dungeon Invitational.
Continue reading...