Thoughts on double mage in premades

Discussion in '19s (Vanilla)' started by concernedtwink, Aug 2, 2020 at 3:50 PM.

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  1. concernedtwink

    concernedtwink New Member

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    Mages are obviously extremely valuable given the long length of polymorph in classic. The meta right now is to run 2 mages in premades. From what I've seen, 1 on D and 1 on O can be really effective (cc'ing enemy priest etc). However there's been a trend towards having both mages on D which really tends to drag on the games. Is this going to be the permanent meta? Is anyone else annoyed by these games? Is it worth considering banning double mage for premades until TBC?
     
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  2. (Hass)

    (Hass) Wizard of the ramp

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    People should innovate how to play around double mage instead of trying to ban it. Too many guilds have the mentality of "if you can't beat it copy it/ban it"

    GSC are the only innovators in the bracket currently, everyone else takes the easy way out.
     
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  3. Skeezin

    Skeezin Grandfathered

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    you smell good today hunny
     
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  4. Plants

    Plants Member

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    Mages are great, but definitely not worthy of a ban. Bans exist for things that are blatantly overpowered or severely detrimental to the competitive experience - I don't think 2 mages on a team crosses that line. Like Hass said, the thought process should be "what can we do to combat this?" way before it becomes "should this be allowed?"
     
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  5. Frosty

    Frosty Member

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    i dont think it should be banned, but it deifinitely slows down the game if ur not prepared for it.

    the ppl using 2 d mage are hiding their flaws that can be easily exposed if u defeat double d mage.
     
  6. Assaśin-PWV

    Assaśin-PWV Member

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    We learnt to counter double mage defence pretty easily just by bringing 2 warlocks on O
     
  7. Donvan

    Donvan New Member

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    Can only agree.
     
  8. Funnystrike

    Funnystrike I have a purple name and i like it

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    yeah i remember xD
     
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  9. Anexa

    Anexa Member

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    Yes, double mages defending EFC is annoying. Got to take them out first and hope for good usage of https://classic.wowhead.com/spell=1044/blessing-of-freedom and https://classic.wowhead.com/spell=527/dispel-magic

    Don't be concerned however, Mr. ConcernedTwink. Mages won't be e-banned from your imaginary premade rules...

    Quite sure the point of having 10vs10 twink wargames is to have long, stalled games, not eliminate what causes the stalling. Don't like it? Then queue full premade vs pugs/nontwinks
     
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  10. ExudeCans

    ExudeCans Grandfathered

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    Deathballs?
     
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