Protego
Grandfathered
The goal of this thread is to have a discussion on what class specs/talents are the most viable for F2P players who PvP. Perhaps if/when a consensus is reached we can make a guide. I will only be sharing my thoughts on healers as they are where most of my experience comes
from. Here are my initial thoughts, please reply with yours to get the conversation started.
Healing Classes:
Priest - Disc/Twist of Fate and Castigation are both viable choices. Holy does not offer anything better than penance at this level. Twist of Fate can be very powerful if one can maintain the buff's uptime. It is especially helpful when you are being focused.
Castigation offers an additional penance volley adds 25% extra damage/healing to the spell, every time it is used, which is usually on cooldown.
Druid - Resto/Abundance is the optimal choice. Blanketing nearby players with rejuvenate is important which can lead to heavily reduced healing touch cast times and greatly increased regrowth crit chance. Staying with your group is key to surviving as a healer, so including yourself, you should always be able to have 3+ rejuvenates active at all times.
Shaman - Resto/Unleash Life is the optimal choice. Adding an extra healing spell with no casting time that buffs your next heal by 45% is a no-brainer, even if you can only cast it every 15 seconds.
Paladin - Holy/Bestow Faith is the optimal choice. Bestow faith simply opens up more possibilities than the crusader's strike ability. It allows you to heal yourself and the beacon of light target while mobile, and can be timed to heal dots/burst. It can also heal through LOS, spread healing easier (bestow faith a target, spam heal a target and have beacon on a target effectively healing 3 targets.
Monk - Mistweaver/Chi Wave is the optimal choice. Taking the time to properly aim Chi Burst does not lend itself well to the chaos of PvP healing. Zen Pulse is sub-optimal because your allies are rarely bunched together close enough to make this a worthy choice for PvP.
from. Here are my initial thoughts, please reply with yours to get the conversation started.
Healing Classes:
Priest - Disc/Twist of Fate and Castigation are both viable choices. Holy does not offer anything better than penance at this level. Twist of Fate can be very powerful if one can maintain the buff's uptime. It is especially helpful when you are being focused.
Castigation offers an additional penance volley adds 25% extra damage/healing to the spell, every time it is used, which is usually on cooldown.
Druid - Resto/Abundance is the optimal choice. Blanketing nearby players with rejuvenate is important which can lead to heavily reduced healing touch cast times and greatly increased regrowth crit chance. Staying with your group is key to surviving as a healer, so including yourself, you should always be able to have 3+ rejuvenates active at all times.
Shaman - Resto/Unleash Life is the optimal choice. Adding an extra healing spell with no casting time that buffs your next heal by 45% is a no-brainer, even if you can only cast it every 15 seconds.
Paladin - Holy/Bestow Faith is the optimal choice. Bestow faith simply opens up more possibilities than the crusader's strike ability. It allows you to heal yourself and the beacon of light target while mobile, and can be timed to heal dots/burst. It can also heal through LOS, spread healing easier (bestow faith a target, spam heal a target and have beacon on a target effectively healing 3 targets.
Monk - Mistweaver/Chi Wave is the optimal choice. Taking the time to properly aim Chi Burst does not lend itself well to the chaos of PvP healing. Zen Pulse is sub-optimal because your allies are rarely bunched together close enough to make this a worthy choice for PvP.
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