Shinela
Not your everyday tank
WARNING: ONLY LEVEL 42 - 99
(I'll just assume there's an artefact buff that works with the CD of either Judgment or Shield of the Righteous)
After hours of work (Literally. It wasn't easy. I swear to god. I had the formula after 7 hours and couldn't figure out why it was right. I took around 2 more hours just working out these formula's and reworking and checking and.. You get the picture. Speaking of pictures: Back and front)
Download
So what does this do?
The effective cooldown is the average cooldown on your Shield of the Righteous when you take in effect all the other numbers that lower the CD of SotR directly.
I have written these calculations down in Excel! All you have to do is add the numbers.
Add everything in full. 20.78% haste means you write down 20.78
NUMBERS
For the effective CD without the talent, it was relatively simple.
Y = Crit
T = CD SotR (16 / (1 + X / 100)
J = CD Judgment (6 / (1 + X / 100))
H = CD Hammer of the Righteous (4.5 / (1 + X / 100))
A = Avoidance ((Parry + haste) / 100)
J1 = Time Judgment removes from CD SotR (2 * (1 + Y / 100))
AS = Enemy's Attack Speed
T1 = Effective CD long term speaking (It's a limit, I just limit to infinity to avoid using odds which can't be calculated here)
No Talent
T1 = T - T / (J + J1) * J1
With Talent
T1 = [T - T / (J + J1) * J1] - (J1 / (H / 0.15)) - {T / [(AS / A / 0.15) * J1] * J1}
(0.15 comes from the 15% chance to proc Grand Crusader)
(I'll just assume there's an artefact buff that works with the CD of either Judgment or Shield of the Righteous)
After hours of work (Literally. It wasn't easy. I swear to god. I had the formula after 7 hours and couldn't figure out why it was right. I took around 2 more hours just working out these formula's and reworking and checking and.. You get the picture. Speaking of pictures: Back and front)
Download
The link is safe, no problems when used or opened.
So what does this do?
The effective cooldown is the average cooldown on your Shield of the Righteous when you take in effect all the other numbers that lower the CD of SotR directly.
I have written these calculations down in Excel! All you have to do is add the numbers.
Add everything in full. 20.78% haste means you write down 20.78
NUMBERS
For the effective CD without the talent, it was relatively simple.
- Shield of the Righteous has a CD of 16 base. Add haste.
- Judgment has a CD base of 6. Add haste.
- Then every Judgment you use, the CD of SotR lowers by 2, 4 on crit.
You now have the value without using the talent Crusader's Judgment.- Judgment has a CD base of 6. Add haste.
- Then every Judgment you use, the CD of SotR lowers by 2, 4 on crit.
- The talent makes it so every Grand Crusader proc, you also proc Judgment.
- Hammer of the Righteous has a 15% chance to proc Grand Crusader. Base CD of 4.5. Add haste. Refresh Judgment, lower CD of SotR by 2, 4 on crit.
- Every time you avoid you have a 15% chance to proc Grand Crusader. Refresh Judgment, lower CD of SotR by 2, 4 on crit.
X = Haste- Hammer of the Righteous has a 15% chance to proc Grand Crusader. Base CD of 4.5. Add haste. Refresh Judgment, lower CD of SotR by 2, 4 on crit.
- Every time you avoid you have a 15% chance to proc Grand Crusader. Refresh Judgment, lower CD of SotR by 2, 4 on crit.
Y = Crit
T = CD SotR (16 / (1 + X / 100)
J = CD Judgment (6 / (1 + X / 100))
H = CD Hammer of the Righteous (4.5 / (1 + X / 100))
A = Avoidance ((Parry + haste) / 100)
J1 = Time Judgment removes from CD SotR (2 * (1 + Y / 100))
AS = Enemy's Attack Speed
T1 = Effective CD long term speaking (It's a limit, I just limit to infinity to avoid using odds which can't be calculated here)
No Talent
T1 = T - T / (J + J1) * J1
With Talent
T1 = [T - T / (J + J1) * J1] - (J1 / (H / 0.15)) - {T / [(AS / A / 0.15) * J1] * J1}
(0.15 comes from the 15% chance to proc Grand Crusader)
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