Question for all 19 twinks - Is it okay for premades to "prolong games" to practice jumps?

Discussion in '19s (Vanilla)' started by LeetMeep, Jan 10, 2020.

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Is it okay for guilds/premades to prolong games by 10-15 minutes to practice jumps?

  1. yes

  2. no

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  1. LeetMeep

    LeetMeep Member

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    Do you find it to be a problem when a full premade prolongs a game just to learn jumps?
    I personally say No as I am someone who believes that almost all the jumps are a great addition to our way of playing this game.

    Here's the thing...
    In a game where both sides are premades, more often than not, the team who knows the jumps will win the game. Of course there are exceptions to that statement. (team composition and communication are equally important factors imo)

    It is no secret. The best guilds/premades have had an immeasurable amount of time practicing jumps in WSG be it through private servers or killing time in dead games.

    As someone who is apart of a guild that premades wsg often, but has a vast majority of guildies that are new to twinking and don't know the the essential jumps.

    Im wondering:
    If its a dead game, ie; my 10 man premade ques into a team with few twinks or few competent twinks how long is too long? When should that game be over? Normally, our EZ games take 10-12 minutes.
    Would giving my guys 10 -15 mins to practice jumps be unacceptable?
    Would practicing jumps be alright as long as the winning team doesnt farm HKs?

    I'd love to hear opinions on this

    Learn - Meep - Ef
    <GM of Aspire> Kurinnaxx (A)
     
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  2. Plants

    Plants Member

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    Flags should always be capped ASAP in games like this imo. Delaying flag caps to practice jumps just holds everyone else in the game hostage for the duration. You'll find plenty of times to practice in losing games or in won games where someone else is fcing without it being at other players expense
     
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  3. Dform

    Dform Grandfathered <TF>

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    Agreed, if you want to practice jumps then get people to sync into you horde side so you can do it that way, no need to prolong a game for a leveler or even a random twink that is simply solo queueing bgs.
     
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  4. Puempeekstoh

    Puempeekstoh Grandfathered

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    Practice the jumps while you play the game. Being able to practice jumps while also being under duress makes for a more realistic jumping scenario.
     
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  5. Jamesb

    Jamesb OG Breh

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    I'm not gonna say its right or wrong but if they have the means and want to do so theyre going to do what they want. Practice the jumps with them.
     
  6. Mit

    Mit Member

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    Just have the handful who know the jumps run the flags while the others practice
     
  7. Ichi

    Ichi Grandfathered

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    imo, no youll get plenty of time to practice the jumps, hell let your team play the game, and you practice the jumps, don't worry about w/l if practicing is more important.
     
  8. Sponsor

    Sponsor <>< Moderator

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    Practice jumps when you are on the losing team. You wont learn them all in 1 sitting anyways.
     
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  9. Jamesb

    Jamesb OG Breh

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    I think it depends on popular vote. If I got 8 guys saying lets practice and 2 randoms who dont then they're free to afk
     
  10. Hbotz

    Hbotz Member

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    I usually try
    but what if u never lose
     
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  11. Frogturtle

    Frogturtle Member

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    nope. don't drag out games. your teammates can practice jumps between quick caps. if you force another team to wait on you when it's an easy 3-0 you're kind of a dbag tbh.
     
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  12. Sponsor

    Sponsor <>< Moderator

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    You become bad at jumps then :(
     
  13. Mvq

    Mvq 2016 TC Champion

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    says the guy who sucks at jumps. This advice is terrible. ^
    --- Double Post Merged, Jan 11, 2020, Original Post Date: Jan 11, 2020 ---
    then don't comment, dipshit
     
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  14. Puempeekstoh

    Puempeekstoh Grandfathered

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    I prolly wont ever claim to be a jump king, I'm not ashamed to acknowledge your abilities in comparison to me. Does it really make sense to you to not be doing the jumps while fighting/being slowed though?
     
  15. Mvq

    Mvq 2016 TC Champion

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    yes? that's like saying training for combat isn't worth, u should go out and shoot the enemy before learning to aim
     
  16. Puempeekstoh

    Puempeekstoh Grandfathered

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    I mean, I dont think I said anything like that. I said practice while you play, having free time during games is often very common and taking advantage of that time is probably useful. If guilds really need to stall games to practice that's clearly up to them, I personally wouldn't.
     
  17. Mvq

    Mvq 2016 TC Champion

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    Well, by following that up with "Being able to practice jumps while also being under duress makes for a more realistic jumping scenario." means that you imply that jumping under pressure is better than when not, which isn't the case at all when you're just practicing.
     
  18. Puempeekstoh

    Puempeekstoh Grandfathered

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    I'm saying both are useful, learning the jumps initially is probably more important than trying to put them to use in a real scenario.
     
  19. MYT

    MYT Member

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    Maybe he wants them to practice under duress to see if they're a choke lord like you, MVQ.
     
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  20. OP
    LeetMeep

    LeetMeep Member

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    Oh boy what mess...
    I now realise i made a big mistake in the title of this post. I initially said in the title "practice" and then in my first sentence i said Learn. The scenario that provoked this question i wanted to ask you; it was my premade which full of people who didn't know any of the basic jumps. It was a shutout game, there were very few twinks on the opposing team and it only took 23 minutes to end. You have to learn the jumps before you can practice the jumps, right?

    The way i see this is what this comes down to is practicing and learning are two different things.

    If you want to learn something, doesn't that imply you don't know how to do said thing?
    And practicing implies you do know and you are trying to perfect what you know.

    So, if you do know how to do the jumps your opponent is doing then you have some sort of a chance. No, you probably wont do it as flawlessly as the opponent who has more practice but if you can eventually execute it then the FC whos hiding LOS TOT will eventually be forced to make a new maneuver. Unless you're the type who gets off on watching people bang their heads into a wall over and over again attempting to do a jump which they have no idea how to do and looks impossible because you did in the blink of an eye, let people learn. But i can agree that the practice will come during real games, be it ones where you decide to F*** off and abandon your teammates to get some reps in by yourself or during combat.

    TLDR:
    I dont see a need to prolong a game to practice jumps but i think it's fine to take (10ish minutes) if you are learning/teaching them for the first time.

    Learn - Meep - Ef
    <GM of Aspire> Kurinnaxx (A)
     

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