Profession Bonus Chart

Allybeboba

Legend
All professions are virtually identical, with Jewelcrafting and Engineering being better than the rest of the pack.

However, Jewelcrafting will get worse as the expansion progresses, while Blacksmithing will get better.

This is because Epic Gems will bring JC back to the rest of the pack, while Blacksmithing offers two extra gem slots, which benefit from Epics.

Blacksmithing
  • Your profession bonus is an extra socket on your glove and on your bracer, totalling two sockets. This bonus is significantly weaker until you have access to Epic Gems.
    • 38 Spellpower, 64 Attack Power, 48 Stamina or 16 MP5 (Normal Gems)
    • 46 Spellpower, 80 Attack Power, 60 Stamina or 20 MP5 (Epic Gems)
Mining
  • +60 Stamina Buff passively
Inscription
  • Profession bonus is BIS shoulder Inscriptions:
    • Master’s Inscription of the Axe (+80 bonus AP vs. BIS shoulder enchant)
    • Master’s Inscription of the Crag (+46 Spellpower vs. BIS Shoulder enchant)
    • Master’s Inscription of the Pinnacle(+40 Dodge Rating vs. BIS shoulder Enchant)
    • Master’s Inscription of the Storm(+46 Spellpower vs. BIS shoulder enchant)
Engineering
  • Engineering is BIS for all DPS, healer and tank specs. (PvE/PvP)
  • The Hyperspeed Accelerators are BIS for any DPS or healer with 340 Haste Rating for 12 seconds every minute. Meanwhile the Reticulated Armor Webbing offers +885 Armor for your gloves, which is a must have for tanks.
  • Nitro Boosts are a must have for serious PvErs for any speedclearing (Rocket Boot enchant)
  • Meanwhile, Saronite Bombs are up to 1500 Fire Damage every minute
  • And Runic Mana Injectors are 25% more than normal mana pots for Engineers, that’s 1000 free mana per minute (IF pots are capped 1 per fight, then 1000 free mana per fight)
Jewelcrafting
  • Jewelcrafting-only gems will best raw stats of any profession. At launch, this will give you a big stats bonus compared to other professions.
    • +60 Spellpower, +108 Attack Power, +81 Stamina, +27 MP5 (compared to Normal Gems)
    • +48 Spellpower, +84 Attack Power, +63 Stamina, +21 MP5 (compared to Epic gems)
    • As Epic gems become available in Trial of the Crusader, Jewelcrafting will have less of a gap on other professions.
  • Jewelcrafting is BIS at launch for DPS, Healers, Tanks
Herbalism
  • Herbalism offers Lifeblood, which heals 3600 over 5 seconds, scales with HP
    • 3600 HP + 1.5% max HP over 5 seconds, 3 minute CD
Alchemy
  • Mixology gives double duration on flasks and increased effects on consumables
    • +47 Spellpower / +80 Attack Power / +650 HP/ +20 MP5
  • Flask of the North works in arenas
    • +47 SP / +80 Attack Power / +40 Strength
  • Alchemy specific trinkets
Skinning
  • Skinning mobs for Arctic Fur and Heavy Borean Leather will net huge profits. But the bonus you get from going skinning is underwhelming.
  • You get a passive +40 increase to Critical Strike
Leatherworking
  • New BOE Drums that give Gift of the Wild or Blessing of Kings to your entire raid
  • Fur Linings are only for only leatherworkers:
    • +46 Spellpower, +80 Attack Power, +62 Stamina (compared to normal enchants)
Tailoring
  • Profession bonuses are the embroideries: Lightweave Embroidery gives +295 Spellpower for 15 seconds every 45 seconds, while Swordguard Embroidery offers +400 AP for 15
    • Enchanting
      • For your profession bonus, you have new Ring Enchants
        • Enchant Ring - Assault
          • +80 Attack Power
        • Enchant Ring - Greater Spellpower
          • +46 Spellpower
        • Enchant Ring - Stamina
          • +60 Stamina
 
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Differences are in green.
 
The inscription math is all wrong because it's showing the differences between inscription only shoulder enchants, which are available to 69 twinks, and sons of hodir exalted shoulder enchants, which are not available to 69 twinks. To get accurate numbers, you have to show them vs scryer/aldor exalted shoulder enchants. It's a much more significant difference.

Edit: But Selaya will probably be in here in a minute to mute me and tell us all that we're dumbasses.
 
The inscription math is all wrong because it's showing the differences between inscription only shoulder enchants, which are available to 69 twinks, and sons of hodir exalted shoulder enchants, which are not available to 69 twinks. To get accurate numbers, you have to show them vs scryer/aldor exalted shoulder enchants. It's a much more significant difference.

Edit: But Selaya will probably be in here in a minute to mute me and tell us all that we're dumbasses.
:KEKW:

you're actually correct here, but that isn't the reason why JC'd be still useful, despite inscription providing more raw stats

you do you however
 

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