Earlwing
Sheriff Earl
Earl's F2P Paladin Guide:
First and foremost, thank you for referring to this guide. I hope it can provide the answers you're looking for. I've spent the entirety of F2P as we know it playing Protection and Holy Paladin. I was never very into ret, so I'm going to leave it to someone else to go deeper into it. From my experiences in the F2P bracket, I have learned (and hopefully demonstrated) that Paladins, specifically Prot, are not just a faceroll class, contrary to popular belief. I've played every gearing style, and build for Prot and Holy, and would like to pass on what I know to anyone interested. Again, thank you for reading. Please enjoy!
Contents:
III: Spells and Specialization
IV: Talents
V: Gear and Builds
VI: PvP Tactics
VII: Addons, Macros.
VIII: Conclusion
I: Introduction:
The Paladin used to be the strongest hybrid class in the bracket. A protection Paladin could attain enough spell power to off heal quite deftly, while maintaining offensive burst and CC. MoP changed that with the new default mana pools for non-caster specializations. Protection is now purely a DPS spec with expensive off healing. Holy still maintained it's DPS, and gained mobility in exchange for passive self healing. They are both very powerful in battlegrounds and arenas, however Holy has a distinct edge over Prot, due to the mana issues. In the right hands a Prot can still put out a very significant amount of DPS, and utilize it's durability, mobility and CC to be a highly effective flag carrier in WSG. Holy is an extremely diverse healer, capable of high offensive burst, massive healing output, powerful CC, defensive dispelling, high mobility, and is quite durable.
First and foremost, thank you for referring to this guide. I hope it can provide the answers you're looking for. I've spent the entirety of F2P as we know it playing Protection and Holy Paladin. I was never very into ret, so I'm going to leave it to someone else to go deeper into it. From my experiences in the F2P bracket, I have learned (and hopefully demonstrated) that Paladins, specifically Prot, are not just a faceroll class, contrary to popular belief. I've played every gearing style, and build for Prot and Holy, and would like to pass on what I know to anyone interested. Again, thank you for reading. Please enjoy!
I: Introduction
II: Race Selection
II: Race Selection
[*=1]Alliance
[*=1]Horde
III: Spells and Specialization
[*=1]Protection
[*=1]Holy
IV: Talents
[*=1]Speed of Light
[*=1]Long Arm of the Law
[*=1]Pursuit of Justice
V: Gear and Builds
[*=1]DPS Prot
[*=1]FC Prot
[*=1]Spell Power Holy
[*=1]Mitigation Holy
[*=1]Holy FC
VI: PvP Tactics
[*=1]Healing
[*=1]FCing
VII: Addons, Macros.
[*=1]Addons
[*=1]Macros
VIII: Conclusion
The Paladin used to be the strongest hybrid class in the bracket. A protection Paladin could attain enough spell power to off heal quite deftly, while maintaining offensive burst and CC. MoP changed that with the new default mana pools for non-caster specializations. Protection is now purely a DPS spec with expensive off healing. Holy still maintained it's DPS, and gained mobility in exchange for passive self healing. They are both very powerful in battlegrounds and arenas, however Holy has a distinct edge over Prot, due to the mana issues. In the right hands a Prot can still put out a very significant amount of DPS, and utilize it's durability, mobility and CC to be a highly effective flag carrier in WSG. Holy is an extremely diverse healer, capable of high offensive burst, massive healing output, powerful CC, defensive dispelling, high mobility, and is quite durable.
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