JadeFire
Worthless
I'm starting to feel like there is "too much healing" for most games, regardless if you had a mastery build or if you had a full int/verse. I don't know how to word that.
I feel like I'm hitting the 120+ (some times its 100k sometimes its 180k just depending on how long that game is) mark regardless of what set I have on (full talasite meat suit versus full int/mastery, so I'm thinking there is just not enough to heal in 99% of games/ not enough time.
The only time the Int/Mastery set seems to be bonkers is when you have 1 target that is standing in the middle of 5 or so F2P/Levelers that don't have the big guns to 1 shot him ... and he cannot die... which also does not work versus twinks because somebody has an i49/bramble and will pop a trinket to wrap it up. But that is very rare.
There is a drop in the ability to heal a whole squad when you wear the meat suit as you lose all of your burst with no mastery... but again, that is rare-ish.
I feel like I'm hitting the 120+ (some times its 100k sometimes its 180k just depending on how long that game is) mark regardless of what set I have on (full talasite meat suit versus full int/mastery, so I'm thinking there is just not enough to heal in 99% of games/ not enough time.
The only time the Int/Mastery set seems to be bonkers is when you have 1 target that is standing in the middle of 5 or so F2P/Levelers that don't have the big guns to 1 shot him ... and he cannot die... which also does not work versus twinks because somebody has an i49/bramble and will pop a trinket to wrap it up. But that is very rare.
There is a drop in the ability to heal a whole squad when you wear the meat suit as you lose all of your burst with no mastery... but again, that is rare-ish.
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