BoudThe1Twink
Legend
Boud's Guide to level 1 Rogue Twinking
Last Updated in 5.3
Table of Contents:
1. Glossary
2. Introduction
3. Gear & Enchants
4. Professions
5. Races & Macros
6. Consumables
7. Tips
8.Conclusion
IMO - In My Opinion
Pouch - Furbolg Medicine Pouch
HP - Hit Points
BS - Blacksmith
PM - Private Message
LoS - Line of Sight
Grandfathered - It is no longer obtainable unless someone already has it.
Why bother picking a level 1 Rogue? Isn't it just spamming sinister strike & GG? What does it matter which stats are prioritized - won't you just win/lose either way?
Level one twinks don't have many abilities, thus you must be careful when timing the items you have.
Many people say that twinking at level 1 requires no skill. Jedi masters basically only has a couple of abilities. I like to compare level one twinks to them - you wouldn't call a jedi master not skilled?
By using objects around you well, you can beat players above your gear level, and way above your character's level.
In this guide I will explain to you how to gear your level 1 twink & I will also provide some useful tips!
*~*~*~*~*~*~*~*~*~*~
3. Gear & Enchants
*~*~*~*~*~*~*~*~*~*~
The following gear choices are almost always about maximizing damage, and increasing your survivability at the same time.
Grandfathered items - (*)
Horde Only - (H)
Alliance Only - (A)
Head:
1. Stained Shadowcraft Cap
2. Battered Jungle Hat
Neck:
1. Voice Amplification Modulator
2. Soap on a Rope
Comments: 1&2 has got the same effect on a rogue, but obviously the green one is cooler. Very close - either one is fine.
Shoulders:
1. Lasting Feralheart Spaulders
Cloak:
1. Inherited Cape of the Black Baron
2. Wispy Cloak(*)
3. Linen Cloak
Enchant: Stealth
Chest:
1. Stained Shadowcraft Tunic
2. Vendor Chest
Enchant: Greater Stats
Bracer:
1. Vendor Bracers
Enchant: Superior Stamina
Gloves:
1. Herbalist's Gloves
Enchant: Superior Agility
Enchant 2: Minor Haste
Comments: Use Minor Haste vs. ranged - Agility vs. melee
Belt:
1. Squealer's Belt(*)
2. Vendor Belt
Legs:
1. Stained Shadowcraft Pants
2. Haliscan Pantaloons
3. Tuxedo Pants
Enchant: Rugged Armor Kit
Enchant 2: Medium Armor Kit
Comments: Rugged armor kit - Tuxedo/Haliscan, Medium armor - Stained Shadowcraft Pants.
Boots:
1. Vendor Boots
Enchant: Lesser Accuracy
Enchant 2: Minor Speed
Enchant 3: Greater Agility
Comments: Lesser Accuracy should be used in most situations, but vs. ranged classes I like to use Minor Speed. Agility vs. other melee level one twinks.
Trinkets:
1. Arena Grand Master
2. Inherited Insignia of the Alliance
3. Inherited Mark of Tyranny
Bow:
1. Charmed Anicent Bone Bow
2. Cadet's Bow
3. Polished Shortbow
Comments: I thought I'd keep this here, but it is outdated. You no longer use bows, instead you have a "Throw" ability, which is faster & better.
Weapons:
MH. Battle-Hardened Thrash Blade
MH 2. Fine Scimitar
Enchant: Agility
OH. Battleworn Thrash Blade
OH 2. Fine Scimitar
Enchant: Agility
Comments: There are a lot of different weapon/enchant combinations you can use, but I find the double thrash blade w/ 15agility combination to be the best.
Unless you have something grandfathered, the best pair of professions is Herbalism + Skinning, with First Aid as well. Here's a list of each profession and the in-combat benefit you gain from it:
Skinning: +6 Crit
Mining: +5 Stamina
Herbalism: 50-400 heal + 35 haste for 20 seconds.
First Aid: Heavy Runecloth Bandage
Races
Alliance:
1.
(Shadowmeld, Nature Resistance, Quickness)
2.
(Every Man for Himself, Mace Specialization)
3.
(Darkflight, Viciousness, Aberration)
4.
(Stoneform, Frost Resistance, Mace Specialization, Crack Shot)
5.
(Escape Artist, Expansive Mind, Arcane Resistance)
Horde:
1.
(Regeneration, Berserking, Da Voodoo Shuffle)
2.
(Will Of The Forsaken, Cannibalize, Shadow Resistance, Touch Of The Grave)
3.
(Arcane Resistance, Arcane Torrent)
4.
(Blood Fury, Hardiness, Axe Specialization)
Top Three
1. The Troll race has got insane health regeneration, which makes them very hard to kill in comparison to other races. They also have a decent haste cooldown.
2. Night Elves can cast shadowmeld which if timed right can make the Night Elf regenerate a lot of health & it might give you a moment to bandage. People also de-target you, this means that spells casted on you will also be cancelled. Night elves have more agility than any other race.
3. Undead have quite a few racials, and along with Touch of The Grave it beats a Worgen in most situations. Versus casters/ranged a Worgen would be better, though.
Macros
Swapping manually (Pouch - Offhand) will be too slow, so you will have to make a macro:
#showtooltip Battleworn Thrash Blade
/equipslot 17 Battleworn Thrash Blade
Other handy macros can be for example this focus macro to keep easier track of your enemy:
/focus [target=mouseover,exists]; target
These two are great time-savers:
/duel
/forfeit
In need of HP? get out of your enemy's LoS and use this macro. It'll heal you for a quite massive amount.
/target Boud[for example]
/cast Lifeblood
/use Minor Healing Potion
/cast Heavy Runecloth Bandage
/targetlasttarget
Shadowmeld Persist through DoTs:
#showtooltip shadowmeld
/cast Shadowmeld
/sit
This is helpful in 2vX:
/target focus
/use Heavy Runecloth Bandage
/targetlasttarget
You should keep a healthy amount of the following on you at all times:
Rough Sharpening Stone
Scroll of Agility
Darkmoon Firewater
Minor Healing Potion
Heavy Runecloth Bandage
Halaani Whiskey
Weak Troll's Blood Elixir
Oil of Olaf(H)
Discombobulator Ray
Enriched Lasher Root
Charged Crystal Focus
Start off with your main-hand and a Furbolg Medicine Pouch. Once you have lost 100hp swap to your off-hand weapon, by using the macro found in the macro section. Always swap back to the pouch before using anything that heals, swap back if it doesn't bring you above the dual-wield hp amount.
Play defensive against all classes & save things like Lifeblood, Arena Grand Master, Healing potions, Heavy Runecloth Bandages etc, untill it is really necessary(but not too late). Playing defensive also means slightly kiting your melee enemies, then using your Throw ability. Getting up on a roof & throwing at them is to your great advantage, if you are patient.
Sometimes when duelling melees, they jump and move like crazy & you can see that they have no control. In situations like that you want to step back a bit, to make sure that they won't hit you from behind. Strafejumping(turn slightly to the right, jump, left, jump, you'll move backwards without backpaddling) is good versus other melees, as there will be a delay most of the time, and while on your screen they're infront of you, it might not be exactly the same on their screen.
Make sure to stay at max melee range most of the time, because if you for example need a bandage tick you can jump away from the enemy & bandage a lot easier than if you weren't at max range. If you are trying to kite, fake-jumping & fake-turning is always useful. This will sometimes make your enemy think that you are for example jumping off something and they will do the same(fake-jumping) or they will turn around and start running another way because they think that's what you're going to do(fake-turning). These tricks are effective on the roof of the inn in Goldshire.
In Goldshire there are many objects you can use to your advantage, for example the roofs, the signs, the fences & the wagon. Here are some images where I will try to explain as good as I can how to get up on the inn in Goldshire, the BS, and another trick I found out about.
View attachment 2360
View attachment 2361
View attachment 2362
When playing against a mage, you want to find a spot with many corners, then make the mage come close to you.. Damage - hide damage - hide. Rince & repeat to prevent him from getting a cast off at you. A perfect spot for this would be the Goldshire inn entrance.
Always cut the corners quickly & don't jump too much, you might lose track of your enemies, and you're more unpredictable if you don't jump.
Playing a rogue is IMO a lot more fun than playing a hunter, or any other class for that matter. Rogue is my favourite class to play at any level, and it is really effective if you master how to play one. Remember to always practice, don't give up & don't delete your twink.
I really hope this helped, Good luck on your twink, and I'll see you later!
Last Updated in 5.3
Table of Contents:
1. Glossary
2. Introduction
3. Gear & Enchants
4. Professions
5. Races & Macros
6. Consumables
7. Tips
8.Conclusion
*~*~*~*~*~*~*~*~*~*~
1. Glossary
*~*~*~*~*~*~*~*~*~*~
1. Glossary
*~*~*~*~*~*~*~*~*~*~
IMO - In My Opinion
Pouch - Furbolg Medicine Pouch
HP - Hit Points
BS - Blacksmith
PM - Private Message
LoS - Line of Sight
Grandfathered - It is no longer obtainable unless someone already has it.
*~*~*~*~*~*~*~*~*~*~
2. Introduction
*~*~*~*~*~*~*~*~*~*~
2. Introduction
*~*~*~*~*~*~*~*~*~*~
Why bother picking a level 1 Rogue? Isn't it just spamming sinister strike & GG? What does it matter which stats are prioritized - won't you just win/lose either way?
Level one twinks don't have many abilities, thus you must be careful when timing the items you have.
Many people say that twinking at level 1 requires no skill. Jedi masters basically only has a couple of abilities. I like to compare level one twinks to them - you wouldn't call a jedi master not skilled?
By using objects around you well, you can beat players above your gear level, and way above your character's level.
In this guide I will explain to you how to gear your level 1 twink & I will also provide some useful tips!
*~*~*~*~*~*~*~*~*~*~
3. Gear & Enchants
*~*~*~*~*~*~*~*~*~*~
The following gear choices are almost always about maximizing damage, and increasing your survivability at the same time.
Grandfathered items - (*)
Horde Only - (H)
Alliance Only - (A)
Head:
1. Stained Shadowcraft Cap
2. Battered Jungle Hat
Neck:
1. Voice Amplification Modulator
2. Soap on a Rope
Comments: 1&2 has got the same effect on a rogue, but obviously the green one is cooler. Very close - either one is fine.
Shoulders:
1. Lasting Feralheart Spaulders
Cloak:
1. Inherited Cape of the Black Baron
2. Wispy Cloak(*)
3. Linen Cloak
Enchant: Stealth
Chest:
1. Stained Shadowcraft Tunic
2. Vendor Chest
Enchant: Greater Stats
Bracer:
1. Vendor Bracers
Enchant: Superior Stamina
Gloves:
1. Herbalist's Gloves
Enchant: Superior Agility
Enchant 2: Minor Haste
Comments: Use Minor Haste vs. ranged - Agility vs. melee
Belt:
1. Squealer's Belt(*)
2. Vendor Belt
Legs:
1. Stained Shadowcraft Pants
2. Haliscan Pantaloons
3. Tuxedo Pants
Enchant: Rugged Armor Kit
Enchant 2: Medium Armor Kit
Comments: Rugged armor kit - Tuxedo/Haliscan, Medium armor - Stained Shadowcraft Pants.
Boots:
1. Vendor Boots
Enchant: Lesser Accuracy
Enchant 2: Minor Speed
Enchant 3: Greater Agility
Comments: Lesser Accuracy should be used in most situations, but vs. ranged classes I like to use Minor Speed. Agility vs. other melee level one twinks.
Trinkets:
1. Arena Grand Master
2. Inherited Insignia of the Alliance
3. Inherited Mark of Tyranny
Bow:
1. Charmed Anicent Bone Bow
2. Cadet's Bow
3. Polished Shortbow
Comments: I thought I'd keep this here, but it is outdated. You no longer use bows, instead you have a "Throw" ability, which is faster & better.
Weapons:
MH. Battle-Hardened Thrash Blade
MH 2. Fine Scimitar
Enchant: Agility
OH. Battleworn Thrash Blade
OH 2. Fine Scimitar
Enchant: Agility
Comments: There are a lot of different weapon/enchant combinations you can use, but I find the double thrash blade w/ 15agility combination to be the best.
*~*~*~*~*~*~*~*~*~*~
4. Professions
*~*~*~*~*~*~*~*~*~*~
4. Professions
*~*~*~*~*~*~*~*~*~*~
Unless you have something grandfathered, the best pair of professions is Herbalism + Skinning, with First Aid as well. Here's a list of each profession and the in-combat benefit you gain from it:
Skinning: +6 Crit
Mining: +5 Stamina
Herbalism: 50-400 heal + 35 haste for 20 seconds.
First Aid: Heavy Runecloth Bandage
*~*~*~*~*~*~*~*~*~*~
5. Races & Macros
*~*~*~*~*~*~*~*~*~*~
5. Races & Macros
*~*~*~*~*~*~*~*~*~*~
Races
Alliance:
1.
2.
3.
4.
5.
Horde:
1.
2.
3.
4.
Top Three
1. The Troll race has got insane health regeneration, which makes them very hard to kill in comparison to other races. They also have a decent haste cooldown.
2. Night Elves can cast shadowmeld which if timed right can make the Night Elf regenerate a lot of health & it might give you a moment to bandage. People also de-target you, this means that spells casted on you will also be cancelled. Night elves have more agility than any other race.
3. Undead have quite a few racials, and along with Touch of The Grave it beats a Worgen in most situations. Versus casters/ranged a Worgen would be better, though.
Macros
Swapping manually (Pouch - Offhand) will be too slow, so you will have to make a macro:
#showtooltip Battleworn Thrash Blade
/equipslot 17 Battleworn Thrash Blade
Other handy macros can be for example this focus macro to keep easier track of your enemy:
/focus [target=mouseover,exists]; target
These two are great time-savers:
/duel
/forfeit
In need of HP? get out of your enemy's LoS and use this macro. It'll heal you for a quite massive amount.
/target Boud[for example]
/cast Lifeblood
/use Minor Healing Potion
/cast Heavy Runecloth Bandage
/targetlasttarget
Shadowmeld Persist through DoTs:
#showtooltip shadowmeld
/cast Shadowmeld
/sit
This is helpful in 2vX:
/target focus
/use Heavy Runecloth Bandage
/targetlasttarget
*~*~*~*~*~*~*~*~*~*~
6. Consumables
*~*~*~*~*~*~*~*~*~*~
6. Consumables
*~*~*~*~*~*~*~*~*~*~
You should keep a healthy amount of the following on you at all times:
*~*~*~*~*~*~*~*~*~*~
7. Tips
*~*~*~*~*~*~*~*~*~*~
7. Tips
*~*~*~*~*~*~*~*~*~*~
Start off with your main-hand and a Furbolg Medicine Pouch. Once you have lost 100hp swap to your off-hand weapon, by using the macro found in the macro section. Always swap back to the pouch before using anything that heals, swap back if it doesn't bring you above the dual-wield hp amount.
Play defensive against all classes & save things like Lifeblood, Arena Grand Master, Healing potions, Heavy Runecloth Bandages etc, untill it is really necessary(but not too late). Playing defensive also means slightly kiting your melee enemies, then using your Throw ability. Getting up on a roof & throwing at them is to your great advantage, if you are patient.
Sometimes when duelling melees, they jump and move like crazy & you can see that they have no control. In situations like that you want to step back a bit, to make sure that they won't hit you from behind. Strafejumping(turn slightly to the right, jump, left, jump, you'll move backwards without backpaddling) is good versus other melees, as there will be a delay most of the time, and while on your screen they're infront of you, it might not be exactly the same on their screen.
Make sure to stay at max melee range most of the time, because if you for example need a bandage tick you can jump away from the enemy & bandage a lot easier than if you weren't at max range. If you are trying to kite, fake-jumping & fake-turning is always useful. This will sometimes make your enemy think that you are for example jumping off something and they will do the same(fake-jumping) or they will turn around and start running another way because they think that's what you're going to do(fake-turning). These tricks are effective on the roof of the inn in Goldshire.
In Goldshire there are many objects you can use to your advantage, for example the roofs, the signs, the fences & the wagon. Here are some images where I will try to explain as good as I can how to get up on the inn in Goldshire, the BS, and another trick I found out about.
View attachment 2360
View attachment 2361
View attachment 2362
When playing against a mage, you want to find a spot with many corners, then make the mage come close to you.. Damage - hide damage - hide. Rince & repeat to prevent him from getting a cast off at you. A perfect spot for this would be the Goldshire inn entrance.
Always cut the corners quickly & don't jump too much, you might lose track of your enemies, and you're more unpredictable if you don't jump.
*~*~*~*~*~*~*~*~*~*~
8. Conclusion
*~*~*~*~*~*~*~*~*~*~
8. Conclusion
*~*~*~*~*~*~*~*~*~*~
Playing a rogue is IMO a lot more fun than playing a hunter, or any other class for that matter. Rogue is my favourite class to play at any level, and it is really effective if you master how to play one. Remember to always practice, don't give up & don't delete your twink.
I really hope this helped, Good luck on your twink, and I'll see you later!
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