MMO-Champion
Guest
Legion Alpha - Build 21108
Build 21108 will be deployed to the Beta realms soon.
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Good afternoon friends,
Today's build update mainly contains bug fixing and ongoing iteration for the current zones, artifacts, and class specs. So while no new class specs or zones are contained in this build, there's still a lot of value in providing a more recent snapshot of the game for you all to test and give feedback on. Fresh is good!
As always, we'll keep you updated on any new additions as they come. Thanks for testing!
Misc Changes
Originally Posted by MMO-Champion
Artifacts
Paladin
Shaman
Creature Families
Currency Types
Legion
Factions
Unknown
Flight Masters
Unknown
LFG Dungeons
Scenarios
Claiming the Truthguard
Combat Training
Invasion: Northern Barrens
Invasion: Westfall
The Fangs of Ashamane
Achievement Changes
Originally Posted by MMO-Champion
Broken Isles
Exploration
Feats of Strength
Legion
Quests
Legion Dungeon
Dungeons & Raids
Spell Changes
Originally Posted by MMO-Champion
Mounts
Item Set Bonuses
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Blood
Blood, Frost, Unholy
Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Vengeance
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Balance
Balance & Restoration
Guardian
Restoration
Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Beast Mastery
Marksmanship
Marksmanship & Beast Mastery
Pets
Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Arcane
Frost
Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Mistweaver
Windwalker & Mistweaver
None
PvP Talents
Cunning & Cunning
Cunning, Cunning, Ferocity, Tenacity
Ferocity & Ferocity
Ferocity, Cunning, Ferocity, Cunning
Ferocity, Cunning, Tenacity, Ferocity, Cunning, Tenacity
Ferocity, Ferocity, Cunning, Tenacity
Tenacity & Tenacity
Tenacity, Tenacity, Ferocity, Cunning
Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Holy
Protection
Protection & Holy
Protection, Holy, Retribution
Retribution
Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Discipline
Discipline, Holy, Shadow
Holy
Shadow
Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Subtlety
Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Elemental
Elemental & Restoration
Enhancement
Restoration
Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
Affliction
Demonology
Destruction
Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Fury
Protection
Professions
Alchemy
Leatherworking
Tailoring
Artifact Powers
Originally Posted by MMO-Champion
Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Vengeance
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Feral
Guardian
Restoration
Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Survival
Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Arcane
Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Brewmaster
Mistweaver
Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy
Protection
Retribution
Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Holy
Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Outlaw
Subtlety
Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Elemental
Enhancement
Restoration
Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Fury
Protection
Strings Changes
Originally Posted by MMO-Champion
Garrison Follower Changes
Originally Posted by MMO-Champion
Common
Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
Continue reading...
Build 21108 will be deployed to the Beta realms soon.
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Good afternoon friends,
Today's build update mainly contains bug fixing and ongoing iteration for the current zones, artifacts, and class specs. So while no new class specs or zones are contained in this build, there's still a lot of value in providing a more recent snapshot of the game for you all to test and give feedback on. Fresh is good!
As always, we'll keep you updated on any new additions as they come. Thanks for testing!
Misc Changes
Originally Posted by MMO-Champion
Artifacts
Paladin
- Test Artifact (New) - Retribution spec. Active link color: #ffd240. Inactive link color: #3d2200.
- Test Artifact 2 (New) - Retribution spec. Active link color: #ffd240. Inactive link color: #3d2200.
Shaman
- Sharas'dal, Scepter of Tides - Name changed from "Caduceus of Azshara" to "Sharas'dal, Scepter of Tides".
Creature Families
- Mana Saber (New)
- Oxen (New)
- Scalehide (New)
Currency Types
Legion
- Ancient Mana - Old magic. Max Quantity: 1000. Concentrated magic power from the ancient leylines beneath Suramar. Max Quantity: 300.
Factions
Unknown
- Court of Farondis - Prince Farondis seeks to redeem himself in the eyes of his people and save them from their tortuous curse. The ghostly Court of Farondis and its allies continue the fight against an onslaught of invaders on the cursed island of Azsuna.
- Nightborne Civilian (New)
Flight Masters
Unknown
- The Dreamgrove, Val'sharah (Druids Only) (New) - Neutral. Alliance mount: NPC #54271. Horde mount: NPC #54271.
LFG Dungeons
- Random Legion Heroic - Name changed from "Random 7.0 Heroic" to "Random Legion Heroic".
- Random Legion Normal - Name changed from "Random 7.0 Dungeon" to "Random Legion Normal".
Scenarios
Claiming the Truthguard
- Step 01: Island Landing - You've arrived on the island. Meet up with Orik. at Shield's Rest. Meet up with Orik and prepare to enter the tomb.
- Step 03: Opening the Door - [TEMP]Open the door. The door to the shrine is protected by powerful wards. Prove your strength of conviction by facing their defenses.
- Step 04: Shrine of the Truthguard - Enter the shrine and find the shield. The way is open and the shrine awaits. The shield is below somewhere. Find it.
Combat Training
- Step 05: [PH] Practice - Name changed from "Step 06: [PH] Practice" to "Step 05: [PH] Practice".
- Step 06: [PH] Special A - Victory Rush - Name changed from "Step 05: [PH] Basic Combat E - Victory Rush" to "Step 06: [PH] Special A - Victory Rush".
- Step 07: [PH] Special B - Whirlwhind - Name changed from "Step 07: [PH] Special A - Whirlwhind" to "Step 07: [PH] Special B - Whirlwhind".
- Step 08: [PH] Special C - Heroic Leap - Name changed from "Step 08: [PH] Special B - Heroic Leap" to "Step 08: [PH] Special C - Heroic Leap".
Invasion: Northern Barrens
- Step 04: Defeat the Demon Lord - Name changed from "Step 04: Defeat Lord Jaraxxus" to "Step 04: Defeat the Demon Lord". Defeat the eredar lord of the Burning Legion. demon lord commanding the invasion.
Invasion: Westfall
- Step 04: Defeat the Demon Lord - Name changed from "Step 04: Defeat Lord Jaraxxus" to "Step 04: Defeat the Demon Lord". Defeat the eredar lord of the Burning Legion. demon lord commanding the invasion.
The Fangs of Ashamane
- Step 01: On the Prowl (New) - STUFF!
Achievement Changes
Originally Posted by MMO-Champion
Broken Isles
Exploration
- Going Up (New) Ascend to the top of Sotnar's Rest in Stormheim. 5 points.
Feats of Strength
- Ahead of the Curve: Garrosh Hellscream (10 player) Defeat Garrosh Hellscream on 10-Player Normal difficulty or higher, prior to the release of the next tier of content. Mount Reward: Reins of the Kor'kron War Wolf. Account Wide.
- Ahead of the Curve: Garrosh Hellscream (25 player) Defeat Garrosh Hellscream on 25-Player Normal difficulty or higher, prior to the release of the next tier of content. Mount Reward: Reins of the Kor'kron War Wolf. Account Wide.
- Avast Ye, Admiral! Obtain the Bloodsail Admiral's Hat... and try to get some fresh air every now and then. Title: Bloodsail Admiral. Reward: Bloodsail Admiral.
- Challenger: Warlords Season 3 End Warlords PvP season 3 in the top 35% of the arena ladder (requires 50 games won in Warlords Season 3). Title Reward: Challenger.15 points.
- Primal Combatant Win 100 Arena (3v3) or 40 Rated Battlegrounds in Warlords Season 1 Mount Reward: Vicious Saddle. 15 points.
- Primal Combatant Win 100 Arena (3v3) or 40 Rated Battlegrounds in Warlords Season 1 Mount Reward: Vicious Saddle. 15 points.
- Scourer of the Eternal Sands Obtain the reins of the Grey Riding Camel from Dormus the Camel-Hoarder. Title: Reward: The Camel-Hoarder. Account Wide.
- The Iron Invasion Complete the Blasted Lands invasion quests before the Assault on the Dark Portal begins. Title: of the Iron Vanguard. Reward: of the Iron Vanguard.
- Tournament Glory 2013 Rated in the top 1000 of teams participating in the 2013 Tournament Arena Realm. Title: Vanquisher. Account Wide. Reward: Vanquisher. Account Wide.
Legion
Quests
- Zoom! (New) Help Zoom win the snail race in Stonedark Grotto. Account Wide.
Legion Dungeon
Dungeons & Raids
- Poor Unfortunate Souls Name changed from "Hell Yeah, Helya" to "Poor Unfortunate Souls". 10 points. Defeat Helya while all group members are Poor Unfortunate Souls on Heroic difficulty. 10 points.
Spell Changes
Originally Posted by MMO-Champion
Mounts
- Bloodfang Widow (New) Summons and dismisses a rideable Bloodfang Widow. 1.5 sec cast.
- Brilliant Direbeak (New) Summons and dismisses your Brilliant Direbeak. Account wide. 1.5 sec cast.
- Coldflame Infernal Name changed from "Mount Template 51" to "Coldflame Infernal". Summons and dismisses your Mount Template 51 Coldflame Infernal. Account wide. 1.5 sec cast.
- Fel Core Hound (New) Summons and dismisses a rideable Fel Core Hound. Account wide. 1.5 sec cast.
- Felblaze Infernal (New) Summons and dismisses your Felblaze Infernal. Account wide. 1.5 sec cast.
- Flarecore Infernal (New) Summons and dismisses your Flarecore Infernal. Account wide. 1.5 sec cast.
- Hellfire Infernal Name changed from "Mount Template 50" to "Hellfire Infernal". Summons and dismisses your Mount Template 50 Hellfire Infernal. Account wide. 1.5 sec cast.
- Llothien Prowler Name changed from "Mount Template 49" to "Llothien Prowler". Summons and dismisses your Mount Template 49 Llothien Prowler. Account wide. 1.5 sec cast.
- Predatory Bloodgazer (New) Summons and dismisses your Predatory Bloodgazer. Account wide. 1.5 sec cast.
- Snowfeather Hunter (New) Summons and dismisses your Snowfeather Hunter. Account wide. 1.5 sec cast.
- Viridian Sharptalon (New) Summons and dismisses your Viridian Sharptalon. Account wide. 1.5 sec cast.
Item Set Bonuses
- Item - Druid T19 Restoration 2P Bonus Wild Growth's healing reduces 20% less over time. 50% less over time.
- Item - Priest T19 Holy 2P Bonus Holy Word: Sanctify's Echo of Light heals for 50% more. 100% more.
- Item - Priest T19 Holy 4P Bonus Holy Word: Serenity gains 50% 20% increased critical strike chance if the target is affected by your Echo of Light.
PvP Talents
- Reanimation Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move torwards your target. If it reaches your target, it explodes stunning all enemies within 5 yards for 3 sec and dealing 1 [ 1 + 200% of Spell Power Shadow damage. Unholy DeathKnight - Tier 5 PvP Talent. 2 Runes. 40 yd range. Instant. 5 sec cooldown.
Blood
- Veteran of the Third War Increasing Stamina by 15%, and armor by 15%. Your chance to be critically hit is reduced by 6%, and your threat generation is significantly increased. Death Knight - Blood Spec. Grip recovers more quickly. Death Knight - Blood Spec.
Blood, Frost, Unholy
- Wraith Walk Name changed from "Wraithwalk" to "Wraith Walk". Sidestep in to the Shadowlands, breaking Root effects and increasing your movement speed by 50% for 6 70% for 2 sec. During this time all movement-impairing effects are suppressed but you may take no actions. Instant. 2 min cooldown. Death Knight - Blood, Frost, Unholy Spec. Instant. 2 min cooldown.
- Blade Dance Strike all nearby enemies for [ 150% of weapon damage + 2.000 * 100% of weapon damage + 300% of weapon damage ] Physical damage, and increase your Dodge chance by 100% for 1 sec. 50 Fury. Instant. 12 sec cooldown. 10 sec cooldown.
- Blur Increases your dodge by 50% and allows you to dodge spells and ranged attacks for 3 sec. Dealing direct damage to any target refreshes the duration, up to a maximum total duration of reduces all damage taken by 35% for 10 sec. Instant. 60 sec cooldown.
- Fel Rush Rush forward, incinerating anything in your path for [ 210% of AP ] Chaos damage. Instant.1 sec cooldown.
PvP Talents
- Awaken the Demon Within If you reach 50% health, you automatically gain Metamorphosis for 6 8 sec. This effect has a 60 sec sec cooldown. In addition, the duration of Metamorphosis will be refreshed up to a maximum of 6 8 sec while at or below 20% health. Havoc DemonHunter - Tier 4 PvP Talent.
- Demonic Trample You enter Metamorphosis, moving at 200% increased speed for 8 sec, knocking down all enemies in your path and dealing [ 1 + 70% of AP ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Vengeance DemonHunter - Tier 5 PvP Talent. Instant. 30 sec cooldown.
- Illidan's Grasp You strangle the target with demonic magic, dangling them in place for 6 sec. Use Illidan's Grasp again to toss the target to a location within 20 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 1 + 70% of AP ] Shadow damage. Vengeance DemonHunter - Tier 5 PvP Talent. 10 yd range. Instant. 30 sec cooldown.
- Mana Break Deals [ 10 + 210% of Spell Power AP ;] chaos damage plus an additional 0 chaos damage for every point of mana missing by the target. Havoc DemonHunter - Tier 5 PvP Talent. Melee range. Instant. 1.5 min cooldown.
- Tormentor Your Torment has a reduced range but causes the enemy player to be Intimidated, increasing their damage taken by 20% for 6 sec. Your melee attacks refresh the duration of Intimidated. Vengeance DemonHunter - Tier 1 PvP Talent.
- Unending Hatred (New) Anytime you're victim to a magical effect, you gain 5 Pain. Vengeance DemonHunter - Tier 3 PvP Talent.
- Unending Hatred Anytime you're victim to a magical effect, you gain 5 Fury. Havoc DemonHunter - Tier 3 PvP Talent.
Vengeance
- Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 275% of AP ] Fire damage, and an additional [ AP ] Fire damage over 6 sec, to all enemies affected by the sigil. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 30 sec cooldown. 3 sec cooldown.
- Moonfire A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power ] Arcane damage and then an additional [ 6 [ 8 + 84% of Spell Power ] Arcane damage over 12 16 sec. Usable while in Bear Form. Can be cast in Tree of Life Form, Bear Form, Moonkin Form. Lunar. 100 yd range. Instant.
- Moonfire A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power ] Arcane damage and then an additional [ 6 [ 8 + 84% of Spell Power ] Arcane damage over 12 16 sec. Usable while in Bear Form. Can be cast in Tree of Life Form, Bear Form, Moonkin Form. Lunar. 40 yd range. Instant. 3% of Base Mana. 40 yd range. Instant.
- Sunfire A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power ] Nature damage and then an additional [ 4 [ 6 + 84% of Spell Power ] Nature damage over 8 12 sec to the primary target and all enemies within 5 yards. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Solar. 100 yd range. Instant.
PvP Talents
- Cyclone Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time. Can be cast in Tree of Life Form, Moonkin Form. Restoration Druid - Tier 5 3 PvP Talent. 7.5% of Base Mana. 20 yd range. 2 sec cast.
- Deep Roots Damage no longer cancels your Entangling Roots. Restoration Druid - Tier 5 PvP Talent. 3 PvP Talent.
- Disentanglement Healing Touch removes and Regrowth remove all snare effects from the target. Restoration Druid - Tier 2 PvP Talent.
- Druid of the Claw While in Bear Form, your chance to be critically hit is reduced by an additional 60% 10%. In addition, when hit by melee attacks while in Bear Form you have a 15% 10% chance to cast Rejuvenation on yourself free of cost. Druid - Tier 2 PvP Talent.
- Early Spring Wild Growth is now instant cast. Restoration Druid - Tier 3 PvP Talent. 5 PvP Talent.
- Encroaching Vines When your Entangling Roots is removed, dispelled, or ends, the target's physical damage is reduced by 25% for 4 sec.Restoration Druid - Tier 3 PvP Talent.
- Focused Growth Your Lifebloom also applies Focused Growth to the target, increasing Lifebloom's healing by 15%. Stacks up to 3 times. Restoration Druid - Tier 3 PvP Talent. 5 PvP Talent.
- Freedom of the Herd (New) Your Stampeding Roar clears all roots and snares from yourself and allies. Feral Druid - Tier 3 PvP Talent.
- Initiation (NYI) (New) Critical chance increased by 30% on targets at or above 80% health. Balance Druid - Tier 1 PvP Talent.
- Leader of the Pack Shred heals all nearby allies within 0 to 40 yards for [ 200% of Spell Power 10 yards of the target for 0;]. Feral Druid - Tier 2 PvP Talent.
- Mind Quickness (New) Increases haste by 6%. Balance Druid - Tier 1 PvP Talent.
- Nourish Reduces the cast time of Healing touch by 1 0.5 sec and automatically applies Rejuvenation. Restoration Druid - Tier 4 PvP Talent.
- Overgrowth Instantly applies Regrowth, Lifebloom, Rejuventation and Wild Growth to the target. Restoration Druid - Tier 3 5 PvP Talent. 10% of Base Mana. 40 yd range. Instant. 45 sec cooldown.
- Protector of the Grove Using Healing Touch on an ally always critically heals and reduces the cast time of your Healing Touch by 50% for 6 sec. Balance Druid - Tier 2 PvP Talent.
- Protector of the Pack 20% of all damage done to nearby allies if is redirected to you. This effect is disabled when you fall below 35% health. Guardian Druid - Tier 3 PvP Talent.
- Revitalize When targets with your Rejuvenation are hit by a melee critical attack, they will healed for [ 200% [ 1 + 200% of Spell Power ] and the duration of your Rejuvenation will be refreshed. Restoration Druid - Tier 4 PvP Talent.
- Shapemender Each time you activate a shapeshift form, you are healed for 5% of your maximum health. This effect cannot occur more often than once every 5 sec. Balance, Restoration. Druid - Tier 2 PvP Talent.
- Sharpened Claws Lacerate now deals 25% more initial damage but costs 150% Lacerate deals 50% more initial damage but now costs 15 rage. Guardian Druid - Tier 4 PvP Talent.
- Thorns Name changed from "Razor Thorns" to "Thorns". Sprout thorns, causing [ 300% of Spell Power ] Nature damage to attackers when hit. Lasts 15 sec. Replaces Thorns Restoration Druid - Tier 2 PvP Talent. 12% of Base Mana. Instant. 45 sec cooldown.
- Train of Thought (New) Damage increased by 15%. Being attacked will cancel this effect for 8 sec. Balance Druid - Tier 1 PvP Talent.
Balance
- Mastery: Starlight Increases the damage of Starfall and Starsurge, and the effect of the Empowerments that they grant by an additional 12%. Druid - Balance Spec. 14%. Druid - Balance Spec.
- Starfall Calls down waves of falling stars that damage enemies at the targeted location. Deals [ 189% of Spell Power ] Astral damage over 8 sec. Enemies in your Starfall take 30% 20% additional damage from your Moonfire and Sunfire. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance Spec. 60 LunarPower. 40 yd range. Instant.
- Starsurge Launch a surge of stellar energies at the target, dealing [ 1 + 700% 600% of Spell Power ] Astral damage. Also grants you Lunar and Solar Empowerments, which increase the damage of your next Lunar Strike or Solar Wrath by 30% 20%, respectively. You can accumulate up to 3 of each Empowerment. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance Spec. 40 LunarPower. 40 yd range. Instant.
Balance & Restoration
- Sunfire A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power ] Nature damage and then an additional [ 4 [ 6 + 84% of Spell Power ] Nature damage over 8 12 sec to the primary target and all enemies within 5 yards. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance & Restoration Spec. 40 yd range. Instant. 3% of Base Mana. 40 yd range. Instant.
Guardian
- Gore Your Mangle, Thrash, Lacerate, and Moonfire each have a 15% chance to reset the cooldown of Mangle, and cause it to generate an additional 40 Rage. Druid - Guardian Spec. 4 Rage. Druid - Guardian Spec.
- Lacerate Lacerates the enemy target, dealing [ 1 + 160% of AP ] Bleed damage and an additional [ 5 + 30% of AP ] Bleed damage over 15 sec. Stacks up to 3 times. Requires Bear Form. Druid - Guardian Spec. Melee range. Instant. 15 Rage. Melee range. Instant.
Restoration
- Solar Wrath Causes [ 220% Causes [ 250% of Spell Power ] Nature damage to the target. Can be cast in Moonkin Form. Druid - Restoration Spec. 3.5% of Base Mana. 40 yd range. Instant.
PvP Talents
- Focused Fire (New) Damage increased by 15%. Being attacked will cancel this effect for 8 sec. Hunter - Tier 1 PvP Talent.
- Go for the Throat (New) If your Dire Beasts attack a target at or below 15% health, their summoned duration is extended by 50 sec. Beast Mastery Hunter - Tier 5 PvP Talent.
- Hunting Pack Reduces the cooldown of your Aspect of the Cheetah by 50%, and Aspect of the Cheetah also causes all allies within 15 yards to gain 90% movement speed for 3 sec. Survival Hunter - Tier 4 PvP Talent.
- Initiation (New) Critical chance increased by 30% on targets at or above 80% health. Hunter - Tier 1 PvP Talent.
- Mending Bandage Instantly clears all poisons and diseases from the target, and heals for 30% damage over 6 sec. Being attacked will stop you from using Mending Bandage. Survival Hunter - Tier 4 PvP Talent. 15 yd range. 6 sec cast (Channeled). 10 sec cooldown. 25 sec cooldown.
- Quickshots (New) Increases haste by 6%. Hunter - Tier 1 PvP Talent.
- Seperation Anxiety (New) When your pet attacks a target alone without your assisting for 5 sec, it becomes enraged increasing its damage by 100%. Attacking your pet's target calms it down, removing the enrage effect. Beast Mastery Hunter - Tier 4 PvP Talent.
- Sniper Shot Take a sniper's stance, firing a well-aimed shot dealing (820% 822% of weapon damage) Physical damage. Increases the range of all shots by 40% for 6 sec. Marksmanship Hunter - Tier 5 PvP Talent. 50 Focus. 60 yd range. Instant. 6 sec cooldown.
- The Beast Within (New) Reduces the cooldown of Bestial Wrath by 30 sec, and you become immune to all Fear and Horror effects while Bestial Wrath is active. Beast Mastery Hunter - Tier 4 PvP Talent.
Beast Mastery
- Dire Beast Summons a powerful wild beast to attack your target for 8 sec. Each time the beast deals damage, you will gain 4 Focus While the beast is active, you will gain 4 Focus per 2 sec. Summoning a beast reduces the remaining cooldown of Bestial Wrath by 15 sec. Hunter - Beast Mastery Spec. 40 yd range. Instant. 10 sec cooldown.
Marksmanship
- Hunting Party (New) After killing a target, the cooldown on Exhilaration is reduced by 30 sec. Hunter - Marksmanship Spec.
- Lone Wolf Your damage dealt with Auto Shot, Arcane Shot and Aimed Shot is increased by 30%. Hunter - Marksmanship Spec. Unlike other Hunters, Marksmen prefer to rely purelyon their skill and aim, rather than be assisted by a bestial companion. Hunter - Marksmanship Spec.
- Marked Shot Rapidly fires a shot at up to 3 all targets that are affected by Hunter's Mark, dealing (0% 350% of weapon damage) Physical damage. Also exposes Vulnerabilities in the target, snaring them by 15%, and increasing Aimed Shot damage done to the target by 25%. Lasts 10 30 sec, and stacks up to 3 times. Hunter - Marksmanship Spec. 30 Focus. 40 yd range. Instant.
- Mastery: Sniper Training Name changed from "Sniper Training" to "Mastery: Sniper Training". Critical strike damage and range of all shots is increased by 5%. Hunter - Marksmanship Spec. and damage of all Focus spending abilities increased by 20%. Hunter - Marksmanship Spec.
- Seek Vulnerabilities Your Arcane Shot and Multi-Shot have a 50% chance to be chance to apply Hunter's Mark, marking the targets for Marked Shot. Hunter - Marksmanship Spec.
Marksmanship & Beast Mastery
- Multi-Shot Beast Mastery: Fires several missiles, hitting your current target and all enemies within 8 yards for (55% of weapon damage) Physical damage. Triggers Beast Cleave. Marksmanship: Fires several missiles, hitting your current target and all enemies within 8 yards for (55% of weapon damage) Physical damage. Each target hit generates 2 Focus. Survival: Fires several missiles, hitting your current target and all enemies within 8 yards for (55% of weapon damage) Physical damage. Hunter - Marksmanship & Beast Mastery Spec. 40 Focus. 40 yd range. Instant.
Pets
- Intimidation Command your pet to intimidate the target, stunning it for 3 sec. Beast Mastery Hunter - Level 60 Talent 5 sec. 100 yd range. Instant. 60 sec cooldown.
- Intimidation Command your pet to intimidate the target, stunning it for 3 sec. Melee range. Instant. 5 sec. Melee range. Instant.
- Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 2 sec, causing [ 1 + 75% 55% of Spell Power ] Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 50% per Arcane Charge. Arcane Missiles has a 30% chance to be activated after each of your damaging spell casts. Limit 3 charges. 60 yd range. Instant.
- Blink Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds. 2% of Base Mana. Instant. 15 sec cooldown.
- Ice Block You become encased in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move or cast spells. Causes Hypothermia, preventing you from recasting Ice Block for 30 sec. Mage - Level 30 Talent. 15 Mana. Instant. 15 Mana. Instant.
PvP Talents
- Initiation (NYI) (New) Critical chance increased by 30% on targets at or above 80% health. Mage - Tier 1 PvP Talent.
- Mind Quickness (New) Increases haste by 6%. Mage - Tier 1 PvP Talent.
- Rewind Time (New) Increases the duration of Displacement by 14 sec. Arcane Mage - Tier 5 PvP Talent. 30 sec cooldown.
- Train of Thought (New) Damage increased by 15%. Being attacked will cancel this effect for 8 sec. Mage - Tier 1 PvP Talent.
Arcane
- Arcane Charge Name changed from "Arcane Charge Effect Controller" to "Arcane Charge".
- Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 2 sec, causing [ 1 + 75% 55% of Spell Power ] Arcane damage per wave. Generates an Arcane Charge. Arcane Missiles' damage is increased by 50% per Arcane Charge. Arcane Missiles has a 30% chance to be activated after each of your damaging spell casts. Limit 3 charges. Mage - Arcane Spec. 40 yd range. 2 sec cast (Channeled).
- Displacement For the next 4 sec, casting Blink will not trigger its cooldown. Mage - Arcane Spec. Instant. 1.5 min cooldown. Teleports you back to where you last Blinked from. Resets the cooldown of Blink. Only usable within 6 sec of Blinking. Mage - Arcane Spec. Instant. 30 sec cooldown.
- Greater Invisibility Instantly makes you invisible and untargetable for 20 sec, removing all threat and two damage over time effects. Any action taken cancels this effect. You take 90% 60% reduced damage while invisible and for 3 sec after the effect expires. Replaces Invisibility. Mage - Arcane Spec. Instant. 1.5 min cooldown. Mage - Arcane Spec. Instant. 2 min cooldown.
Frost
- Cone of Cold Targets in a cone in front of the caster take 0 Frost damage and are slowed by 30% for 15 70% for 5 sec. Mage - Frost Spec. 4% of Base Mana. Instant. 12 sec cooldown.
- Chi Burst Brewmaster: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 275% of AP ] Nature damage to all enemies, and [ 275% of AP ] healing to the Monk and all allies in its path. Casting Chi Burst does not prevent avoiding attacks. Windwalker: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 288.8% of AP ] Nature damage to all enemies, and [ 275% of AP ] healing to the Monk and all allies in its path. Mistweaver: Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 275% of AP ] Nature damage to all enemies, and [ 275% of AP ] healing to the Monk and all allies in its path. 100 yd range. Instant. 100 yd range. Instant.
- Chi Wave Brewmaster, Mistweaver: A wave of Chi energy to flows through friends and foes, dealing [ 50% of AP ] Nature damage or [ 50% of AP ] healing. Bounces up to 7 times to targets within 25 yards. Windwalker: A wave of Chi energy to flows through friends and foes, dealing [ 52.5% of AP ] Nature damage or [ 50% of AP ] healing. Bounces up to 7 times to targets within 25 yards. Unlimited range. Instant. Unlimited range. Instant.
- Chi Wave Brewmaster, Mistweaver: A wave of Chi energy to flows through friends and foes, dealing [ 50% of AP ] Nature damage or [ 50% of AP ] healing. Bounces up to 7 times to targets within 25 yards. Windwalker: A wave of Chi energy to flows through friends and foes, dealing [ 52.5% of AP ] Nature damage or [ 50% of AP ] healing. Bounces up to 7 times to targets within 25 yards. Unlimited range. Instant. Unlimited range. Instant.
- Renewing Mist You surround the target with healing mists, restoring [ 75% [ 50% of Spell Power ] health over 20 sec. If Renewing Mist causes any overhealing, it will travel to the most injured ally within 20 yds. When Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 50%. Unlimited range. Instant.
PvP Talents
- Double Barrel Name changed from "Hefty Keg Smash" to "Double Barrel". Your next Keg Smash deals 50% additional damage, and stuns all targets it hits for 3 sec. Brewmaster Monk - Tier 5 PvP Talent. Instant. 60 sec cooldown. 45 sec cooldown.
- Vivified Vivify Effuse is now instant, but has a 6 sec cooldown. Brewmaster Monk - Tier 4 PvP Talent.
Mistweaver
- Renewing Mist You surround the target with healing mists, restoring [ 75% [ 50% of Spell Power ] health over 20 sec. If Renewing Mist causes any overhealing, it will travel to the most injured ally within 20 yds. When Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 50%. Monk - Mistweaver Spec. 2.8% of Base Mana. 40 yd range. Instant. 8 sec cooldown.
Windwalker & Mistweaver
- Rising Sun Kick 2 Chi / 1% of Base Mana. 2% of Base Mana.
None
PvP Talents
- Hardiness While above 80% health, you take 20% less damage. Warrior - Tier 1 PvP Talent. Dps Role - Tier 1 PvP Talent.
- Initiation (NYI) Critical chance increased by 30% on targets at or above 80% health. Dps Any Role - Tier 1 PvP Talent.
- Mind Quickness Increases haste by 15%. Dps 6%. Any Role - Tier 1 PvP Talent.
- Reinforced Armor Health increased by 10%.Dps Role - Tier 1 PvP Talent.
- Sparring Physical melee attacks have a 20% chance to be blunted, dealing 50% reduced damage. Warrior - Tier 1 PvP Talent. Dps Role - Tier 1 PvP Talent.
Cunning & Cunning
- Bullheaded Removes all movement impairing effects and all effects which cause loss of control of your pet, and reduces damage done to your pet by 20% for 12 sec. None - Cunning Cunning Spec. Instant. 3 min cooldown.
- Roar of Sacrifice Protects a friendly target from critical strikes, making attacks against that target unable to be critical strikes, but 20% of all damage taken by that target is also taken by the pet. Lasts 12 sec. None - Cunning, Ferocious Adaptation, Tenacious Adaptation Cunning Spec. 40 yd range. Instant. 60 sec cooldown.
Cunning, Cunning, Ferocity, Tenacity
- Boar's Speed Increases your pet's movement speed by 30%. None - Cunning, Ferocious Adaptation, Tenacious Adaptation Spec. Cunning, Ferocity, Tenacity Spec.
- Cornered When at less than 35% health, your pet does 20% more damage and has a 60% reduced chance to be critically hit. None - Cunning, Ferocious Adaptation, Tenacious Adaptation Spec. Cunning, Ferocity, Tenacity Spec.
Ferocity & Ferocity
- Heart of the Phoenix When used, your pet will miraculously return to life with full health. None - Ferocity & Ferocious Adaptation Ferocity Spec. Instant. 8 min cooldown.
Ferocity, Cunning, Ferocity, Cunning
- Dash Increases your pet's movement speed by 80% for 16 sec. None - Ferocity, Cunning, Ferocious Adaptation Ferocity, Cunning Spec. Instant. 32 sec cooldown.
Ferocity, Cunning, Tenacity, Ferocity, Cunning, Tenacity
- Combat Experience Increases all damage done by your pet by 50%. None - Ferocity, Cunning, Tenacity Spec. Ferocity, Cunning, Tenacity Spec.
Ferocity, Ferocity, Cunning, Tenacity
- Spiked Collar Increases the damage done by your pet's Basic Attacks by 10%, and increases your pet's attack speed by 10%, and increases your pet's critical strike chance by 10%. None - Ferocity, Ferocious Adaptation, Tenacious Adaptation Spec. Melee range. Ferocity, Cunning, Tenacity Spec. Melee range.
Tenacity & Tenacity
- Charge Your pet charges an enemy, immobilizing the target for 1 sec, and increasing the pet's melee attack power by 25% for its next attack. None - Tenacity & Tenacious Adaptation Tenacity Spec. 8-25 yd range. Instant. 25 sec cooldown.
- Last Stand Your pet temporarily gains 30% of its maximum health for 20 sec. After the effect expires, the health is lost. None - Tenacity, Tenacious Adaptation, Ferocious Adaptation Tenacity Spec. Instant. 6 min cooldown.
- Thunderstomp Shakes the ground with thundering force, doing [ 37.5% of RAP ] Nature damage to all enemies within 8 yards. This ability causes a moderate amount of additional threat. None - Tenacity & Tenacious Adaptation Tenacity Spec. 20 Focus. Melee range. Instant. 10 sec cooldown.
Tenacity, Tenacity, Ferocity, Cunning
- Blood of the Rhino Increases all healing effects on your pet by 40%, reduces your pet's physical damage taken by 15%, and reduces your pet's chance to be critically hit by melee attacks by 6%. None - Tenacity, Tenacious Adaptation, Ferocious Adaptation Spec. Tenacity, Ferocity, Cunning Spec.
- Great Stamina Increases your pet's total health by 60%. None - Tenacity, Tenacious Adaptation, Ferocious Adaptation Spec. Tenacity, Ferocity, Cunning Spec.
- Blessing of Freedom Places a blessing on the friendly target, granting immunity to movement impairing effects for 8 sec. 15% of Base Mana. 40 yd range. Instant. 15 sec cooldown. 1.5 sec cooldown.
- Judgment Holy: Judge an enemy, dealing [ 1 + 150% of Spell Power ] Holy damage, and causing the target to take 0% increased damage from your Crusader Strike and Holy Shock for 6 sec, Protection: Judge an enemy, dealing [ 1 + 150% of Spell Power ] Holy damage. Retribution: Judge an enemy, dealing [ 1 + 150% of Spell Power ] Holy damage, and causing the target to take 0% increased damage from your Holy Power generators and consumers for 6 sec. 8% of Base Mana. 30 yd range. Instant. 12 sec cooldown.
PvP Talents
- Charge of the Crusader Crusader Strike Hammer of the Righteous now has a 10 yard range. If outside of melee range, you charge the target. Protection Paladin - Tier 5 PvP Talent.
- Hammer of Reckoning Hurls a magical hammer that strikes an enemy for [ 1 + 240% of Spell Power ] Holy damage. When you or allies with your Greater Blessings take damage, the damage of your next Hammer of Reckoning increases. Retribution Paladin - Tier 5 PvP Talent. 30 yd range. Instant. 60 sec cooldown.
- Pure of Heart Holy: Whenever you or allies affected by your aura are healed from any source, they are cleansed of all Diseases and Poisons. Protection, Retribution: Whenever you or allies within 10 yards are healed from any source, they are cleansed of all Diseases and Poisons. Paladin - Tier 3 PvP Talent.
- Pursuit of Justice For 6 sec sec after you cast Judgement, your movement speed is increased by 50% and all snares are suppressed. Protection Paladin - Tier 5 PvP Talent.
Holy
- Divine Intervention Any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield. Cannot occur while Divine Shield is on cooldown or Forbearance is active. Retribution Paladin - Level 75 Talent. Paladin - Holy Spec.
Protection
- Light of the Protector Calls down the Light to heal yourself for 50% 35% of your missing health. Paladin - Protection Spec. Instant. 15 sec cooldown. 20 sec cooldown.
Protection & Holy
- Blessing of Sacrifice Places a Hand Blessing on a party or raid member, transferring 30% of damage taken to you for 12 sec, or until transferred damage would cause you to fall below 20% health. You may only have one Hand active on a target. Paladin - Protection & Holy Spec. 7% of Base Mana. 40 yd range. Instant. 4 min cooldown. 1 sec cooldown.
Protection, Holy, Retribution
- Blessing of Protection Places a blessing on a party or raid member, protecting them from all physical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Paladin - Protection, Holy, Retribution Spec. 15% of Base Mana. 40 yd range. Instant. 5 min cooldown. 1.5 sec cooldown.
Retribution
- Shield of Vengeance Creates a barrier of holy light that absorbs [ 1,000% of AP ] damage for 15 sec. When the barrier is consumed, all damage absorbed is dealt back to your current melee target as Holy damage. Can be cast in Shadowform. Holy Paladin - Level 30 Talent. Instant. 2 min cooldown. Paladin - Retribution Spec. Instant. 2 min cooldown.
- Mass Dispel Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and 1 beneficial spells from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable. Can be cast in Shadowform. 13% of Base Mana / 13% of Base Mana / All Shadow Orbs. 30 yd range. 1.5 sec cast. 15 sec cooldown.
- Prayer of Mending Places a spell on a party or raid member that heals them for [ Percent Health + 67% of Spell Power * Percent Health [ 1 + 150% of Spell Power ;] the next time they take damage. When the heal occurs, Prayer of Mending jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. Unlimited range. Instant.
- Smite (Holy, Shadow) Smite an enemy for [ 250% of Spell Power ] Holy damageand has a 15% damage and has a 20% chance to reset the cooldown of Holy Fire.
PvP Talents
- Archangel Refreshes the duration of your Atonement on all allies when cast. Increases your healing and absorption effects by 30% for 15 sec. Discipline Priest - Tier 5 PvP Talent. Instant. 60 sec cooldown.
- Driven to Madness Being attacked will grant you 5 Insanity. This effect has a 3 sec cooldown. Shadow Priest - Tier 3 PvP Talent.
- Edge of Insanity While at 100 Insanity and not in Voidform, your damage is increased by 20%. You no longer enter Voidform instantly when reaching 100 Insanity, and instead you learn Voidform as an active ability: Voidform Enter Voidform, reducing the cooldown on Mind Blast by 3 sec, and increasing your Shadow damage by 30%. While in Voidform, you gain 1% Haste, every 1 sec. This Haste will also persist for 60 sec after Voidform ends. Voidform causes your Insanity to constantly drain, faster and faster, until completely drained, and Voidform ends. Shadow Priest - Tier 3 PvP Talent.
- Initiation (NYI) (New) Critical chance increased by 30% on targets at or above 80% health. Shadow Priest - Tier 1 PvP Talent.
- Mind Quickness (New) Increases haste by 6%. Shadow Priest - Tier 1 PvP Talent.
- Power Word: Fortitude Infuses the target with vitality, increasing Total maximum Health by 15% for 60 min. Maximum of 2 targets. Limited to 2 targets. Discipline Priest - Tier 5 PvP Talent. 5% of Base Mana. 40 yd range. Instant.
- Shadow Mania Having Vampiric Touch on 2 or more targets grants you 3 Insanity every 2 sec. Increases the healing of Vampiric Touch by 100%. Shadow Priest - Tier 4 PvP Talent.
- Train of Thought (New) Damage increased by 15%. Being attacked will cancel this effect for 8 sec. Shadow Priest - Tier 1 PvP Talent.
Discipline
- Rapture For the next 8 sec, your Power Word: Shield has no cooldown. Priest - Discipline Spec. Instant. 1.5 min cooldown. 2 min cooldown.
Discipline, Holy, Shadow
- Levitate Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 10 min. Can be cast in Shadowform. Can't be cast in Flight Form. Priest - Discipline, Holy, Shadow Spec. 0.9% of Base Mana. 30 yd range. Instant. 0.9% of Base Mana. 30 yd range. Instant.
Holy
- Holy Fire Consumes the enemy in Holy flames that cause [ 200% of Spell Power ] Holy damage and an additional [ 50% of Spell Power ] Holy damage over 9 7 sec. Can stack up to 2 times. Can't be cast in Shadowform. Priest - Holy Spec. 1% of Base Mana. 30 yd range. Instant. 10 sec cooldown.
- Prayer of Mending Places a spell on a party or raid member that heals them for [ Percent Health + 67% of Spell Power * Percent Health [ 1 + 150% of Spell Power ;] the next time they take damage. When the heal occurs, Prayer of Mending jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 2% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.
Shadow
- Shadow Word: Death A word of dark binding that inflicts [ 1 + 180% 360% of Spell Power ] Shadow damage to the target. Only usable on enemies that have less than 20% health. Generates 0 Insanity if the target dies. Priest - Shadow Spec. 40 yd range. Instant. 8 sec cooldown.
- Voidform When you reach 100 Insanity, you enter Voidform, reducing the cooldown on Mind Blast by 3 sec, and increasing your Shadow damage by 30%. While in Voidform, you gain 1% Haste, every 1 sec. This Haste will also persist until you next enter Voidform. Voidform causes your Insanity to constantly drain, faster and faster, until completely drained, and Voidform ends. Priest - Shadow Spec. Priest - Shadow Spec.
- Voidform When you reach 100 Insanity, you enter Voidform Activate Voidform, increasing damage by 30%, reducing the cooldown on Mind Blast by 3 sec, and increasing your Shadow damage by 30%. While in Voidform, you gain gaining 1% Haste, every 1 sec. This Haste will also persist Your Insanity will drain increasingly fast until it reaches 0 and Voidform ends. When Voidform ends, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform. Voidform causes your Insanity to constantly drain, faster and faster, until completely drained, and Voidform ends. Instant. Requires 100 Insanity to activate. Priest - Shadow Spec. Instant.
- Sprint Increases your movement speed by 70% for 8 sec. Usable while stealthed. Instant. 30 sec cooldown. 60 sec cooldown.
Subtlety
- Shadowstrike Strike through the shadows, appearing behind your target and dealing (440% 550% of weapon damage) Physical damage. Awards 1 combo points. Requires Stealth. Rogue - Subtlety Spec. 40 Energy. 30 yd range. Instant.
- Shuriken Storm Sprays shurikens at all targets within 10 yards, dealing [ 1 + 23.1% of AP ] Physical damage and applying your active poisons at their normal rate. Awards 1 combo points$ per target hit. Rogue - Subtlety Spec. 35 Energy. Instant.
PvP Talents
- Counterstrike Totem Summons a Air Totem with 5 1 health at the feet of the caster for 60 sec. Whenever enemies within 40 yards of the totem deal damage, the totem will deal 100% of the damage dealt back to the lowest health enemy within range of the totem. Shaman - Tier 2 PvP Talent. 3% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
- Earth Shield Protects the target with an earthen shield, reducing all damage the target recieves by 20% and causes the target to be healed for 0 [ 300% of Spell Power when they take an attack equal to 15% of their total health. N Charges. Earth Shield can only be placed on one target at a time. Restoration Shaman - Tier 5 PvP Talent. 12.6% of Base Mana. 40 yd range. Instant.
- Fire and Ice Frost Shock now deals 200% 20% additional damage, and Flame Shock's periodic damage generates 3 Maelstrom. In addition, they no longer cost Maelstrom to cast. Elemental Shaman - Tier 4 PvP Talent.
- Initiation (NYI) (New) Critical chance increased by 30% on targets at or above 80% health. Elemental Shaman - Tier 1 PvP Talent.
- Mind Quickness (New) Increases haste by 6%. Elemental Shaman - Tier 1 PvP Talent.
- Train of Thought (New) Damage increased by 15%. Being attacked will cancel this effect for 8 sec. Elemental Shaman - Tier 1 PvP Talent.
Elemental
- Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 1 + 240% of Spell Power 1;] Nature damage and then jumping to additional nearby enemies. Affects 5 total targets. Generates 4 Maelstrom per target hit. Shaman - Elemental Spec. 30 yd range. 2 sec cast.
Elemental & Restoration
- Lava Burst (Elemental, Enhancement) Hurl molten lava at the target, dealing [ 1 + 180% 240% of Spell Power ] Fire damage.
- Lava Burst (Restoration) Hurl molten lava at the target, dealing [ 1 + 180% 240% of Spell Power ] Fire damage.
Enhancement
- Feral Spirit Summons two Spirit Wolves that aid the Shaman in battle, lasting 15 sec. Spirit Wolves are immune to movement-impairing effects. While the Spirits are active, your Haste is increased by 50% and you generate an extra 5 Maelstrom per second for 30 sec Each time the Spirits attack, they generate 10 Maelstrom for you. Shaman - Enhancement Spec. 30 yd range. Instant. 2 min cooldown.
- Lightning Bolt Fires a bolt of lightning at the target, dealing [ 1 + 25% [ 25% of Spell Power ] Nature damage. Shaman - Enhancement Spec. 30 yd range. Instant.
- Stormlash Whenever you attack with your weapons enhanced, you have a chance to enhance up to 2 allies or yourself, causing While your weapons are enhanced, your attacks have a chance to grant Stormlash to up to 0 allies or yourself. Stormlash causes attacks and spellcasts to deal additional Nature damage. Shaman - Enhancement Spec. for 8 sec. Shaman - Enhancement Spec.
Restoration
- Flame Shock Sears the target with fire, causing [ 1 + 175% of Spell Power ] Fire damage and then an additional [ 3 + 175% of Spell Power ] Fire damage over 15 sec. Shaman - Restoration Spec. 1.25% 8% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
- Lightning Bolt Fires a bolt of lightning at the target, dealing [ 1 + 450% of Spell Power ] Nature damage. Shaman - Restoration Spec. 1.75% of Base Mana. 30 yd range. Instant. 30 yd range. Instant.
- Fel Armor Fel energies protect the Warlock, increasing their Stamina by 10%, reducing all damage taken by 10%,, and increasing all healing received by 10%.
- Siphon Life Siphon the target's life essence, dealing [ 20% [ 35% of Spell Power ] damage over 15 sec, healing you for 100% of the damage it deals. Warlock - Level 60 Talent. 40 yd range. Instant. 40 yd range. Instant.
- Soul Leech Affliction: Drain Life and Drain Soul grant you and your pet shadowy shields that absorb 30% of the damage they dealt for 15 sec. Demonology: Shadow Bolt grants you and your pet shadowy shields that absorb 30% of the damage they dealt for 15 sec. Destruction: Incinerate grants you and your pet shadowy shields that absorb 15% of the damage they dealt for 15 sec. Talent. Unlimited range. Instant. Talent. Unlimited range. Instant.
PvP Talents
- Burning Legion The cooldown of Summon Infernal is reduced by 2 min, but the duration is reduced by 10,000 10 sec. In addition, Summon Infernal can now be used in Arena. Destruction Warlock - Tier 5 PvP Talent.
- Demon Skin Increases the healing bonus of your Fel Armor by 15%. Healing recieved by your Demons is increased by 15% You gain 0% of your total health in a permanent Physical damage absorption shield. This absorption shield slowly regenerates over time. Warlock - Tier 3 PvP Talent.
- Endless Affliction (New) Increases the duration of Unstable Affliction by 4 sec. Affliction Warlock - Tier 4 PvP Talent.
- Fel Fissure Chaos Bolt creates an eruption of Felfire at the target location under the target, dealing Shadow damage every 1 sec and reducing all healing recieved by enemies by 50% for 10 sec sec to all enemies within 5 yards of the initial target. Destruction Warlock - Tier 4 PvP Talent.
- Initiation (NYI) (New) Critical chance increased by 30% on targets at or above 80% health. Warlock - Tier 1 PvP Talent.
- Mind Quickness (New) Increases haste by 6%. Warlock - Tier 1 PvP Talent.
- Pleasure through Pain Name changed from "Pleasure through Pain " to "Pleasure through Pain".
- Rot and Decay Name changed from "Rot and Decay " to "Rot and Decay". Your Drain Life/Drain Soul refreshes the duration of Unstable Affliction and Corruption Corruption and Agony on the target. Affliction Warlock - Tier 5 PvP Talent.
- Soul Siphon Name changed from "Soul Siphon " to "Soul Siphon". When you have Unstable Affliction active on 3 2 or more targets, you generate 1 Soul Shard every 5 sec. Affliction 3 sec Warlock - Tier 4 PvP Talent.
- Soul Swap Copies Inhales your damage over time effects from the target, preserving their duration. Your next use of Soul Swap within 0 will exhale a copy of the effects onto a new target 10 sec will exhale those damage over time effects onto the new target and deal 6% of the target's total health in Shadow damage. Affliction Warlock - Tier 5 PvP Talent. 1 Soul Shard. 40 yd range. Instant. 40 yd range. Instant. 20 sec cooldown.
- Soulburn (New) Consumes a Soul Shard, increasing the duration of your next Unstable Affliction by 10 sec. Lasts 10 sec. Affliction Warlock - Tier 4 PvP Talent. 0 Soul Shard. Instant. 1 sec cooldown.
- Train of Thought (New) Damage increased by 15%. Being attacked will cancel this effect for 8 sec. Warlock - Tier 1 PvP Talent.
Affliction
- Unstable Affliction An especially insidious affliction that deals [ 66.6% of Spell Power ] Shadow damage over 8 sec. If this effect is reapplied, any remaining damage will be added to the new Unstable Affliction. If the target dies, the Soul Shard will be refunded. If Unstable Affliction is dispelled, the dispeller suffers [ 250% of Spell Power ] Shadow 200% of its remaining damage and is silenced for 4 sec. Warlock - Affliction Spec. 0 Soul Shard. 40 yd range. 1.5 sec cast.
Demonology
- Hand of Gul'dan Calls down a demonic meteor full of Wild Imps which burst forth to attack the target for 12 sec. Deals up to [ 5 + 150% [ 4 + 120% of Spell Power ] Shadowflame damage to all enemies within 8 yds and summons up to 0 Wild Imps, based on Soul Shards consumed. Warlock - Demonology Spec. 0 Soul Shard. 40 yd range. 1.5 sec cast.
Destruction
- Chaos Bolt Unleashes a devastating blast of chaos, causing [ 1 + 319% of Spell Power or 1 + 275% of Spell Power ] Shadow damage. Chaos Bolt always critically strikes and your critical strike chance increases its damage. Warlock - Destruction Spec. 0 Soul Shard. 40 yd range. 3 sec cast.
- Execute Off-Hand Attempt to finish off a wounded foe, causing a total of [ 2.000 * 625% 500% of weapon damage ] Physical damage. Only usable on enemies that have less than 20% health. Melee range. Instant.
- Heroic Leap Arms: Leap through the air toward a targeted location, slamming down with destructive force to deal [ 1 + 62.4% of AP ] Physical damage to all enemies within 8 yards. Fury: Leap through the air toward a targeted location, slamming down with destructive force to deal [ 1 + 52% of AP ] Physical damage to all enemies within 8 yards. Protection: Leap through the air toward a targeted location, slamming down with destructive force to deal [ 1 + 52% of AP ] Physical damage to all enemies within 8 yards, and resetting the cooldown on Taunt. Unlimited range. Instant.
- Heroic Leap Arms: Leap through the air toward a targeted location, slamming down with destructive force to deal [ 1 + 62.4% of AP ] Physical damage to all enemies within 8 yards. Fury: Leap through the air toward a targeted location, slamming down with destructive force to deal [ 1 + 52% of AP ] Physical damage to all enemies within 8 yards. Protection: Leap through the air toward a targeted location, slamming down with destructive force to deal [ 1 + 52% of AP ] Physical damage to all enemies within 8 yards, and resetting the cooldown on Taunt. 8-40 yd range. Instant. 0.8 sec cooldown.
- Ravager Arms, Fury: Throw a whirling weapon at the target location that inflicts [ 1 + 61.5% of AP ] damage to enemies within 6 yards every 1 sec. Lasts 10 sec. Protection: Throw a whirling weapon at the target location that inflicts [ 1 + 61.5% of AP ] damage to enemies within 6 yards every 1 sec. Lasts 10 sec. Also increases your chance to parry by 30% for 11 sec. 100 yd range. Instant. 100 yd range. Instant.
- Whirlwind Off-Hand Arms, Protection: In a whirlwind of steel you attack all enemies within 8 yards, causing [ 6.000 * 40% of weapon damage ] Physical damage to each enemy. Increases the critical strike chance of Bloodthirst by 15%. Fury: In a whirlwind of steel you attack all enemies within 8 yards, causing [ 6.000 * 40% of weapon damage ] Physical damage to each enemy. For 8 sec after using Whirlwind, your Raging Blow will strike 4 additional targets. Increases the critical strike chance of Bloodthirst by 15% Causes your next Bloodthirst to strike up to 4 additional targets, and generate 3 Rage for each extra target hit. Limited to -1 targets. Instant.
Fury
- Die by the Sword Increases your parry chance by 100% and reduces damage taken by 30% for 8 sec. Arms Warrior - Level 30 Talent. Instant. 2 min cooldown. Replaces Defensive Stance. Warrior - Fury Spec. Instant. 2 min cooldown.
- Execute Attempt to finish off a wounded foe, causing a total of [ 2.000 * 625% 500% of weapon damage ] Physical damage. Only usable on enemies that have less than 20% health. Warrior - Fury Spec. 40 Rage. Melee range. Instant. 25 Rage. Melee range. Instant.
- Furious Slash An aggressive strike with your off-hand weapon that deals (200% of weapon damage) Physical damage Increases the critical strike chance of Bloodthirst by 15%. Warrior - Fury Spec. 10 Rage. Melee range. Instant. Melee range. Instant.
- Meat Cleaver Dealing damage with Whirlwind increases the number of targets that your Raging Blow hits by 4, stacking up to 0 times. Warrior - Fury Spec. Bloodthirst hits by 4. Warrior - Fury Spec.
- Rampage Unleash a series of 5 brutal strikes over 2 sec for a total of [ 5.000 * 0% of weapon damage ] Physical damage. Requires Enrage, and extends Enrage by 2,000.00 sec Rampage causes you to become Enraged. Warrior - Fury Spec. 85 Rage. Melee range. Instant. 1.5 sec cooldown.
- Whirlwind Arms, Protection: In a whirlwind of steel you attack all enemies within 8 yards, causing [ 6.000 * 40% of weapon damage ] Physical damage to each enemy. Increases the critical strike chance of Bloodthirst by 15%. Fury: In a whirlwind of steel you attack all enemies within 8 yards, causing [ 6.000 * 40% of weapon damage ] Physical damage to each enemy. For 8 sec after using Whirlwind, your Raging Blow will strike 4 additional targets. Increases the critical strike chance of Bloodthirst by 15% Causes your next Bloodthirst to strike up to 4 additional targets, and generate 3 Rage for each extra target hit. Limited to -1 targets. Warrior - Fury Spec. 25 Rage. Instant. 10 Rage. Instant.
Protection
- Ignore Pain Fight through the pain, ignoring 90% of the next [ 25% [ 20% of Total Health ] (based on maximum health) total damage that you take, from any sources. Warrior - Protection Spec. 40 Rage. Melee range. Instant. 1 sec cooldown.
Professions
Alchemy
- Transmute: Blood of Sargeras (New) Transmute Broken Isles transmutagen into Blood of Sargeras. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Cloth to Herbs (New) Transmute Broken Isles cloth into herbs. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Cloth to Skins (New) Transmute Broken Isles cloth into skins. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Fish to Gems (New) Transmute Broken Isles fish into gems. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Meat to Pants (New) Transmute Broken Isles meat into enchanting dust and crystals. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Meat to Pet (New) Transmute Broken Isles meat into a pet. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Ore to Cloth (New) Transmute Broken Isles ore into cloth. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Ore to Herbs (New) Transmute Broken Isles ore into herbs. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Skins to Herbs (New) Transmute Broken Isles skins into herbs. Alchemy. 2 sec cast. 1 sec cooldown.
- Transmute: Skins to Ore (New) Transmute Broken Isles skins into ore. Alchemy. 2 sec cast. 1 sec cooldown.
Leatherworking
- Elderhorn Riding Harness Name changed from "[NYI] Leather Riding Harness" to "Elderhorn Riding Harness". Learn how to craft a [NYI] Leather an Elderhorn Riding Harness. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
- Flaming Hoop Name changed from "[NYI] Flaming Hoop" to "Flaming Hoop".
- Leather Pet Bed Name changed from "[NYI] Leather Pet Bed" to "Leather Pet Bed".
- Leather Pet Leash Name changed from "[NYI] Leather Pet Leash" to "Leather Pet Leash".
Tailoring
- Clothes Chest: Dalaran Citizens (New) Craft a Clothes Chest containing costumes from Dalaran Citizens. Tailoring. 2 sec cast.
- Clothes Chest: Karazhan Opera House (New) Craft a Clothes Chest containing costumes from the Karazhan Opera House. Tailoring. 2 sec cast.
- Clothes Chest: Molten Core (New) Craft a Clothes Chest containing costumes from Molten Core. Tailoring. 2 sec cast.
Artifact Powers
Originally Posted by MMO-Champion
Vengeance
- Aldrachi Design (Rank 1) Parry chance increased by 2%. 1%.
- Aldrachi Design (Rank 2) Parry chance increased by 4%. 2%.
- Aldrachi Design (Rank 3) Parry chance increased by 6%. 3%.
- Aldrachi Design (Rank 4) Parry chance increased by 8%. 4%.
- Aldrachi Design (Rank 5) Parry chance increased by 10%. 5%.
- Aldrachi Design (Rank 6) Parry chance increased by 12%. 6%.
- Aura of Pain (Rank 1) Name changed from "Fire Hardened Warblades (Rank 1)" to "Aura of Pain (Rank 1)". Increase the damage of Felblade by 5%. Immolation Aura by 5%.
- Aura of Pain (Rank 2) Name changed from "Fire Hardened Warblades (Rank 2)" to "Aura of Pain (Rank 2)". Increase the damage of Felblade by 10%. Immolation Aura by 10%.
- Aura of Pain (Rank 3) Name changed from "Fire Hardened Warblades (Rank 3)" to "Aura of Pain (Rank 3)". Increase the damage of Felblade by 15%. Immolation Aura by 15%.
- Aura of Pain (Rank 4) Name changed from "Fire Hardened Warblades (Rank 4)" to "Aura of Pain (Rank 4)". Increase the damage of Felblade by 20%. Immolation Aura by 20%.
- Aura of Pain (Rank 5) Name changed from "Fire Hardened Warblades (Rank 5)" to "Aura of Pain (Rank 5)". Increase the damage of Felblade by 25%. Immolation Aura by 25%.
- Aura of Pain (Rank 6) Name changed from "Fire Hardened Warblades (Rank 6)" to "Aura of Pain (Rank 6)". Increase the damage of Felblade by 30%. Immolation Aura by 30%.
- Charred Warblades (Rank 1) (New) You heal for 15% of all Fire damage dealt.
- Defensive Spikes (Rank 1) (New) For the first 0 of Demon Spikes, your parry chance is increased by 0%.
- Demonic Flames (Rank 1) Name changed from "Infernal Rumbles (Rank 1)" to "Demonic Flames (Rank 1)". Infernal Strike will deal 50% of its damage again at the same location after 2 sec. Increase the duration of Fiery Brand by 2.0 sec.
- Devour Souls (Rank 1) (New) Soul Cleave heals for an additional 1% of your maximum health when used.
- Devour Souls (Rank 2) (New) Soul Cleave heals for an additional 2% of your maximum health when used.
- Devour Souls (Rank 3) (New) Soul Cleave heals for an additional 3% of your maximum health when used.
- Devour Souls (Rank 4) (New) Soul Cleave heals for an additional 4% of your maximum health when used.
- Devour Souls (Rank 5) (New) Soul Cleave heals for an additional 5% of your maximum health when used.
- Devour Souls (Rank 6) (New) Soul Cleave heals for an additional 6% of your maximum health when used.
- Embrace the Pain (Rank 1) (New) Increase the maximum health gained from Metamorphosis by 5%.
- Embrace the Pain (Rank 2) (New) Increase the maximum health gained from Metamorphosis by 10%.
- Embrace the Pain (Rank 3) (New) Increase the maximum health gained from Metamorphosis by 15%.
- Embrace the Pain (Rank 4) (New) Increase the maximum health gained from Metamorphosis by 20%.
- Embrace the Pain (Rank 5) (New) Increase the maximum health gained from Metamorphosis by 25%.
- Embrace the Pain (Rank 6) (New) Increase the maximum health gained from Metamorphosis by 30%.
- Fiery Demise (Rank 1) (New) Fiery Brand also increases Fire damage you deal to the target by 0%.
- Fiery Demise (Rank 2) (New) Fiery Brand also increases Fire damage you deal to the target by 0%.
- Fiery Demise (Rank 3) (New) Fiery Brand also increases Fire damage you deal to the target by 0%.
- Fiery Demise (Rank 4) (New) Fiery Brand also increases Fire damage you deal to the target by 0%.
- Fiery Demise (Rank 5) (New) Fiery Brand also increases Fire damage you deal to the target by 0%.
- Fiery Demise (Rank 6) (New) Fiery Brand also increases Fire damage you deal to the target by 0%.
- Fueled by Pain (Rank 1) (New) You have a chance to enter Metamorphosis form for 10 sec each time you consume a Soul Fragment.
- Infernal Force (Rank 1) (New) Increases the damage of Infernal Strike by 5%.
- Infernal Force (Rank 2) (New) Increases the damage of Infernal Strike by 10%.
- Infernal Force (Rank 3) (New) Increases the damage of Infernal Strike by 15%.
- Infernal Force (Rank 4) (New) Increases the damage of Infernal Strike by 20%.
- Infernal Force (Rank 5) (New) Increases the damage of Infernal Strike by 25%.
- Infernal Force (Rank 6) (New) Increases the damage of Infernal Strike by 30%.
- Painbringer (Rank 1) Soul Cleave extends the duration of Metamorphosis and Immolation Aura by 2 sec. Each Soul Fragment consumed grants you 0% damage reduction for 0.
- Scorched Ground (Rank 1) (New) Sigil of Flame now has 2 charges.
- Shatter the Souls (Rank 1) (New) Shear has a 5% increased chance to shatter a Lesser Soul Fragment from the target while you are below 50% health.
- Shatter the Souls (Rank 2) (New) Shear has a 10% increased chance to shatter a Lesser Soul Fragment from the target while you are below 50% health.
- Shatter the Souls (Rank 3) (New) Shear has a 15% increased chance to shatter a Lesser Soul Fragment from the target while you are below 50% health.
- Shatter the Souls (Rank 4) (New) Shear has a 20% increased chance to shatter a Lesser Soul Fragment from the target while you are below 50% health.
- Shatter the Souls (Rank 5) (New) Shear has a 25% increased chance to shatter a Lesser Soul Fragment from the target while you are below 50% health.
- Shatter the Souls (Rank 6) (New) Shear has a 30% increased chance to shatter a Lesser Soul Fragment from the target while you are below 50% health.
- Soul Carver (Rank 1) Name changed from "Demon Rage (Rank 1)" to "Soul Carver (Rank 1)". Reduces damage taken by 20%. Release fel energy into your target, causing [ 1 + 150% of AP ] Fire damage every 2 sec for 10 sec. Every time Soul Carver deals damage, the Aldrachi Warblades generate a Lesser Soul Fragment.
- Will of the Illidari (Rank 1) (New) Maximum health increased by 5%.
- Will of the Illidari (Rank 2) (New) Maximum health increased by 10%.
- Will of the Illidari (Rank 3) (New) Maximum health increased by 15%.
- Will of the Illidari (Rank 4) (New) Maximum health increased by 20%.
- Will of the Illidari (Rank 5) (New) Maximum health increased by 25%.
- Will of the Illidari (Rank 6) (New) Maximum health increased by 30%.
Feral
- Protection of Ashamane (Rank 1) When you leave Cat Form, you have 0% increased dodge chance and armor for 0. Shapeshifting into Cat Form will cancel this effect.This can only occur once every 30 sec.
Guardian
- Ion Cannon (Rank 1) When your Moonfire expires you gain 50 rage Disabled.
- Right to Bear Arms (Rank 1) Mangle increases the duration of Frenzied Regeneration by 2 sec. 1 sec.
- Ursoc's Endurance (Rank 2) Increases the duration of your Active Mitigation spells by 2 sec. 1 sec.
- Ursoc's Endurance (Rank 3) Increases the duration of your Active Mitigation spells by 3 sec. 2 sec.
- Ursoc's Endurance (Rank 4) Increases the duration of your Active Mitigation spells by 4 sec. 2 sec.
- Ursoc's Endurance (Rank 5) Increases the duration of your Active Mitigation spells by 5 sec. 3 sec.
- Ursoc's Endurance (Rank 6) Increases the duration of your Active Mitigation spells by 6 sec. 3 sec.
- Wildflesh (Rank 1) Increases the periodic healing of your Frenzied Regeneration by 10%. 5%.
- Wildflesh (Rank 2) Increases the periodic healing of your Frenzied Regeneration by 20%. 10%.
- Wildflesh (Rank 3) Increases the periodic healing of your Frenzied Regeneration by 30%. 15%.
- Wildflesh (Rank 4) Increases the periodic healing of your Frenzied Regeneration by 40%. 20%.
- Wildflesh (Rank 5) Increases the periodic healing of your Frenzied Regeneration by 50%. 25%.
- Wildflesh (Rank 6) Increases the periodic healing of your Frenzied Regeneration by 60%. 30%.
Restoration
- Artificial Damage (Rank 1) (New)
- Dreamwalker (Rank 1) Swiftmend has a chance to cause your mind to fully Swiftmend causes your mind to momentarily shift into the Emerald Dream, increasing the healing rate of your heal over time spells by 0% for 0. causing all allies affected by your Rejuvenation on them to instantly be healed for 0.
- Essence of G'Hanir (Rank 1) Release the natural powers within G'Hanir to increase all healing done to allies within 8 yards by 10% for 8 sec. power within G'Hanir to increase the freuquency that all of your heal over time effects heal allies by 50% for 8 sec.
- Tranquil Mind (Rank 1) Tranquility can now be cast channeled while moving and heals for 20% more.
Survival
- Eagle's Bite (Rank 1) Name changed from "Hunter's Fortune (Rank 1)" to "Eagle's Bite (Rank 1)".
Arcane
- Everywhere At Once (Rank 1) Reduces the cooldown of your Blink by 3 sec. Increases the range of Blink by 3.
- Everywhere At Once (Rank 2) Reduces the cooldown of your Blink by 6 sec. Increases the range of Blink by 6.
- Everywhere At Once (Rank 3) Reduces the cooldown of your Blink by 10 sec. Increases the range of Blink by 10.
- Everywhere At Once (Rank 4) Reduces the cooldown of your Blink by 13 sec. Increases the range of Blink by 13.
- Everywhere At Once (Rank 5) Reduces the cooldown of your Blink by 16 sec. Increases the range of Blink by 16.
- Everywhere At Once (Rank 6) Reduces the cooldown of your Blink by 20 sec. Increases the range of Blink by 20.
Brewmaster
- Adjunct Advantage (Rank 1) (New) Increases the damage of Breath of Fire by 5%.
- Adjunct Advantage (Rank 2) (New) Increases the damage of Breath of Fire by 10%.
- Adjunct Advantage (Rank 3) (New) Increases the damage of Breath of Fire by 15%.
- Adjunct Advantage (Rank 4) (New) Increases the damage of Breath of Fire by 20%.
- Adjunct Advantage (Rank 5) (New) Increases the damage of Breath of Fire by 25%.
- Adjunct Advantage (Rank 6) (New) Increases the damage of Breath of Fire by 30%.
- Brew-Stache (Rank 1) (New) When you consume a Brew, you gain 0% dodge for 0.
- Dark Side of the Moon (Rank 1) (New) Take 5% less damage from the next attack after your Blackout Strike.
- Dark Side of the Moon (Rank 2) (New) Take 10% less damage from the next attack after your Blackout Strike.
- Dark Side of the Moon (Rank 3) (New) Take 15% less damage from the next attack after your Blackout Strike.
- Dark Side of the Moon (Rank 4) (New) Take 20% less damage from the next attack after your Blackout Strike.
- Dark Side of the Moon (Rank 5) (New) Take 25% less damage from the next attack after your Blackout Strike.
- Dark Side of the Moon (Rank 6) (New) Take 30% less damage from the next attack after your Blackout Strike.
- Dragonfire Brew (Rank 1) (New) Casting Breath of Fire surrounds you with flame for until cancelled, dealing 1 Fire damage over 0 and reducing the cooldown of your brews by 1 sec when an enemy is hit.
- Even Handed (Rank 1) (New) Paralysis can now be cast on two targets.
- Fortification (Rank 1) (New) When you activate Fortifying Brew, Elusive Brawler stacks are not consumed by dodges for the next 21 seconds.
- Gifted Student (Rank 1) (New) Increases the healing granted by Gift of the Ox orbs by 5%.
- Gifted Student (Rank 2) (New) Increases the healing granted by Gift of the Ox orbs by 10%.
- Gifted Student (Rank 3) (New) Increases the healing granted by Gift of the Ox orbs by 15%.
- Gifted Student (Rank 4) (New) Increases the healing granted by Gift of the Ox orbs by 20%.
- Gifted Student (Rank 5) (New) Increases the healing granted by Gift of the Ox orbs by 25%.
- Gifted Student (Rank 6) (New) Increases the healing granted by Gift of the Ox orbs by 30%.
- Healthy Appetite (Rank 1) (New) Increases maximum health by 5%.
- Healthy Appetite (Rank 2) (New) Increases maximum health by 10%.
- Healthy Appetite (Rank 3) (New) Increases maximum health by 15%.
- Healthy Appetite (Rank 4) (New) Increases maximum health by 20%.
- Healthy Appetite (Rank 5) (New) Increases maximum health by 25%.
- Healthy Appetite (Rank 6) (New) Increases maximum health by 30%.
- Obsidian Fists (Rank 1) (New) Increases the critical strike chance of Blackout Strike by 5%.
- Obsidian Fists (Rank 2) (New) Increases the critical strike chance of Blackout Strike by 10%.
- Obsidian Fists (Rank 3) (New) Increases the critical strike chance of Blackout Strike by 15%.
- Obsidian Fists (Rank 4) (New) Increases the critical strike chance of Blackout Strike by 20%.
- Obsidian Fists (Rank 5) (New) Increases the critical strike chance of Blackout Strike by 25%.
- Obsidian Fists (Rank 6) (New) Increases the critical strike chance of Blackout Strike by 30%.
- Overflow (Rank 1) (New) Any time a Gift of the Ox is generated, it has a chance to be a Greater Gift of the Ox that heals for twice as much.
- Pawsed (Rank 1) (New) Tiger Palm has a 5% chance to reduce the cooldown of your Brews by one sec.
- Pawsed (Rank 2) (New) Tiger Palm has a 10% chance to reduce the cooldown of your Brews by one sec.
- Pawsed (Rank 3) (New) Tiger Palm has a 15% chance to reduce the cooldown of your Brews by one sec.
- Pawsed (Rank 4) (New) Tiger Palm has a 20% chance to reduce the cooldown of your Brews by one sec.
- Pawsed (Rank 5) (New) Tiger Palm has a 25% chance to reduce the cooldown of your Brews by one sec.
- Pawsed (Rank 6) (New) Tiger Palm has a 30% chance to reduce the cooldown of your Brews by one sec.
- Potent Kick (Rank 1) (New) Increases the duration of Ironskin Brew by 0.5 sec.
- Potent Kick (Rank 2) (New) Increases the duration of Ironskin Brew by 1.0 sec.
- Potent Kick (Rank 3) (New) Increases the duration of Ironskin Brew by 1.5 sec.
- Potent Kick (Rank 4) (New) Increases the duration of Ironskin Brew by 2.0 sec.
- Potent Kick (Rank 5) (New) Increases the duration of Ironskin Brew by 2.5 sec.
- Potent Kick (Rank 6) (New) Increases the duration of Ironskin Brew by 3.0 sec.
- Smashed (Rank 1) (New) Increases the range of Keg Smash by 5 yards.
- Smashed (Rank 2) (New) Increases the range of Keg Smash by 10 yards.
- Smashed (Rank 3) (New) Increases the range of Keg Smash by 15 yards.
- Smashed (Rank 4) (New) Increases the range of Keg Smash by 20 yards.
- Smashed (Rank 5) (New) Increases the range of Keg Smash by 25 yards.
- Smashed (Rank 6) (New) Increases the range of Keg Smash by 30 yards.
- Staggering Around (Rank 1) (New) Increases the Stagger granted by Fortifying Brew by 2%.
- Staggering Around (Rank 2) (New) Increases the Stagger granted by Fortifying Brew by 4%.
- Staggering Around (Rank 3) (New) Increases the Stagger granted by Fortifying Brew by 6%.
- Staggering Around (Rank 4) (New) Increases the Stagger granted by Fortifying Brew by 8%.
- Staggering Around (Rank 5) (New) Increases the Stagger granted by Fortifying Brew by 10%.
- Staggering Around (Rank 6) (New) Increases the Stagger granted by Fortifying Brew by 12%.
- Swift as a Coursing River (Rank 1) (New) Drinking a Brew increases your movement speed by 10% for 10 sec. This effect stacks up to five times.
- Wanderer's Special (Rank 1) (New) Drink deep from Fu Zan's special Brew, granting you the power of flaming breath, fortitude, or elusiveness.
Mistweaver
- Artificial Damage (Rank 1) (New)
- Spirit Tether (Rank 1) Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by 30%. 20%.
- Spirit Tether (Rank 2) Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by 40%. 30%.
- Spirit Tether (Rank 3) Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by 50%. 40%.
- Spirit Tether (Rank 4) Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by 60%. 50%.
- Spirit Tether (Rank 5) Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by 70%. 60%.
- Spirit Tether (Rank 6) Enemies within 8 yards of your Transcendence Spirit have their movement speed reduced by 80%. 70%.
Holy
- Artificial Damage (Rank 1) (New)
- Knight of the Silver Hand (Rank 1) When Judgment strikes an enemy, your armor is increased by 5%. damage taken is reduced by 5% for 0.
- Knight of the Silver Hand (Rank 2) When Judgment strikes an enemy, your armor is increased by 10%. damage taken is reduced by 10% for 0.
- Knight of the Silver Hand (Rank 3) When Judgment strikes an enemy, your armor is increased by 15%. damage taken is reduced by 15% for 0.
- Knight of the Silver Hand (Rank 4) When Judgment strikes an enemy, your armor is increased by 20%. damage taken is reduced by 20% for 0.
- Knight of the Silver Hand (Rank 5) When Judgment strikes an enemy, your armor is increased by 25%. damage taken is reduced by 25% for 0.
- Knight of the Silver Hand (Rank 6) When Judgment strikes an enemy, your armor is increased by 30%. damage taken is reduced by 30% for 0.
Protection
- Righteous Crusader (Rank 2) Increases the damage and damage reduction of Shield of the Rigtheous by 3%. 6%.
- Righteous Crusader (Rank 3) Increases the damage and damage reduction of Shield of the Rigtheous by 3%. 10%.
- Righteous Crusader (Rank 4) Increases the damage and damage reduction of Shield of the Rigtheous by 3%. 13%.
- Righteous Crusader (Rank 5) Increases the damage and damage reduction of Shield of the Rigtheous by 3%. 16%.
- Righteous Crusader (Rank 6) Increases the damage and damage reduction of Shield of the Rigtheous by 3%. 20%.
Retribution
- Ashes to Ashes (Rank 1) (New) Judgment has a chance to blast your target with Holy damage.
- Blades of Light (Rank 1) (New) Blade of Justice now causes a Blade of Light to strike the target an additional 1-3 times.
- Deflection (Rank 1) (New) Reduce the cooldown of Shield of Vengeance by 5 sec.
- Deflection (Rank 1) Damage taken reduced by 3%. Reduce the cooldown of Shield of Vengeance by 5 sec.
- Deflection (Rank 2) Damage taken reduced by 6%. Reduce the cooldown of Shield of Vengeance by 10 sec.
- Deflection (Rank 2) (New) Reduce the cooldown of Shield of Vengeance by 10 sec.
- Deflection (Rank 3) Damage taken reduced by 10%. Reduce the cooldown of Shield of Vengeance by 15 sec.
- Deflection (Rank 3) (New) Reduce the cooldown of Shield of Vengeance by 15 sec.
- Deflection (Rank 4) (New) Reduce the cooldown of Shield of Vengeance by 20 sec.
- Deflection (Rank 4) Damage taken reduced by 13%. Reduce the cooldown of Shield of Vengeance by 20 sec.
- Deflection (Rank 5) Damage taken reduced by 16%. Reduce the cooldown of Shield of Vengeance by 25 sec.
- Deflection (Rank 5) (New) Reduce the cooldown of Shield of Vengeance by 25 sec.
- Deflection (Rank 6) (New) Reduce the cooldown of Shield of Vengeance by 30 sec.
- Deflection (Rank 6) Damage taken reduced by 20%. Reduce the cooldown of Shield of Vengeance by 30 sec.
- Deliver the Justice (Rank 1) (New) Increases damage of Blade of Justice by 8%.
- Deliver the Justice (Rank 2) (New) Increases damage of Blade of Justice by 16%.
- Deliver the Justice (Rank 3) (New) Increases damage of Blade of Justice by 24%.
- Deliver the Justice (Rank 4) (New) Increases damage of Blade of Justice by 32%.
- Deliver the Justice (Rank 5) (New) Increases damage of Blade of Justice by 40%.
- Deliver the Justice (Rank 6) (New) Increases damage of Blade of Justice by 48%.
- Divine Tempest (Rank 1) (New) Ashbringer causes your Divine Storm to quickly move 20 yards in front of you, dealing damage to all enemies within its path. Damage of Divine Storm also increased by 20%.
- Echo of the Highlord (Rank 1) (New) When you use Templar's Verdict or Divine Storm, Ashbringer will mimic that action.
- Embrace the Light (Rank 1) (New) Increases the healing of Flash of Light by 15%.
- Embrace the Light (Rank 2) (New) Increases the healing of Flash of Light by 30%.
- Embrace the Light (Rank 3) (New) Increases the healing of Flash of Light by 45%.
- Embrace the Light (Rank 4) (New) Increases the healing of Flash of Light by 60%.
- Embrace the Light (Rank 5) (New) Increases the healing of Flash of Light by 75%.
- Embrace the Light (Rank 6) (New) Increases the healing of Flash of Light by 90%.
- Endless Resolve (Rank 1) Forbearance no longer applies to you. Forbearance duration reduced by 10 sec.
- Endless Resolve (Rank 1) (New) Forbearance duration reduced by 10 sec.
- Healing Storm (Rank 1) (New) Divine Storm now also heals allies within its radius for 0 when it deals damage.
- Highlord's Judgment (Rank 1) (New) Increases the damage of Judgment by 15%.
- Highlord's Judgment (Rank 2) (New) Increases the damage of Judgment by 30%.
- Highlord's Judgment (Rank 3) (New) Increases the damage of Judgment by 45%.
- Highlord's Judgment (Rank 4) (New) Increases the damage of Judgment by 60%.
- Highlord's Judgment (Rank 5) (New) Increases the damage of Judgment by 75%.
- Highlord's Judgment (Rank 6) (New) Increases the damage of Judgment by 90%.
- Might of the Templar (Rank 1) (New) Increases the damage of Templar's Verdict by 4%.
- Might of the Templar (Rank 2) (New) Increases the damage of Templar's Verdict by 8%.
- Might of the Templar (Rank 3) (New) Increases the damage of Templar's Verdict by 12%.
- Might of the Templar (Rank 4) (New) Increases the damage of Templar's Verdict by 16%.
- Might of the Templar (Rank 5) (New) Increases the damage of Templar's Verdict by 20%.
- Might of the Templar (Rank 6) (New) Increases the damage of Templar's Verdict by 24%.
- Protector of the Ashen Blade (Rank 1) (New) Reduces the cooldown of Hand of Protection by 10 sec.
- Protector of the Ashen Blade (Rank 2) (New) Reduces the cooldown of Hand of Protection by 20 sec.
- Protector of the Ashen Blade (Rank 3) (New) Reduces the cooldown of Hand of Protection by 30 sec.
- Protector of the Ashen Blade (Rank 4) (New) Reduces the cooldown of Hand of Protection by 40 sec.
- Protector of the Ashen Blade (Rank 5) (New) Reduces the cooldown of Hand of Protection by 50 sec.
- Protector of the Ashen Blade (Rank 6) (New) Reduces the cooldown of Hand of Protection by 60 sec.
- Righteous Blade (Rank 1) (New) Increases the damage of Divine Storm by 5%.
- Righteous Blade (Rank 2) (New) Increases the damage of Divine Storm by 10%.
- Righteous Blade (Rank 3) (New) Increases the damage of Divine Storm by 15%.
- Righteous Blade (Rank 4) (New) Increases the damage of Divine Storm by 20%.
- Righteous Blade (Rank 5) (New) Increases the damage of Divine Storm by 25%.
- Righteous Blade (Rank 6) (New) Increases the damage of Divine Storm by 30%.
- Sharpened Edge (Rank 1) (New) Increases damage of Crusader Strike by 6%.
- Sharpened Edge (Rank 2) (New) Increases damage of Crusader Strike by 12%.
- Sharpened Edge (Rank 3) (New) Increases damage of Crusader Strike by 18%.
- Sharpened Edge (Rank 4) (New) Increases damage of Crusader Strike by 24%.
- Sharpened Edge (Rank 5) (New) Increases damage of Crusader Strike by 30%.
- Sharpened Edge (Rank 6) (New) Increases damage of Crusader Strike by 36%.
- Unbreakable Will (Rank 1) (New) When unable to act in combat for more than 2 seconds, Ashbringer will break you free. This can only occur once every 0.
- Unbreakable Will (Rank 1) When disabled When unable to act in combat for more than 2 seconds, Ashbringer will break you free. This can only occur once every 0.
- Wake of Ashes (Rank 1) (New) Call down the Ashbringer at the target location, dealing 0 Holy damage and snaring all enemy targets within 0 yards by up to 0% based on distance from the center of the impact, and generates 5 Holy Power. Demon and Undead creatures are stunned for 0 if struck by the Wake of Ashes.
- Wrath of the Ashbringer (Rank 1) (New) Increases the duration of Avenging Wrath by 3 .1 sec.
- Wrath of the Ashbringer (Rank 2) (New) Increases the duration of Avenging Wrath by 5 .1 sec.
- Wrath of the Ashbringer (Rank 3) (New) Increases the duration of Avenging Wrath by 8 .1 sec.
- Wrath of the Ashbringer (Rank 4) (New) Increases the duration of Avenging Wrath by 10 .1 sec.
- Wrath of the Ashbringer (Rank 5) (New) Increases the duration of Avenging Wrath by 13 .1 sec.
- Wrath of the Ashbringer (Rank 6) (New) Increases the duration of Avenging Wrath by 15 .1 sec.
Holy
Outlaw
- Ghostly Shell (Rank 1) When you use Cloak of Shadows, the Dreadblades will heal you for 2% 0% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration.
- Ghostly Shell (Rank 2) When you use Cloak of Shadows, the Dreadblades will heal you for 4% 0% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration.
- Ghostly Shell (Rank 3) When you use Cloak of Shadows, the Dreadblades will heal you for 6% 0% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration.
- Ghostly Shell (Rank 4) When you use Cloak of Shadows, the Dreadblades will heal you for 8% 0% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration.
- Ghostly Shell (Rank 5) When you use Cloak of Shadows, the Dreadblades will heal you for 10% 0% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration.
- Ghostly Shell (Rank 6) When you use Cloak of Shadows, the Dreadblades will heal you for 12% 0% of your maximum health for each effect immediately cleared as well as any effects resisted during its duration.
- Greed (Rank 1) When you use Run Through on a target, the greed of the Dreadblades will sometimes the Dreadblades occasionally cause you to perform an additional attack to against all enemies within 0 yards around you causing 0 damage and heals you for 5% of your maximum health per target hit. causing 0 Physical damage, and healing you for [ 5% of Total Health ] per target hit.
- Shady Dealer (Rank 1) Name changed from "Cursed Leather (Rank 1)" to "Shady Dealer (Rank 1)". Damage taken reduced by 3%. Reduces the cooldown of Bribe by 10 sec.
- Shady Dealer (Rank 2) Name changed from "Cursed Leather (Rank 2)" to "Shady Dealer (Rank 2)". Damage taken reduced by 6%. Reduces the cooldown of Bribe by 20 sec.
- Shady Dealer (Rank 3) Name changed from "Cursed Leather (Rank 3)" to "Shady Dealer (Rank 3)". Damage taken reduced by 10%. Reduces the cooldown of Bribe by 30 sec.
- Shady Dealer (Rank 4) Name changed from "Cursed Leather (Rank 4)" to "Shady Dealer (Rank 4)". Damage taken reduced by 13%. Reduces the cooldown of Bribe by 40 sec.
- Shady Dealer (Rank 5) Name changed from "Cursed Leather (Rank 5)" to "Shady Dealer (Rank 5)". Damage taken reduced by 16%. Reduces the cooldown of Bribe by 50 sec.
- Shady Dealer (Rank 6) Name changed from "Cursed Leather (Rank 6)" to "Shady Dealer (Rank 6)". Damage taken reduced by 20%. Reduces the cooldown of Bribe by 60 sec.
Subtlety
- Ghost Armor (Rank 1) You take -m1% less damage. 3% less damage.
- Ghost Armor (Rank 2) You take -m1% less damage. 6% less damage.
- Ghost Armor (Rank 3) You take -m1% less damage. 10% less damage.
- Ghost Armor (Rank 4) You take -m1% less damage. 13% less damage.
- Ghost Armor (Rank 5) You take -m1% less damage. 16% less damage.
- Ghost Armor (Rank 6) You take -m1% less damage. 20% less damage.
- Goremaw's Bite (Rank 1) Lash out at an enemy target, inflicting 0% [ 209,783w2 + 209,784w2 Shadow damage and reducing their movement speed by 0% for 0.
- Shadow Nova (Rank 1) When using an Opener, a Shadow Clone appears and assists you in attacking the target. When you exit Stealth, you explode, dealing 0 Shadow damage to all enemies within 0 yds.
Elemental
- Firestorm (Rank 1) Name changed from "Defender of the Storm (Rank 1)" to "Firestorm (Rank 1)". Increase the range of Purge by 2 yards. damage of Flame Shock by 5%.
- Firestorm (Rank 2) Name changed from "Defender of the Storm (Rank 2)" to "Firestorm (Rank 2)". Increase the range of Purge by 4 yards. damage of Flame Shock by 10%.
- Firestorm (Rank 3) Name changed from "Defender of the Storm (Rank 3)" to "Firestorm (Rank 3)". Increase the range of Purge by 6 yards. damage of Flame Shock by 15%.
- Firestorm (Rank 4) Name changed from "Defender of the Storm (Rank 4)" to "Firestorm (Rank 4)". Increase the range of Purge by 8 yards. damage of Flame Shock by 20%.
- Firestorm (Rank 5) Name changed from "Defender of the Storm (Rank 5)" to "Firestorm (Rank 5)". Increase the range of Purge by 10 yards. damage of Flame Shock by 25%.
- Firestorm (Rank 6) Name changed from "Defender of the Storm (Rank 6)" to "Firestorm (Rank 6)". Increase the range of Purge by 12 yards. damage of Flame Shock by 30%.
- Shamanistic Healing (Rank 1) When you fall below 25% health, Healing Surge is automatically cast on you 35% health, you are automatically healed for 0 health. This can only occur every 15 sec. 30 sec.
Enhancement
- Gathering of the Maelstrom (Rank 1) Rockbiter has a 5% chance to generate 100% additional Maelstrom. Increases the Maelstrom generated by Rockbiter by 1.
- Gathering of the Maelstrom (Rank 2) Rockbiter has a 10% chance to generate 100% additional Maelstrom. Increases the Maelstrom generated by Rockbiter by 2.
- Gathering of the Maelstrom (Rank 3) Rockbiter has a 15% chance to generate 100% additional Maelstrom. Increases the Maelstrom generated by Rockbiter by 3.
- Gathering of the Maelstrom (Rank 4) Rockbiter has a 20% chance to generate 100% additional Maelstrom. Increases the Maelstrom generated by Rockbiter by 4.
- Gathering of the Maelstrom (Rank 5) Rockbiter has a 25% chance to generate 100% additional Maelstrom. Increases the Maelstrom generated by Rockbiter by 5.
- Gathering of the Maelstrom (Rank 6) Rockbiter has a 30% chance to generate 100% additional Maelstrom. Increases the Maelstrom generated by Rockbiter by 6.
Restoration
- Artificial Damage (Rank 1) (New)
- Cumulative Upkeep (Rank 1) Every time Healing Tide heals an ally, that ally gains an additional 25% 10% healing taken from Healing Tide. This effect stacks.
Fury
- Bloodcraze (Rank 1) While below 50% health, Bloodthirst heals for an additional 2% of maximum health. 1% of maximum health.
- Bloodcraze (Rank 2) While below 50% health, Bloodthirst heals for an additional 4% of maximum health. 2% of maximum health.
- Bloodcraze (Rank 3) While below 50% health, Bloodthirst heals for an additional 6% of maximum health. 3% of maximum health.
- Bloodcraze (Rank 4) While below 50% health, Bloodthirst heals for an additional 8% of maximum health. 4% of maximum health.
- Bloodcraze (Rank 5) While below 50% health, Bloodthirst heals for an additional 10% of maximum health. 5% of maximum health.
- Bloodcraze (Rank 6) While below 50% health, Bloodthirst heals for an additional 12% of maximum health. 6% of maximum health.
Protection
- Reflective Plating (Rank 1) Spell Reflect now reflects all spells cast on you for 5 sec.and reflecting a spell generates 0 Rage.
Strings Changes
Originally Posted by MMO-Champion
- ARTIFACT_DRUID_FERAL (New) - The Fangs of Ashamane
- ARTIFACTS_PERK_TAB - Spend Power Traits
- AUCTION_CATEGORY_ITEM_ENHANCEMENT - Item Enhancement Enhancements
- BOOST2_HUNTERBEAST_BESTIALWRATH (New) - Use |cFFFFFFFFBestial Wrath|r to increase the damage of you and your pet.
- BOOST2_HUNTERBEAST_CALLPET (New) - Use |cFFFFFFFFKill Call Pet|r to summon your pet.
- BOOST2_HUNTERBEAST_COBRASHOT (New) - Use |cFFFFFFFFCobra Shot|r to deal immediate damage.
- BOOST2_HUNTERBEAST_DIREBEAST (New) - Use |cFFFFFFFFDire Beast|r to summon an ally to the fight.\n\nWatch for it to reset early.
- BOOST2_HUNTERBEAST_FEIGNDEATH (New) - Use |cFFFFFFFFFeign Death|r to trick attackers.
- BOOST2_HUNTERBEAST_KILLCOMMAND (New) - Use |cFFFFFFFFKill Command|r to cause your pet to deal heavy damage.
- BOOST2_HUNTERBEAST_MULTISHOT (New) - Use |cFFFFFFFFMulti-Shot|r to deal AoE damage and cause your pet to Cleave.
- BOOST2_HUNTERBEAST_REMIND_BESTIALWRATH (New) - Use |cFFFFFFFFBestial Wrath|r when available to increase your damage.
- BOOST2_HUNTERBEAST_REMIND_COBRASHOT (New) - Use |cFFFFFFFFCobra Shot|r to spend Focus.
- BOOST2_HUNTERBEAST_REMIND_DIREBEAST (New) - Use |cFFFFFFFFDire Beast|r when available.\n\nWatch for it to reset early.
- BOOST2_HUNTERBEAST_REMIND_KILLCOMMAND (New) - Use |cFFFFFFFFKill Command|r when available to cause your pet to deal heavy damage.
- COMBATLOG_HONORAWARD - You have been awarded %.2f honor points. %d honor points.
- DUNGEON_FLOOR_HALLSOFVALOR0 (New) - Field of the Eternal Hunt
- DUNGEON_FLOOR_HALLSOFVALOR1 (New) - The High Gate
- DUNGEON_FLOOR_HALLSOFVALOR2 (New) - Halls of Valor
- EMOTE454_CMD1 (New) - /forthealliance
- EMOTE454_CMD2 (New) - /forthealliance
- EMOTE455_CMD1 (New) - /forthehorde
- EMOTE455_CMD2 (New) - /forthehorde
- ERR_BN_TARGET_OFFLINE (New) - %s is not online.
- GARRISON_TYPE_AND_MECHANIC_NAME_FORMAT (New) - %s - %s
- GUILD_CHALLENGE_TOOLTIP1 - Complete any level-appropriate Normal or Heroic dungeon via the Dungeon Finder Warlords of Draenor dungeon while in a guild group.
- OPTION_TOOLTIP_SHOW_NAMEPLATE_LOSE_AGGRO_FLASH (New) - If you are a tank, the enemy's nameplate flashes when you lose aggro on it.
- OPTION_TOOLTIP_UNIT_NAMEPLATES_MAKE_LARGER (New) - Use a larger nameplate style.
- ORDER_HALL_TALENT_RESEARCH (New) - Click to Research
- SHOW_NAMEPLATE_LOSE_AGGRO_FLASH (New) - |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t Flash on Aggro Loss
- TRANSMOG_SOURCE_1 - Dungeon Boss Drop
- UNIT_NAMEPLATES_MAKE_LARGER (New) - |TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t Larger Nameplates
- WARDROBE_TOOLTIP_DUNGEONS (New) - Dungeons in %s
- WARDROBE_TOOLTIP_ENCOUNTER_SOURCE (New) - %s in %s
- WARDROBE_TOOLTIP_RAIDS (New) - Raids in %s
- WORLD_QUEST_COMPLETE (New) - World Quest Complete!
Garrison Follower Changes
Originally Posted by MMO-Champion
Common
- Avalanchion - Level 110 Rare Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Consular Celestos - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Duke Hydraxis - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Earthcallers Name changed from "Shaman Troop C" to "Earthcallers".
- Elementals Name changed from "Shaman Troop A" to "Elementals".
- Farseer Nobundo - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Muln Earthfury - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Rehgar Earthfury - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Scaldius Name changed from "Volcanis" to "Scaldius". - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
- Shaman Troop C - Windspeakers Name changed from "Shaman Troop B" to "Shaman Troop C - Windspeakers".
- Stormcaller Mylra - Level 110 Uncommon Common Follower. Item Level 700. Alliance Source: Class: Warlock Quest: Rebuilding the Council Zone: Dreadscar Rift.
Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
- 7.0 - Test - Anders Garrison Ability Test Name changed from "7.0 - Test - Follower Test 2 Ability" to "7.0 - Test - Anders Garrison Ability Test". Trait A second test ability. test ability, acts as a Mod Mission Cost by Race talent right now..
- Aspect of the Cheetah (New) Trait Increases your movement speed for a short duration..
- Blink (New) Trait Teleport forward a short distance..
- Blizzard (New) Trait Ice shards pelt the target area, dealing Frost damage to all enemies within..
- Brewmaster Trait A sturdy brawler who uses strong against a |C0033AA11Boss|R, using liquid fortification and unpredictable movement to avoid damage and protect allies..
- Broken Gear (New) Trait Champions on this mission will lose item level..
- Chain Lightning (New) Trait Hurls a lightning bolt at the enemy, dealing Nature damage and then jumping to additional nearby enemies.
- Consume Magic (New) Trait Interrupts the enemy's spellcasting and locks them from that school of magic..
- Costly (New) Trait The gold reward granted by this mission is reduced..
- Counter Shot (New) Trait Interrupts spellcasting, preventing any spell in that school from being cast..
- Counterspell (New) Trait Counters the enemy's spellcast, preventing any spell from that school of magic from being cast..
- Death and Decay (New) Trait Corrupts the ground, causing Shadow damage to all enemies within the area..
- Demonic Circle (New) Trait Teleports you to your Demonic Circle and removes all snare effects..
- Divine Shield (New) Trait Protects you from all damage and spells..
- Divine Storm (New) Trait A whirl of divine energy, dealing Holy damage to all nearby enemies..
- Explosive Trap (New) Trait Set a fire trap at the target location that explodes when an enemy approaches..
- Eye Beam (New) Trait Blasts all enemies directly in front of you with Chaos damage..
- Fan of Knives (New) Trait Sprays knives at all nearby targets..
- Fear (New) Trait Strikes fear in the enemy, disorienting it and interrupting spell casting..
- Fel Rush (New) Trait Rushes towards the target..
- Ghost Wolf (New) Trait Turns the Shaman into a Ghost Wolf, increasing movement speed..
- Head Wound (New) Trait Champions on this mission will lose experience..
- Heroic (New) Trait Success chance reduced by 50%..
- Heroic Leap (New) Trait Leap through the air toward a targeted location..
- Holy Nova (New) Trait Causes an explosion of holy light around the caster, causing Holy damage to all nearby enemies..
- Icebound Fortitude (New) Trait The Death Knight freezes his blood to reduce all damage taken..
- Kick (New) Trait A quick kick that interrupts spellcasting and prevents any spell in that school from being cast..
- Leap of Faith (New) Trait You pull the spirit of the friendly target, instantly moving them directly in front of you..
- Mind Freeze (New) Trait Smash the target's mind with cold, interrupting spellcasting..
- Mistweaver Trait A healer who masters the mysterious arts of manipulating life energies, aided by the wisdom of the Jade Serpent and Pandaren medicinal techniques.. to counter the damage dealt by a |C0033AA11Boss|R..
- Mythic (New) Trait Success chance reduced by 75%..
- No Bonus (New) Trait Chance at bonus loot reduced..
- Normal Name changed from "Rare" to "Normal". Trait Success chance reduced by 25%. 75%..
- Psychic Scream (New) Trait The caster lets out a psychic scream, causing enemies to flee..
- Pummel (New) Trait Pummel the target, interrupting spellcasting..
- Rain of Fire (New) Trait Calls down a rain of hellfire, dealing Fire damage to all enemies in an area..
- Rebuke (New) Trait Interrupts spellcasting and prevents any spell in that school from being cast..
- Roll Trait Roll a short distance..to avoid |C0033AA11Hazards|R..
- Skull Bash (New) Trait You skull bash the target, interrupting spellcasting..
- Spear Hand Strike Trait Jab the enemy in the throat, interrupting spell casting.. |C0033AA11Spells|R..
- Spinning Crane Kick Trait You spin while kicking in the air, dealing damage to all enemies.. |C0033AA11Minions|R..
- Sprint (New) Trait Increases your movement speed..
- Stampeding Roar (New) Trait The Druid roars, increasing the movement speed of all friendly players..
- Starfall (New) Trait Calls down a rain of starlight, burning all enemies in an area for Arcane damage..
- Whirlwind (New) Trait In a whirlwind of steel you attack all enemies nearby..
- Wind Shear (New) Trait Disrupts the target's concentration with a burst of wind, interrupting spellcasting..
- Windwalker Trait A martial artist without peer who pummels foes with hands and fists.. the |C0033AA11Boss|R with hands and fists..
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