US It's about time. . .

Discussion in 'Level 30-39' started by Scope, Dec 7, 2018 at 12:57 AM.

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Should 2 fury warriors be allowed?

Poll closed Yesterday at 12:57 AM.
  1. yes

    12 vote(s)
    42.9%
  2. no

    16 vote(s)
    57.1%
  1. Scope

    Scope Veteran

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    Hello,

    I'm getting a 10 man team formed to fight you nerds.

    Join a guild, form 10 mans. I will fight you!

    In all seriousness I want to hopefully get some good competitive games going. When I say competitive, I don't mean participation trophy kind of fun, like I want to beat everyone kind of fun.

    So yeah, lets get this shit.
    • Maximum of two(2) class limit.
    • Maximum of two(2) stealth classes.
    • Maximum of four(4) healers.

    If any rules need to be added, I'll add but for the most part this is it.

    Debating whether or not to make a 1 fury war rule.

     
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  2. Geekz

    Geekz Veteran

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    Honestly when your team comp is 2x boomie, 2x arcane mage, 2x marks hunter, warriors just get deleted when they charge in.

    Edit: I’d say the better ban is no incendiary ammo for marks hunters. A proc that crits for 1/3 my hp from range is absurd.
     
    Last edited: Dec 7, 2018 at 1:22 AM
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  3. OP
    Scope

    Scope Veteran

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    Yeah thats cool, whatever comp u want to play is up to u, which is why idk maybe man, in the hands of the right people lots of classes become scary.

    ONLY WARGAMING CTF MAPS.
     
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  4. Livingforce

    Livingforce Member

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    x1 boomy, x1 fury, FC Druid does not count as stealth/healer. Then rules should be good for FC maps.

    One Punch would be more then happy to fight you guys around February/March
     
    Last edited: Dec 7, 2018 at 1:59 AM
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  5. Enno

    Enno The Prestigious

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    Honestly don't think two warriors is a problem. We get deleted at every chance. Two class limit is fine for everything.

    FC shouldn't count towards restrictions.
     
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  6. Sketchbag

    Sketchbag OVOXO Head Moderator

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    Fortune favors the bold...
     
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  7. barb

    barb Member

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  8. Tweakedirl

    Tweakedirl Member

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    so ban an rng hunter proc but the 25% + of some classes entire output = ele force procs is fine? Seems silly
     
  9. Geekz

    Geekz Veteran

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    They’re not even close on power level. One is relatively consistent and low damage, the other just randomly insta gibs you for 1/3 of your hp from 40 yard range. 2 hunters on one team can damn near global anyone with incendiary procs.
     
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  10. barb

    barb Member

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    [​IMG]

    I agree ban ele force and unban incen ammo
     
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  11. Happypanda

    Happypanda Veteran

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    Why do you guys get so FULLY torqued over making up rules.
     
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  12. Chops

    Chops Veteran

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    ^ in a controlled, competitive setting, fury just isn't gonna do that well.

    Rather than a two per class limit, you might look at a one per spec limit. Two teams running dual boomkin, dual arcane, dual MM, dual disc and like... RSham is just gonna be silly.
     
  13. Geekz

    Geekz Veteran

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    Double disc/double MW would be the most ridiculous.
     
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  14. MYT

    MYT Member

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    Or you could just say there’s no rules and see who is actually best at winning when they have to figure out how to win instead of how to manipulate rules to favor them.

    Banning stuff because it’s strong is absurd. Nobody is required to do the middle fight meta. Let the chips fall where they may and see who adapts.
     
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  15. Iild

    Iild u suck dude

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    ban mounts if you're trying to push a mid meta
     
  16. Chops

    Chops Veteran

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    I mean, valid.

    I'd just rather see more interesting comps than the four specs everyone plays in pugstomps
     
  17. Iild

    Iild u suck dude

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    how is probably pushing one dominant comp which would result in mirror comps favoring certain people?
     
  18. MYT

    MYT Member

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    It’s almost like there should be three styles of play. Anything goes - other than exploiting (speed hacks etc) this should be interpreted quite literally, standard rules (2 of a class etc), and special rules (stuff like one of each spec to encourage different games).

    I obviously favor anything goes for competition but realize I’m in the minority as there aren’t a lot around nowadays who were competing at the top level back in those days so people don’t realize how fun it is and how things just work themselves out and you end up with weird comps anyways because somebody figured out a way to win with that comp.

    The special type stuff I enjoy too - just not for “who is best” type competition
    --- Double Post Merged, Dec 7, 2018 at 6:32 PM, Original Post Date: Dec 7, 2018 at 6:30 PM ---
    That’s a theory craft outlook. Trust me, there wouldn’t long be mirror comps if it was anything goes. Creating class restrictions makes mirror comps far more likely.

    You’ll have more face rolls with anything goes, but true competitors will adapt.
     
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  19. Chops

    Chops Veteran

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    I mean, I didnt compete but I certainly watched high level twink premades as far back as BC and I can distinctly remember there being formal rules and even gentlemens agreements regarding premades. Stuff like restricting stealthie classes, consumables and bomb restrictions, and even full out spec bans when some specs (shield slam warriors, aimed shot hunters, etc) were breaking brackets.

    Rules and restrictions on twink premades arent new and they certainly dont lower the level of competition.

    But I think I generally agree with you that if there werent class restrictions AND we had an active premade scene, the meta and team comps would shift enough to be interesting. But since we dont really have an active premade scene (yet) then perhaps starting a little conservative might be the safe bet.
     

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