ThirteenEra
Member
So ignoring "normal" dungeons and "normal" world content - if we're building a character for timewalks specifically, at level 11 the "meta" is to get wrong stat gear (so no strength as warrior, for example) and get as many sockets (with secondaries) as possible on rest of gear.
Is that meta same for 30s? Do we just want to go for, say, mail/leather/cloth gear with no str, and focus on sockets as much as possible? Or does it feel different at 30?
Has anyone tried some timewalks (either SL that was just post-squish, or cata that just ended)?
Is that meta same for 30s? Do we just want to go for, say, mail/leather/cloth gear with no str, and focus on sockets as much as possible? Or does it feel different at 30?
Has anyone tried some timewalks (either SL that was just post-squish, or cata that just ended)?