Wecer
Legend
Hello, I just wanted to share my findings that have led me to believe that gnomes are now, as of 7.0 the best race to play in the 10-19 bracket. Here is a list of reasons why.
I hope everyone enjoys my list of why gnomes are now the best race to play in the 10-19 bracket. I tried to be unbiased when making this thread by sharing the downsides to all of the perks gnomes have. Please comment below what your opinions are on what the best race may be.
19 twink - Cogmeister
- This is not new, but the gnomes racial passive [Expansive mind], which increases your maximum resource by 5%. Though it was nerfed a couple years back from 5% to 10% it is still a nice little perk, especially for classes with mana and energy. Their other passive, [Nimble fingers] gives a 1% haste increase aswell.
- This is not new either. But due to the nerf on humans racial [Every Man for Himself] now sharing a partial cooldown with the [Honorable medallion], having the gnome racial [Escape artist] which removes all immobilization or movement speed effects is just as useful to have if not more useful being that most classes have slows and not fears. This passive is a hard counter to rogues and mages in my experience.
- The most important thing that makes gnomes (and goblins for that matter) so special is the 15 level engineering buff. While 15 levels doesn't seem like much you get a few new recipes that make a big impact. There are 3 big recipes in specific i'd like to talk about.
- The first engineering recipe i'd like to talk about you unlock at 165 engineering, the ability to use and create [Goblin Jumper Cables], a revive that any class can use as long as you have 165 engineering. making it extremely good in a tournament setting if you might not have the time to run all the way back to your body, or rez and run back to the action. The issue that I do have with this item is that it does have to be used while out of combat, which makes it kind of hard to use in a lot of situations. But it is still a rez that you wouldn't have otherwise. And who doesn't like resurrecting their friends?
- The second item you gain the ability to create is at level 160 engineering, and that is the [Discombobulator Ray]. While there isn't an engineering requirement to use this item at all, It isn't a common item to come by on most realms. And having the ability to make these for yourself and your guildies puts you at a big advantage in BGs as they are really useful against anyone, and they give you quite the upper hand in 1v1s.
- The third Item i'd like to go over is the [Portable Bronze Mortar], An item that serves the exact same function as the [Small Bronze Bomb]. At level 19 both of these items do the same amount of damage, at 72 fire damage. And both Incapacitate all targets withing a 5* yard radius for 2 seconds (Wowhead says a 3 yard radius), BUT the Mortar does not have a charge time. It is an instant cast, making it much more valuable. And as an added perk the Mortar has 8 charges, so you dont have to worry about making a ton of them all at once, you can make a couple or even just one at a time and use as needed.
- Before i mislead everyone I would like to point out one downside to using these engineering devices. The [Discomobulator Ray] and the [Portable Bronze Mortar] share a 1 minute CD with [Drums of Fury]. While that is a setback, if you use these three items at the appropriate times it shouldn't be a huge issue.
I hope everyone enjoys my list of why gnomes are now the best race to play in the 10-19 bracket. I tried to be unbiased when making this thread by sharing the downsides to all of the perks gnomes have. Please comment below what your opinions are on what the best race may be.
19 twink - Cogmeister