F2P Retribution Paladin Guide! ~ Neon

Neon

666 god
Currently written for patch 6.0.



If you have any questions, thoughts, comments, ideas, issues, or anything of that sort feel free to contact me

with a PM or just simply post in this thread, I will get to it eventually.



This guide was written generally for PUG Battlegrounds, did not go as far detail into how a Ret should play in

arena.



Table of Contents

I. Introduction

II. Different Ways to Gear Your Ret

III. Uses of Spells

IV. Some Builds You Might Consider

V. Class vs. Class 1v1s (20)

VI. Guide Outroduction (Summary of anything that has not been covered.)

VII. Reserved Post



If I am missing something or you would like me to add details that I have not covered in the guide contact me in-

game on (US) Aerie Peak - Horde or send a PM to me on TI.
 
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I. - Introduction

With the current patch of 6.0, there has been many drastic changes to a ret's gameplay, they now have a bigger mana pool which means alot of room for offhealing, thier damage is also in the top 5.
You can still tell the difference between a good and bad ret.

This class is almost godlike with nearly endless healing and high dps it is a force to be reckoned with.

A ret should heal first and kill second, keeping your vaulable teammates alive is more important than landing a kill. Rets should keep everyone alive, and kill healers first then rogues or any class with cc, heal people under pressure, and focus heal your healers, keeping your offence up so you can down the EFC is your most important duty.

A Ret should avoid FCing most of the time, only if your team is based on people with lower than 1.7k health and few mobile classes,is when you should pick it. If there are no healers on your team than it is your primary duty to keep your team up.



Retributions damage (in order) comes from:

#1 - Judgement (hits around 200-300)

#2 - Crusader Strike (hits around 200-300)

#3 - Auto - attacks (hits around 150-300)

#4 - Templar's Verdict (hits around 350-600)

#5 - Seal of Command (hits around 30-50s)

#6 - Hammer of Righteousness (hits around 10-100s)



Retributions healing (in order) comes from:

#1 - Flash of Light (heals around 1500-3800 )

#2 - Word of Glory:

1 point - heals around 70-150 .

2 points - heals around 150 - 350 .

3 points - heals around 350 - 600.

#3 - Lay on Hands (heals around your health pool.)


Races (in order of effectiveness)

Alliance:

Humans -

Diplomacy: A 10% increase in reputation gains from dungeons,battlegrounds, or quests.

Every Man for Himself: Removes all movement impairing effects and all effects that cause loss of control of your character. Basically like an Insignia of the Horde/Alliance.

Mace Specialization: Expertise with maces and two - handed maces increased by 1%, basically if you are wielding a mace or two - handed mace as a human your enemy is less likely to dodge your attack.

Sword Specialization: Expertise with swords and two - handed swords increased by 1%, basically if you are wielding a sword or two - handed sword as a human your enemy is less likely to dodge your attack.

The Human Spirit: Spirit increased by 3%. (Need someone to verify if this affects us as Ret.)

Humans are the best choice for a ret because, they can free up a trinket slot.

Draenei -

Gemcutting: Jewelcrafting skill increased by 10.

Gift of the Naaru: Heals the target for 20% of their total health over 15 secs, basically a HoT on a 3 minute cool - down.

Heroic Presence: Increases your chance to hit with all attacks and spells by 1%, basically you get free hit rating. (which may change when WoD drops.)

Shadow Resistance: Increases your resistance to all harmful shadow effects, basically helps a tad with warlocks and priests.

I would put Draenei above dwarf because HoT + 1% hit rating > Stoneform.


Dwarfs -

Explorer: You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists.

Frost Resistance: Increases your resistances to harmful Frost attacks, basically protects you from frost mages a tad.

Crack Shot: Your expertise with ranged weapons is increased by 1%, basically useless to a Ret.

Mace Specialization: Expertise with Maces and 2 - handed maces increased by 3, basically wielding maces as a dwarf lessens the chance of an enemy dodging an attack.

Stoneform: Removes all poisons, diseases, bleed - effects and reduces all damage taken by 10% for 8 secs, basically removes serpent sting.



Horde:

Blood Elfs -
Arcane Affinity: Enchanting skill increased by 10, basically allows you to put 1 stamina on your shield.

Arcane Resistance: Increases your resistance to harmful arcane attacks, basically protects you a tad from hunters, mages, and druids.

Arcane Torrent: Silence all enemies within 8 yards for 2 secs and restores 2% of mana. Non - player victim spellcasting is also interrupted for 3 secs, basically an AoE silence on a 2 minute cooldown.

Blood Elfs > Tauren, 8 yard Aoe Silence on a 2 minute cooldown > a 0.5 sec cast Aoe stun with a duration of 2 secs on a 2 minute cooldown + 5% base health.

Tauren -

Cultivation: Herbalism skill increased by 15 and gathers herbs faster than normal.

Endurance: Base Health is increased by 5%, basically increases your health pool a tad bit.

Nature Resistance: Increases your resistance to harmful nature effects, basically protects a tad from druids and shamans.

War stomp: Stuns up to 5 enemies within 8 yards for 2 secs, basically a stun with a 0.5 sec cast, and 2 minute cool down.





 
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II. - Different Ways to Gear your Ret


Standard Ret Gear -

Head:
http://www.wowhead.com/item=33820/weather-beaten-fishing-hat

http://www.wowhead.com/item=4368/flying-tiger-goggles

http://www.wowhead.com/item=19972/lucky-fishing-hat

http://www.wowhead.com/item=65915/rifle-commanders-eyepatch (Alliance only item)

Neck:
http://www.wowhead.com/item=30419/brilliant-necklace

http://www.wowhead.com/item=21933/thick-bronze-necklace

Shoulders:
http://www.wowhead.com/item=66044/deathstalker-pauldrons

http://www.wowhead.com/item=42949/polished-spaulders-of-valor

Cape:
http://www.wowhead.com/item=51994/tumultuous-cloak (soldier, battle, stamina, bear)

http://www.wowhead.com/item=5444/miners-cape

Chest:
http://www.wowhead.com/item=63450/phantom-armor

http://www.wowhead.com/item=48685/polished-breastplate-of-valor

Bracer:
http://www.wowhead.com/item=59584/foolhardy-bracers (Horde only item)

http://www.wowhead.com/item=62897/bracers-of-the-most-trusted(Horde only item)

http://www.wowhead.com/item=60907/sparkmetal-bracers (alliance only item)

http://www.wowhead.com/item=82879/collarspike-bracers

Gloves: http://www.wowhead.com/item=4676/skeletal-gauntlets

http://www.wowhead.com/item=6906/algae-fists

http://www.wowhead.com/item=65714/jennys-gloves (Horde only item)

http://www.wowhead.com/item=69216/wild-riders-gloves(Horde only item)

http://www.wowhead.com/item=12994/thorbias-gauntlets

http://www.wowhead.com/item=2167/foremans-gloves

Belt: http://www.wowhead.com/item=51978/earthbound-girdle (Stamina, Strength, Bear, Champion, Soldier)

Legs:http://www.wowhead.com/item=53423/kalecgos-gift(Horde only item)

http://www.wowhead.com/item=66045/stone-guard-greaves (GFed item for Horde)

http://www.wowhead.com/item=66030/scales-of-akumai

http://www.wowhead.com/item=2166/foremans-leggings

Boots:
http://www.wowhead.com/item=65728/boots-of-the-hero (Horde only item)

http://www.wowhead.com/item=65961/cobrahns-boots

http://www.wowhead.com/item=6459/savage-trodders

http://www.wowhead.com/item=82886/gorewalker-treads

Rings: http://www.wowhead.com/item=24119/band-of-argas

http://www.wowhead.com/item=68797/stendels-wedding-band

http://www.wowhead.com/item=56714/band-of-foul-strength

http://www.wowhead.com/item=6321/silverlaines-family-seal

Trinkets: http://www.wowhead.com/item=21567/rune-of-duty

http://www.wowhead.com/item=18834/insignia-of-the-horde (Horde only item)

http://www.wowhead.com/item=18854/insignia-of-the-alliance (Alliance only item)

http://www.wowhead.com/item=42991/swift-hand-of-justice

http://www.wowhead.com/item=44097/inherited-insignia-of-the-horde (Horde only item)

http://www.wowhead.com/item=44098/inherited-insignia-of-the-alliance (Alliance only item)

http://www.wowhead.com/item=93900/inherited-mark-of-tyranny

http://www.wowhead.com/item=19024/arena-grand-master

Weapon: http://www.wowhead.com/item=42943/bloodied-arcanite-reaper

http://www.wowhead.com/item=65471/greatmace-of-the-order (Horde only item)

http://www.wowhead.com/item=6905/reef-axe

http://www.wowhead.com/item=1959/cold-iron-pick


Ret FC Set -

Head: http://www.wowhead.com/item=19972/lucky-fishing-hat

http://www.wowhead.com/item=65915/rifle-commanders-eyepatch (alliance only item)

http://www.wowhead.com/item=4368/flying-tiger-goggles

http://www.wowhead.com/item=33820/weather-beaten-fishing-hat

Neck:http://www.wowhead.com/item=21933/thick-bronze-necklace

Shoulder: http://www.wowhead.com/item=42949/polished-spaulders-of-valor

http://www.wowhead.com/item=66044/deathstalker-pauldrons

http://www.wowhead.com/item=69890/burnished-pauldrons-of-might

Cape: http://www.wowhead.com/item=51994/tumultuous-cloak (stamina)

Chest: http://www.wowhead.com/item=6907/tortoise-armor

http://www.wowhead.com/item=69889/burnished-breastplate-of-might

Bracers: http://www.wowhead.com/item=60907/sparkmetal-bracers (alliance only item)

http://www.wowhead.com/item=62897/bracers-of-the-most-trusted (horde only item)

Hands: http://www.wowhead.com/item=888/naga-battle-gloves

http://www.wowhead.com/item=6906/algae-fists

http://www.wowhead.com/item=4676/skeletal-gauntlets

Waist:
http://www.wowhead.com/item=51978/earthbound-girdle (stamina)

Legs:http://www.wowhead.com/item=2166/foremans-leggings

http://www.wowhead.com/item=66030/scales-of-akumai

Boots:
http://www.wowhead.com/item=12982/silver-linked-footguards

http://www.wowhead.com/item=65728/boots-of-the-hero (horde only item)

http://www.wowhead.com/item=6459/savage-trodders

Rings: http://www.wowhead.com/item=11994/coral-band
(stamina)

http://www.wowhead.com/item=4998/blood-ring

http://www.wowhead.com/item=24119/band-of-argas

http://www.wowhead.com/item=56709/garroshs-pardon (horde only item)

Trinkets: http://www.wowhead.com/item=44098/inherited-insignia-of-the-alliance (alliance only item)

http://www.wowhead.com/item=44097/inherited-insignia-of-the-horde (horde only item)

http://www.wowhead.com/item=18854/insignia-of-the-alliance (alliance only item)

http://www.wowhead.com/item=18834/insignia-of-the-horde (horde only item)

http://www.wowhead.com/item=93900/inherited-mark-of-tyranny

http://www.wowhead.com/item=19024/arena-grand-master

Weapons: http://www.wowhead.com/item=69893/bloodsoaked-skullforge-reaver

http://www.wowhead.com/item=65476 (alliance only item)

http://www.wowhead.com/item=2194/diamond-hammer

http://www.wowhead.com/item=65935/cookies-meat-mallet

http://www.wowhead.com/item=6323/barons-scepter

Shield: http://www.wowhead.com/item=65986/shield-against-the-evil-presence

http://www.wowhead.com/item=5443/gold-plated-buckler

http://www.wowhead.com/item=93902/flamescarred-draconian-deflector


Enchantments:

Cape: +10 armor or +1 resistances (GFed)

Chest: +20 mana (this is a must, no other way around it, this could give you time for an extra flash of light.) +15 health if you are Alliance.

Bracer: +1 stamina and +1 strength (strength is BiS because of Sword of Light which increases your spellpower by 50% of your attack power, which will increase your healing power.)

Hands: +16 armor kit

Legs: + 16 armor kit

Boots: +16 armor kit

Weapon: +2 weapon damage

Shield: +1 stamina

Armories of Local Rets:
http://us.battle.net/wow/en/character/aerie-peak/Funfetti/simple

http://us.battle.net/wow/en/character/eldrethalas/Taylondor/simple

http://us.battle.net/wow/en/character/aerie-peak/Hirudi/simple

http://us.battle.net/wow/en/character/moon-guard/Reflexz/simple

http://us.battle.net/wow/en/character/aerie-peak/Goldendayys/simple

If your name is up here and you want it taken off the armory of local ret's send me a PM.


 
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III. - Uses of Spells

Cleanse:
20 Mana
40 Yard Range
Instant Cast
Cleanses a friendly target removing all poisons and diseases. Can be used to clear serpent sting, rogue poison and more.

Crusader Strike:
4 Mana
Melee Range
Instant Cast
4.5 Second Cooldown
Requires Melee Weapon
An instant strike that causes 125% weapon damage +36 and gives one charge of holy power, it also applies the Weakened Blows effect which reduces an enemies melee damage by 10% for 10 seconds. Use to pressure enemies and build up holy power. This is a Ret's #3 source of damage input.

Divine Shield:
Instant Cast
5 Minute cooldown
Protects you from all damage and spells for 8 seconds but, reduces your damage by 50%, it also causes forbearance meaning you can't use Lay on Hands or Divine Shield for another minute. Use this when you are getting pressured to death by enemies.

Flash of Light:
45 Mana
40 Yard range
1.5 second cast time
A quick expensive heal. Use this to keep you and your team up.

Hammer of Justice:
4 Mana
10 yard range
Instant cast
1 minute cooldown
Stuns your enemy target for 6 seconds. Use this on enemy healers when you know you can finish them.

Hammer of Righteousness:
4 Mana
Melee Range
Instant cast
4.5 second cooldown
Requires melee weapon
An AoE that deals 20% weapon damage that hits targets around 8 yards for 35% weapon damage. Grants a charge of Holy Power and Applies Weakened blows on enemies reducing their damage by 10% for 30 seconds. Use this when you are in a fight with a bunch of enemies close together.

Judgement:
8 Mana
Instant Cast
30 yard range
6 second cooldown
A magical ranged attack that unleashes your seal on an enemy. This is your primary source of damage input use it as much as you can. It also activates Long arm of the Law which increases your movement speed by 45% for 3 seconds. Which will grant you ToT on your target.

Lay on Hands:
40 yard range
Instant cast
10 minute cooldown
Heals a friendly target to an amount equal to your health pool. Use this on your healers when they are taking too much damage.

Reckoning:
4 Mana
30 Yard range
8 second cooldown
Increases threat against your target by 200%, use this on fleeing rogues on druids to keep them unstealthed.

Redemption:
90 Mana
40 yard range
10 second cast time
Brings an ally back to life with 35% health and mana, can't be used while in combat. Use this to bring an important ally to the location that they died at.

Righteous Fury:
Instant Cast
1.5 second cooldown
Increases your threat generation while active, making you a more effective tank. Not really useful for pvp unless it can aggro hunter pets from bad hunters that don't know how to controll their pets. ( need someone to clarify this).

Seal of Command:
20 Mana
Instant Cast
Deals 10% additional Holy damage with your auto attacks, this is your #5 source of damage input.

Templar's Verdict:
3 Holy Power
Melee Range
Instant Cast
Requires melee weapon
A powerful weapon strike that consumes all 3 of your Holy charges to do 275% weapon damage + 29. This is a Ret's signature move, use this to apply burst to enemies.

Word of Glory:
1 Holy Power
40 yard range
1.5 second cooldown
Instant cast
Consumes up to 3 Holy Power to heal a friendly target. This is your #2 healing input, use when you are out of mana and your other protective spells are on cooldown.

Long Arm of the Law:
Passive Talent
A successful Judgement attack increases your movement speed by 45% for 3 seconds. This is the only talent a Ret should choose.

Parry:
Passive
Gives a chance to parry enemy attacks, similar to dodge. This stat will increase the more strength that you have.

Sword of Light:
Passive
Increases the damage you do with two - handed weapons by 30%.

Your Spell power is now increased by 50% of your attack power and you no longer benefit from other sources of spellpower.

Grants 6% of mana every 2 seconds.

Increases the healing of Word of Glory by 30% and the healing of Flash of Light by 100%. This passive gives a Ret it's strong healing ability.




 
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IV. - Some builds you might consider

A Ret can be very versatile in his role. There are two DPS sets that I will mention and one for pure survivability and burst healing your team.



This first setup is a Ret that stacks crit as a primary stat for DPS.

Head:
http://www.wowhead.com/item=19972/lucky-fishing-hat

http://www.wowhead.com/item=65915/ri...nders-eyepatch (alliance only item)

http://www.wowhead.com/item=4368/flying-tiger-goggles

http://www.wowhead.com/item=33820/we...en-fishing-hat

Neck:http://www.wowhead.com/item=30419/brilliant-necklace

Shoulders: : http://www.wowhead.com/item=42949/po...lders-of-valor

Cape: http://www.wowhead.com/item=51994/tumultuous-cloak (Soldier)

Chest:
http://www.wowhead.com/item=63450/phantom-armor

http://www.wowhead.com/item=48685/po...plate-of-valor

Bracer:http://www.wowhead.com/item=59584/foolhardy-bracers (Horde only item)

Gloves:
http://www.wowhead.com/item=65714/jennys-gloves (Horde only item)

http://www.wowhead.com/item=69216/wild-riders-gloves (Horde only item)

Legs:
http://www.wowhead.com/item=66030/scales-of-akumai

Boots:
http://www.wowhead.com/item=65961/cobrahns-boots

Rings:
http://www.wowhead.com/item=68797/stendels-wedding-band


Trinkets: http://www.wowhead.com/item=21567/rune-of-duty

http://www.wowhead.com/item=18834/insignia-of-the-horde (Horde only item)

http://www.wowhead.com/item=18854/in...f-the-alliance (Alliance only item)

http://www.wowhead.com/item=42991/swift-hand-of-justice

http://www.wowhead.com/item=44097/in...a-of-the-horde (Horde only item)

http://www.wowhead.com/item=44098/in...f-the-alliance (Alliance only item)

http://www.wowhead.com/item=93900/in...ark-of-tyranny

http://www.wowhead.com/item=19024/arena-grand-master

Weapon: http://www.wowhead.com/item=42943/bl...rcanite-reaper

This next ret has a strength setup with a good mix of critical strike.


Head:http://www.wowhead.com/item=19972/lucky-fishing-hat

http://www.wowhead.com/item=65915/ri...nders-eyepatch (Alliance only item)

Neck:
http://www.wowhead.com/item=30419/brilliant-necklace

Shoulders: http://www.wowhead.com/item=66044/de...lker-pauldrons

http://www.wowhead.com/item=42949/po...lders-of-valor

Cape: http://www.wowhead.com/item=51994/tumultuous-cloak (Battle, Soldier)

Chest: http://www.wowhead.com/item=63450/phantom-armor

http://www.wowhead.com/item=48685/po...plate-of-valor

Bracer: http://www.wowhead.com/item=59584/foolhardy-bracers (Horde only item)

Gloves: http://www.wowhead.com/item=12994/thorbias-gauntlets

http://www.wowhead.com/item=4676/skeletal-gauntlets

Belt: http://www.wowhead.com/item=51978/earthbound-girdle (Soldier)

Legs: http://www.wowhead.com/item=2166/foremans-leggings

Boots:http://www.wowhead.com/item=65728/boots-of-the-hero (Horde only item)

Rings: http://www.wowhead.com/item=24119/band-of-argas

http://www.wowhead.com/item=56714/band-of-foul-strength

http://www.wowhead.com/item=6321/sil...es-family-seal

Trinkets: http://www.wowhead.com/item=21567/rune-of-duty

http://www.wowhead.com/item=18834/insignia-of-the-horde (Horde only item)

http://www.wowhead.com/item=18854/in...f-the-alliance (Alliance only item)

http://www.wowhead.com/item=42991/swift-hand-of-justice

http://www.wowhead.com/item=44097/in...a-of-the-horde (Horde only item)

http://www.wowhead.com/item=44098/in...f-the-alliance (Alliance only item)

http://www.wowhead.com/item=93900/in...ark-of-tyranny

http://www.wowhead.com/item=19024/arena-grand-master

Weapon: http://www.wowhead.com/item=42943/bl...rcanite-reaper


This next setup is a special set for burst healing and surviving this is an experimental set that not many people that I have seen have used it.

Head: http://www.wowhead.com/item=19972/lucky-fishing-hat

http://www.wowhead.com/item=65915/ri...nders-eyepatch (alliance only item)

Neck:http://www.wowhead.com/item=21933/thick-bronze-necklace

Shoulder: http://www.wowhead.com/item=42949/po...lders-of-valor

http://www.wowhead.com/item=66044/de...lker-pauldrons

http://www.wowhead.com/item=69890/bu...drons-of-might

Cape: http://www.wowhead.com/item=51994/tumultuous-cloak (stamina)

Chest: http://www.wowhead.com/item=6907/tortoise-armor

http://www.wowhead.com/item=69889/bu...plate-of-might

Bracers: http://www.wowhead.com/item=60907/sparkmetal-bracers (alliance only item)

http://www.wowhead.com/item=62897/br...e-most-trusted (horde only item)

Hands: http://www.wowhead.com/item=888/naga-battle-gloves

http://www.wowhead.com/item=6906/algae-fists

http://www.wowhead.com/item=4676/skeletal-gauntlets

Waist:
http://www.wowhead.com/item=51978/earthbound-girdle (stamina)

Legs:http://www.wowhead.com/item=2166/foremans-leggings

http://www.wowhead.com/item=66030/scales-of-akumai

Boots:
http://www.wowhead.com/item=12982/si...ked-footguards

http://www.wowhead.com/item=65728/boots-of-the-hero (horde only item)

http://www.wowhead.com/item=6459/savage-trodders

Rings: http://www.wowhead.com/item=11994/coral-band (stamina)

http://www.wowhead.com/item=4998/blood-ring

http://www.wowhead.com/item=24119/band-of-argas

http://www.wowhead.com/item=56709/garroshs-pardon (horde only item)

Trinkets: http://www.wowhead.com/item=44098/in...f-the-alliance (alliance only item)

http://www.wowhead.com/item=44097/in...a-of-the-horde (horde only item)

http://www.wowhead.com/item=18854/in...f-the-alliance (alliance only item)

http://www.wowhead.com/item=18834/insignia-of-the-horde (horde only item)

http://www.wowhead.com/item=93900/in...ark-of-tyranny

http://www.wowhead.com/item=19024/arena-grand-master

Weapon:http://www.wowhead.com/item=42943/bl...rcanite-reaper
 
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V. - Class vs. Class 1v1s (20s)
Rogue: When they open stun to get thier trinket on cd, don't let them restealth, fake thier kick and it's gg.

Mage: Easy, just juke counterspell and heal.

Priest: The only way your going to lose against a priest is if you weren't managing your hp decently.

Warrior: Just heal and you win.

Enhancement Shaman: Save all your cds to burst at when he's 50-60% , juke shear and you win.

Restoration Shaman: Long fight you will eventually win though, juke shears.

Elemental Shaman:Since thier nerf eles arent that much of a threat anymore, just fake shear and you win.

Restoration Druid: If the druid is any good this fight will probably go on for hours. If it is any derpy druid you can probably secure the kill pretty quickly.

Balance Druid: A close fight, try to LoS when he is casting starfire or starsurge, . Get some ToT and save Templars Verdict for the kill.

Feral Druid: DO NOT LET YOUR HP FALL BELOW 60%, and you shall win.

Warlock:Just heal and chop them down.

Retribution Paladin: Whoever manages cds better wins.

Protection Paladin: The roles have reversed trash this fail spec.

Holy Paladin: You should win if managing hp well.

Windwalker Monk: Predict when he will use Fists of Fury and avoid it, use Hammer of Justice to secure the kill should be a pretty easy fight.

Brewmaster Monk: Avoid the barrels of death and hope for the best, this fight should be pretty similar to a 1 vs. 1 with a protection warrior. Try to outlast him and you will probably barely make it out alive.

Mistweaver: You should not have any problems just keep pressuring them and use arcane torrent or hammer of justice with templars verdict to secure a kill.

Hunter: Survive the kitefest and you win.






 
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IV. - Guide Outroduction (Summary of anything that hasn't been covered)





 
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Would someone with the power to move this thread, put it in the F2P Guide Section,please?
 
Moved thread to the right section!

The guide looks good. The pink colour is really nice on the eyes too. The links look kinda messy but otherwise it's great!

Guide like this might even convince others to play a class so under appreciated! Well done!
 
The guide looks nice, well done! However, I'd change the links because it looks really messy at the moment. Also, the chest called Panthom Armor links to the heroic version of the chest, not the normal one.
 
1. Stone Guard Greaves is only GFd for horde.
2. Miner's cape > soldier for crit/dps builds.
3. Fix links.

Haven't made it through but looks good.
 
1. Stone Guard Greaves is only GFd for horde.
2. Miner's cape > soldier for crit/dps builds.
3. Fix links.

Haven't made it through but looks good.

Thank you for telling me! I will update as soon as I can.
 
i would make a tip about being able to cleanse devouring plague with dwarf racial as well as standard pally cleanse . ( most people that tend to use guides are a lil on the newer side and might not know )
 
i would make a tip about being able to cleanse devouring plague with dwarf racial as well as standard pally cleanse . ( most people that tend to use guides are a lil on the newer side and might not know )

Thanks will add this.
 
Call me crazy, but I use Drakewing Bands to hit cap . Yeah, I lose some armor by using leather, but the extra hit allows me use Foreman's Leggings (and not Dividend Leggings) and still stay capped.

I haven't done the math recently, but I think this setup allows for the most strength, using standard gear (not gimping any other stat especially hard). And ofc, I have to use a slightly different setup for arenas. Please let me know if this doesn't make sense. If it does, however, perhaps you may want to add it to the bracer section.

My pally (hit scales up to 15 in bgs)
 
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The guide looks good and I appreciate the effort to put a spotlight on an under appreciated spec. I haven't tried it yet but am gearing up to give it a go.
I still can't shake the feeling of nausea I get when I think about judgement being the main source of damage even though I can see it working out.
 

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