@Threads aren't allowed so inb4 lock.
On a more OT note; a lot of people like and dislike the idea of "containing" and "controlling" the graveyard rather than "farming" it out of pure spite of the crippled enemy team.
Containing and Controlling a Graveyard enables one team to completely crush the other team, it may be in healers, dps or even gear. It doesn't matter, they use that ability, power and coordinate themselves to lock them down within the place they respawn after death. This allows for a continious feed (technically; this part can be considered farming to some, but isn't to most) to allow and enable swift flag caps, caps of nodes/bases etcetc to ensure a WSG Perfection or an AB Perfection.
The only real thing I can consider "farming" anymore is the deliberate act or actions from one team to another, to literally sit, hold the enemy flag with them at the opposing team's graveyard and just completely curb stomp them until they stop rezzing or until the enemy team hits that precious 1-2 minute mark and needs to cap.