strec021
Legend
As a lot of you probably know, BC timewalking made some of the level 70 heroics tuned for level 100 (110) and that makes them much more difficult than the other non timewalking ones. 7.2.5 introduces the raid version of this, with black temple being the first one. Assuming it would be treated in a similar manner, I went to check it out. Sure enough, the health of enemies/bosses is 4x-5x what it is on live and abilities appear to hit much harder. For example, Gorefiend has near 16m hp and was roughly a 6 minute fight way back in the day during progression. That's about 45k raid dps to beat it in a similar fashion to back in the day. I would imagine a group of tier 4/5 players would need almost a full raid even with ability inflation to get that down.
Anyways, just thought I'd let the community know. Some hardcore groups might find it fun to have a level 70 "progression" raid again. Sure, it won't be months of wiping, but it certainly might be something that provides a decent challenge to a level 70 only raiding guild.
Anyways, just thought I'd let the community know. Some hardcore groups might find it fun to have a level 70 "progression" raid again. Sure, it won't be months of wiping, but it certainly might be something that provides a decent challenge to a level 70 only raiding guild.