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Single target DPS tests on the level 1 dummy in cathedral. Roughly 5-10 minutes test.
Characters have pvp trinket and freeze epic ring equipped, so 2x gearspots are occupied by pvp-type items, not for dps.
Gearing as pvp since we do pvp not pve.
I found that equipping a dps-ring instead of freeze-ring gave about 20 extra dps.
Obviously this doesnt say too much about class viability. Shadowpriest is still good, because they have good burst, but a dps-check doesnt reveal that.
They can do a 1200MB+1800DP combo, so its 3k burst there.
Ferals are top notch, it is possible to cram about 5k damage into the 4 second pounce stun, 3600-4500 being normal, WITHOUT the 40% buff. So if they have the buff up they can 100%-0% someone in those 4 seconds, if they get the stealthed opener. Without it, you normally do 80% of someones hp.
Singletarget DPS:
BM Monk: 576dps
Feraldruid ferocious bite rotation: 574dps
WW Monk: 552dps
Feraldruid rip rotation: 535dps
Guardiandruid: 522dps
Armswarrior: 496dps
Retpal: 437dps
Survival Hunter: 420dps
BM Hunter: 400dps
Shadowpriest no orb glyph: 369dps
Shadowpriest orb glyph: 332dps
MM Hunter: cannot be tested on full hp targets.
Max hits:
Feraldruid ferocious bite: 4397
MM Hunter Aimed Shot: 2830
BM Monk KEG: 2454
Retpal templars verdict: 2000
Shadowpriest devouring plague: 1848
Warrior mortal strike: 1611
WW Monk single Fist crit: 1230
BM Hunter Kill Command: 1171
Guardiandruid mangle: 1142
Survival Hunter Arcane Shot: 761
Interesting numbers:
* When warrior rend fades, it can do very nice damage. About 1300 crit in my example.
* Hunter - Flintlockes increase dps by about 20, over gnomish xray scope
* Hunter - Flintlockes proc hit for around 400, and can also crit around 800.
Characters have pvp trinket and freeze epic ring equipped, so 2x gearspots are occupied by pvp-type items, not for dps.
Gearing as pvp since we do pvp not pve.
I found that equipping a dps-ring instead of freeze-ring gave about 20 extra dps.
Obviously this doesnt say too much about class viability. Shadowpriest is still good, because they have good burst, but a dps-check doesnt reveal that.
They can do a 1200MB+1800DP combo, so its 3k burst there.
Ferals are top notch, it is possible to cram about 5k damage into the 4 second pounce stun, 3600-4500 being normal, WITHOUT the 40% buff. So if they have the buff up they can 100%-0% someone in those 4 seconds, if they get the stealthed opener. Without it, you normally do 80% of someones hp.
Singletarget DPS:
BM Monk: 576dps
Feraldruid ferocious bite rotation: 574dps
WW Monk: 552dps
Feraldruid rip rotation: 535dps
Guardiandruid: 522dps
Armswarrior: 496dps
Retpal: 437dps
Survival Hunter: 420dps
BM Hunter: 400dps
Shadowpriest no orb glyph: 369dps
Shadowpriest orb glyph: 332dps
MM Hunter: cannot be tested on full hp targets.
Max hits:
Feraldruid ferocious bite: 4397
MM Hunter Aimed Shot: 2830
BM Monk KEG: 2454
Retpal templars verdict: 2000
Shadowpriest devouring plague: 1848
Warrior mortal strike: 1611
WW Monk single Fist crit: 1230
BM Hunter Kill Command: 1171
Guardiandruid mangle: 1142
Survival Hunter Arcane Shot: 761
Interesting numbers:
* When warrior rend fades, it can do very nice damage. About 1300 crit in my example.
* Hunter - Flintlockes increase dps by about 20, over gnomish xray scope
* Hunter - Flintlockes proc hit for around 400, and can also crit around 800.
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