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  1. Has anyone tried "chromie time" heroics?

    Did you solo it or clear with a group?
  2. Has anyone tried "chromie time" heroics?

    Yeah, this was more the angle I was going for. You can essentially go do any of your favorite old heroic dungeons on a new "challenge mode." I would love to go see what the old tough ones like Arcatraz, Halls of Lightning (Loken, mostly), Stonecore, etc. have in store.
  3. Has anyone tried "chromie time" heroics?

    I'm actually not sure what the implications are for loot of the individual characters, but I do know that the mobs are 53/54 for ALL people in the dungeon. The catch is that the dungeon "requires level 53" to enter but if you enter the dungeon and then do the party sync, you bypass that. So all...
  4. Has anyone tried "chromie time" heroics?

    I saw a streamer get into basically any heroic dungeon from TBC forward, with all mobs at level 53/54. You set the dungeon to heroic, zone in, then party sync with someone who is in chromie time, then all of a sudden the mobs scale to level 53/54. I haven't tried to run any myself past trying...
  5. Gear / Spec Crafting (lvl 49 Holy Paladin)

    What do you guys in this thread think about a Holy Reckoning build for overall utility, longevity, and melee melting? https://classic.wowhead.com/gear-planner/paladin/human/AjEMBVAhAvBTIRAwMgX_gTEFPCwCRSsDLXCFLXFOOQZO04ct5TwsiFbgNkKJTI1c-ootkWH3C0w_DC4wjy1nNjqQLghY3ZFFNk4x Melee weapon could...
  6. 70s in BfA

    Will PVE become even harder? Just logged onto the beta and my 70 semi-twinked priest (Brutal Gladiator twink from Wrath) does ~10% of live damage with ~50% of the hp, on enemies with ~25% of the hp of live. I can't even get close to soloing dungeon elites, world mob kill speed seems okay. A...
  7. US Legacy raiding (WotLK) <You think you do> [A]WRA

    When you guys move onto Wrath you should do all 25 man versions of the raids as a 10-15 man group to add a similar difficulty like BT.
  8. EU+US 7.2.5 Raid Timewalking

    Illidan has 37m health and appears to scale with raid size. Solo to 10 man is 37m and a 19 man raid was about 72m (from watching a stream). Black Temple might legitimately be progression for level 70 raids (don't have all the massive power of level 110's).
  9. EU+US Are you prepared?

    It's hard to tell for sure, but since you get a 98% damage reduction after 10 levels in legacy raids, I took 200-250 mainhand and 125-150 offhand from Illidan. So 10k-12k mainhand, 6k-8k offhand attacks on mail from him. One super interesting things here is that the raid MIGHT get the scaling...
  10. EU+US Are you prepared?

    I know I posted about Black Temple being updated in 7.2.5. I made it to Illidan and the only thing you can say is he took some roids. He's approximately 10x strong than on live.
  11. EU+US 7.2.5 Raid Timewalking

    It's not about queueing for timewalking, it's about the fact that timewalking physically changed BT and is now going to be a much harder raid as a regular level 70 group. If you did BT as a guild the day before 7.2.5, you will walk in the next day and find it with the difficulty change I...
  12. EU+US 7.2.5 Raid Timewalking

    Go check the HP of trash and bosses in any of the TBC timewalking dungeons. You will find that the first trash in Shattered Halls, for example, has 50k-100k hp. The first trash in BF or HFR has 15-25k on heroic. I'll take a screenshot after work today to show a level 80 looking at the amped up...
  13. EU+US 7.2.5 Raid Timewalking

    You guys missed the point. Time walking content isn't a different version of the dungeon like Kara. The physical dungeons were changed. So if you go in on a level 70, you will see the same dungeon as someone who queued as a 110. You'll be able to assemble a raid of 70 players and face the amped...
  14. EU+US 7.2.5 Raid Timewalking

    As a lot of you probably know, BC timewalking made some of the level 70 heroics tuned for level 100 (110) and that makes them much more difficult than the other non timewalking ones. 7.2.5 introduces the raid version of this, with black temple being the first one. Assuming it would be treated in...
  15. Ante Amanthe - Level 70 twink guild (Argent Dawn alliance)

    You do realize that the heroics are just as difficult as they are on timewalker mode, right? The increased hp/dmg of enemies is not a product of "timewalking mode." The real dungeons are that hard now. You could remove accessories to get to ilevel 95. You could even use the dungeon finder...
  16. Ante Amanthe - Level 70 twink guild (Argent Dawn alliance)

    Have you done any of the timewalker heroics as a group of 70's? The raw instance was buffed way up; it's not just the queue'd version that's scaled up. You can go hit up all of the heroics manually (or level 70 lfd) and do their buffed up versions.
  17. Timewalking at 71-74?

    Has anyone tried timewalking dungeons as a 71-74 twink? I'm just curious how difficult they are without level 100 abilities.
  18. Super Sized 70/80 heroics on PTR

    Update buffed them by a further 25%. They now have about 4x the hp of live. Should be a bunch of fun.
  19. Super Sized 70/80 heroics on PTR

    I just noticed upon zoning into one of the recently re-hashed timewalker heroics that, to compensate for level 100 power, they have been buffed up greatly, even entering them from the outside world (non lfd). We're talking like 2x the damage and 3x the health as live. Anyone want to run...
  20. 70 Timewalker heroics

    I noticed watching some videos that level 70 heroics bring you all the way down to item level 95. If a bunch of level 71-74 twinks were to run these heroics, would they be somewhat challenging again? Clearly in their current state they're a joke with level 100 abilities, but what if there were...
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