80 DK twinking - Some thoughts, plans and showoff

any of you OP MF solo'd SWP yet?
 
2a8me5c.jpg


I also want to be one of the cool guys!

btw soloing as priest does hurt A LOT wtf !
 
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did you submit it to mmo-champion? i am sure if mmo-champion mentions it on their front page, blizzard would nerf whatever needed to be nerfed within 3 hours w/ a hotfix.
 
2, nerfs inc.

I'm pretty sure they already knew long before I started posting my 5.0 videos. I reported the bugged parry scaling a while ago and got a blue response saying it would be looked into, and I also asked about the 409 MoP items here, here and here.

Even though I've had lots of fun with the MoP items, I still don't think they belong in this bracket and wouldn't be too fussed if they were nerfed.
 
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I still don't think they belong in this bracket and wouldn't be too fussed if they were nerfed.

what about 600 professions? LW enchants?

imo, things are pretty balanced if everyone geared properly. the only classes that get screwed over are pure physical dps classes. but then, you could always play a resil-stacking CC-rogue that is just super annoying.
 
what about 600 professions? LW enchants?

imo, things are pretty balanced if everyone geared properly. the only classes that get screwed over are pure physical dps classes. but then, you could always play a resil-stacking CC-rogue that is just super annoying.

I think the 600 professions are fine. Why? 2 reasons:
- We've always been able to get the new profession bonuses at a level lower than the new cap, but never have we been able to get items nearly equivalent to the final (heroic) raiding tier of the expansion after the one we're playing.
- You can't really compare the benefits from 600 professions to the 409 items. Even if you double the profession gains to account for 2 professions, that still doesn't even come close to what the MoP items provide.

And I have no idea what you were trying to say in your second sentence. The only "pure" (opposite of hybrid) physical dps class is a rogue. If you were talking about melee in general, how have we been screwed over when we have the insane weapons and 4 armor pieces as a plate wearer (or more if you feel like using the mail/cloth/plate int belt)?

Edit: I just had a look at your "CC-rogue" chardev. Why on earth are you reforging everything to parry for PvP? That's going to do you a whole loada good if 1) the enemy goes behind you, 2) the enemy stuns you, 3) the enemy is a caster, or 4) the enemy has a decent level of expertise (unlikely, but still possible).
 
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I think the 600 professions are fine. Why? 2 reasons:
- We've always been able to get the new profession bonuses at a level lower than the new cap, but never have we been able to get items nearly equivalent to the final (heroic) raiding tier of the expansion after the one we're playing.
- You can't really compare the benefits from 600 professions to the 409 items. Even if you double the profession gains to account for 2 professions, that still doesn't even come close to what the MoP items provide.

And I have no idea what you were trying to say in your second sentence. The only "pure" (opposite of hybrid) physical dps class is a rogue. If you were talking about melee in general, how have we been screwed over when we have the insane weapons and 4 armor pieces as a plate wearer (or more if you feel like using the mail/cloth/plate int belt)?

Edit: I just had a look at your "CC-rogue" chardev. Why on earth are you reforging everything to parry for PvP? That's going to do you a whole loada good if 1) the enemy goes behind you, 2) the enemy stuns you, 3) the enemy is a caster, or 4) the enemy has a decent level of expertise (unlikely, but still possible).

1, i admit the 409 items are a bit more OP but you realize that cloth users don't get to use all the 409 items, right? LW and mining combined give 1000 more stamina (than 525 LW+mining) , and Lifeblood - Spell - World of Warcraft heals for 15k, and gives 90% haste for 20 seconds every 2 min...so 600 professions are pretty OP to begin with!

2, my rogue template is just a template. when i play some 80 BG's, i will make changes accordingly. but i do believe that survivability is king now for a rogue seeing how much more damage casters can do. it is better to stay alive and help a mage teammate than trying to kill a DK twink like you myself.
 
Lots of screenshots inc, although I haven't videoed them all (mostly forgetting to)

SWP:

Brutallus: http://i.imgur.com/9istb.jpg (careful cooldown management)
Felmyst: http://i.imgur.com/KtvxO.jpg (lol, she berserked twice)
Eredar Twins: http://i.imgur.com/aXHNQ.jpg (this one was really hard)
Mu'ru: http://i.imgur.com/doAaB.jpg (lol 1shot)
Kil'Jaeden: http://i.imgur.com/RwZif.jpg (lol drops)

VoA 10:
Toravon: http://i.imgur.com/oVT45.jpg (He's difficult, and I didn't stack AP like crazy either :D)

Ulduar 10
Algalon: http://i.imgur.com/Qtolw.jpg (One of many amusingly impossible kills)

OS 25:
Sartharion +3D: http://i.imgur.com/k2oiU.jpg (Many trash mobs died to bring you this)

ToGC 25
Lord Jaraxxus: http://i.imgur.com/PBUWY.jpg (2manned technically, but eh)

ICC 25

Lich King 25 Heroic: http://i.imgur.com/8HADM.jpg (lololol)

I have videos for XT25, Kologarn 25, Marrowgar 25 HC, my best attempt on Sha of Anger, plus a couple others, but youtube is being an ass so I'll have to wait until at least tomorrow to upload them.
 
Lich King 25 Heroic solo'd?

well, level 80 paladin twinking just became a DIY project.
 

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