What class counters you the hardest?

What class is countering you the hardest in the lvl 19 bracket?

  • Druid

    Votes: 0 0.0%
  • Hunter

    Votes: 12 27.9%
  • Mage

    Votes: 11 25.6%
  • Paladin

    Votes: 1 2.3%
  • Priest

    Votes: 3 7.0%
  • Rogue

    Votes: 3 7.0%
  • Shaman

    Votes: 4 9.3%
  • Warlock

    Votes: 2 4.7%
  • Warrior

    Votes: 7 16.3%

  • Total voters
    43
What do you mean if 2 skilled hunters are kiting you goodluck moving anywhere on the map.
Just to make sure we're on the same page, I'm still talking about 19s here.

If 2 hunters are on you, you can literally just use BoF and backstrafe away from them while killing their pets. They can't do much damage at all on the move as Auto Shot and Multi-Shot have a hidden 0.5+ sec cast time. If they get an Improved Conc, then either use Insignia or bubble.

If they get a second Improved Conc on you, it'll have DR and only last about a second.

I honestly mind 1 Shaman way more than 2 Hunters when I'm on my 19 Pally.
[doublepost=1586722263,1586722185][/doublepost]Also, are you specced into Guardian's Favor? That talent is basically required for any 19 Paladin.
 
Just to make sure we're on the same page, I'm still talking about 19s here.

If 2 hunters are on you, you can literally just use BoF and backstrafe away from them while killing their pets. They can't do much damage at all on the move as Auto Shot and Multi-Shot have a hidden 0.5+ sec cast time. If they get an Improved Conc, then either use Insignia or bubble.

If they get a second Improved Conc on you, it'll have DR and only last about a second.

I honestly mind 1 Shaman way more than 2 Hunters when I'm on my 19 Pally.
[doublepost=1586722263,1586722185][/doublepost]Also, are you specced into Guardian's Favor? That talent is basically required for any 19 Paladin.
Backstrafing won't do much you can only block and parry/dodge is low. With 2 pets on you both kiting you different routes, you have no choice but to wait for help.
 
Ok buddy.

Is this your counterargument? Why is it that every single time I bring reason, fact and credibility to a civil argument, nobody can actually put together a fair counterargument? Everything I said makes sense. PS I play a paladin FC. There are bigger threats than hunters lol. Shaman, Rogue, Priest, warlock...Even mages can be threats if they DR polymorph until their team arrives to capitalize.
 
Is this your counterargument? Why is it that every single time I bring reason, fact and credibility to a civil argument, nobody can actually put together a fair counterargument? Everything I said makes sense. PS I play a paladin FC. There are bigger threats than hunters lol. Shaman, Rogue, Priest, warlock...Even mages can be threats if they DR polymorph until their team arrives to capitalize.

If we are going to be clear here I am just leaving my opinion on this thread, you don't have to agree with me.
 
Ok make it 2 skilled hunters on you at the same time what do you do now? Point is hunter is easily the most annoying class.
[doublepost=1586719651,1586719540][/doublepost]
Earthbind never gets me kind of sucks in classic or most of the time shamans do not drop it correctly. Sure they purge but thats all they can do, never been killed by a shaman.

2v1 from any class would be annoying. lets not mince apples and oranges.
 
playing a mage the only hard counter i run into is hunter if they get the range on me. if i get the nova off on them its usually gg tho
 
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I play 39s, and was leveling a warrior to the bracket. I stopped at 19 to see how this bracket is. Well crap, my warrior was so OP. So I geared him a bit more and the damage and survivability is pretty insane. But, I couldn't do much to a decent hunter. So I am leveling one as we speak and did my first WSG at 17 and 668 hp. Only died once and had 7 kills. Even against a maxed out rogue, the hunter destroyed em. wing clip run, shoot. Not much then can do. So I'd say hunters are worst to deal with on open terrain. Warriors would be next especially in close quarters.
 
I play a rogue/Hunter/Mage/Pally

On my rogue - hunters / warriors - Anything with an on demand slow is a death trap. I try to avoid them but it happens. Warrior hamstring being the worst thing to get hit with. I also play undead so I can see alliance priests/locks hating undead rogues with a passion.

On Hunter - Don't feel like they have a hard counter

Pally - Dont' like having rogues on me or shamans near me

Mage - Hunter without a doubt.
 
Playing rogue, so hunter/mage obvi. Warrs can disengage pretty much at will, but EA helps as I'm gnome.

Nothing is more fun that sprint/evasion into bad hunters who /laugh after conc shotting you but don't know how to wing clip you in the back. GL dealing with the 100% dodge, get fucked idiot.

A good hunter is truly annoying though.
 
37% say hunter; 0% say druid.

Y’know, I’m enjoying playing a non-FC druid and rooting hunters to allow my rogue teammates to feast.
 
I love it when druids spam roots on me apparently unaware priests have dispel.

If there is a dispelling priest around, I cycle Rank 1 moonfire, faerie fire and then entangling roots, always reapplying the debuff that gets dispelled. If others are also applying dispellable debuffs, that root might stick for awhile, while also draining mana from the priest for dispelling a bunch of crap.
 

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