Hunter 39 bis

I don't think you can tame something that's "distracted" by anyone else? Some weird stuff with that.

I might be wrong tho. I just don't think it lets you get help.
 
id only suggest going full damage MM if your really good at playing a hunter or your going to have a real bad day vs warrs and rogues
 
Im with 2 accounts. Im doing 1 auto attack with a 55 hunter to get the aggro. Then with the level 30 i use tame, but after 1 seconds the spell is always cancelled.
I believe the mob needs to be targeting you. If it aggros to someone else the taming process fails. I did it on my hunter at 28 and used a freezing trap.
 
I believe the mob needs to be targeting you. If it aggros to someone else the taming process fails. I did it on my hunter at 28 and used a freezing trap.
Yeah, that was the problem. I did without problems going alone :)

I also get Arachnid :))))

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I've been over there on and off all weekend trying to get 10/10s on Sogeking. About 20 runs deep total and I've only gotten 9/10s still...
 
I've been over there on and off all weekend trying to get 10/10s on Sogeking. About 20 runs deep total and I've only gotten 9/10s still...
thats why im goin with the skilled handling gloves, soooo much easier to get fuck farming 10/10 gloves :) same with gnomer rings faaaaaark that :)
 
I don't mind a little farm, ground out 6 piece dungeon set on my 79 warrior for instance (if you don't know, that's like 60+ runs of Durnhold Keep just for the shoulders) It's just not as easy on classic because our mains aren't like 40 levels above the content...
 
I don't mind a little farm, ground out 6 piece dungeon set on my 79 warrior for instance (if you don't know, that's like 60+ runs of Durnhold Keep just for the shoulders) It's just not as easy on classic because our mains aren't like 40 levels above the content...
You i dont mind grinding and farming myself, but it needs to be like totally BiS, i mean the spider gloves r nice but stat wise i like the handling gloves better, and honestly the low ball res isnt going to do a hell of a lot
 
You i dont mind grinding and farming myself, but it needs to be like totally BiS, i mean the spider gloves r nice but stat wise i like the handling gloves better, and honestly the low ball res isnt going to do a hell of a lot

Don't forget the Armor though :[ so here's my conclusion with SV talents: Skilled Handling Gloves vs Arachnid Gloves of The Monkey

6 Agi >> 6.9 Agi
6 Stam >> 6.6 Stam
10 Int
38 Armor

VS

10 Agi >> 11.5 Agi
10 Stam >> 11 Stam
10 NR
79 Armor

Cancel out matching stats and you end up with:

10 Int

VS

4.6 Agi
3.4 Stam
10 NR
41 Armor

That's a trade that favors the Arachnids for me. Resists are actually really powerful, including my cloak enchant and Gnomer ring I'm at 20 NR, which is huge vs Rogues.
 
Don't forget the Armor though :[ so here's my conclusion with SV talents: Skilled Handling Gloves vs Arachnid Gloves of The Monkey

6 Agi >> 6.9 Agi
6 Stam >> 6.6 Stam
10 Int
38 Armor

VS

10 Agi >> 11.5 Agi
10 Stam >> 11 Stam
10 NR
79 Armor

Cancel out matching stats and you end up with:

10 Int

VS

4.6 Agi
3.4 Stam
10 NR
41 Armor

That's a trade that favors the Arachnids for me. Resists are actually really powerful, including my cloak enchant and Gnomer ring I'm at 20 NR, which is huge vs Rogues.

All you need to do is farm venom sacks and make anti venom for rogues, time it well with a war stomp and later bro :) armor im not overly worried about on a range class, if you cant kite your going to die anyway same with the NR yea its nice but as range i dont care to much about roots and as for rogues stack that antidote :)

Dont need the extra sta ill already be over 3k hpz, at the end of the day for me anyway its 4.6 agl vs 10 int i dont really care about the other stuff.
 
I just try to be consistent, it's not like you can ever have 'enough' of a stat although at a certain point even I will stop trading Agi/Stam for Mana - like once +22 Int comes out there's no question at all that Arachnid's are BiS. Probably the bigger questions are do Miner's Hat of The Deep and Robes of the Lich still make the cut? When you can get 22 Int at the cost of 15 Agi on each weapon it's so efficient that it's worth re-evaluating.

Also, hell yeah to Anti-Venom :] I have only had to use it like 5 times though.
 
I just try to be consistent, it's not like you can ever have 'enough' of a stat although at a certain point even I will stop trading Agi/Stam for Mana - like once +22 Int comes out there's no question at all that Arachnid's are BiS. Probably the bigger questions are do Miner's Hat of The Deep and Robes of the Lich still make the cut? When you can get 22 Int at the cost of 15 Agi on each weapon it's so efficient that it's worth re-evaluating.
for me ill just be adding the shanks+22 on top of what i already have, sta/mana heavy, hunters already do decent damage no need to overly stack it, be interesting to compare to more damage focused build, ill go toe to toe vs the other hunter in our guild hes more agl focused but im awhile from finishing my hunter, 2 kids keep ya pretty busy
 
Hello guys,
Atm my hunter is 37. This is the current state of my twink:

Head: [Nocturnal Cap of the Monkey] - Soon [Adventurer's Pith Helmet]
Neck: [Marsh Chain of the Monkey] - soon [Scout's Medallion]
Shoulders: [Fleshhide Shoulders]
Back: [Tigerstrike Mantle]
Chest: [Wolffear Harness] - Also [Robes of the Lich]
Wrist: [Scorpashi Wristbands] - Soon: [Unearthed Bands of the Monkey]
Weapon 1: [Nordic Longshank] - Also [Vanquisher's Sword]
Weapon 2: [Nordic Longshank]
Ranged: [Bow of Searing Arrows] - Soon: [Shadowforge Bushmaster]
Ammo: [Heavy Quiver] - [Heavy Leather Ammo Pouch]
Hands: [Arachnid Gloves of the Monkey] - Also: [Gloves of Holy Might]
Waist: [Ogron's Sash]
Legs: [Basilisk Hide Pants]
Boots: [Swampwalker Boots]
Ring 1: [Ring of the Underwood]
Ring 2: [Assault Band]
Trinket 1: None - Soon: [Mark of the Chosen]
Trinket 2: None - Soon: [Tidal Charm] - Also [Insignia of the Horde]

Pet1: Rotting Agam’ar
Pet 2: Broken Tooth


Now is time to stop and think about the items.

Do you think im missing something?


ty
 
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Charged Gear max roll is 7/6. I think it is BiS although I still haven't tried for it.

I favor Miner's Hat of the Deep myself, but it's hard to argue with a 12/12 hat. Only items I really swap are Necklace of Calisea, Miner's Hat, and Robes of the Lich for straight Monkey counterparts if I can't get all my Mana regened.
 
I disagree personally, as I don't value Str much. Resists are really powerful, especially for twinks who can capitalize on resisting something. Sheep is one of the best things you could ever resist and Nature sources are all big time trouble, so I really like the Gear.
 
+1 agi
+8 str
-1 stam

vs

+5 resist to arcane/nature

Would definitely take the stats over the such tiny amount of resist. +8 str is a rather large number. Theres a decent amount of times a hunter will be forced to melee, but of course that's preference
 

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