EU+US What dungeon do you run for boosts?

Raisoshi

Grandfathered
Hey guys, I'm new to twinking at 101 and was testing some stuff in DHT today, could do the runs in 9min but I believe there's room for improvement, if I stealth past stuff I can get it down by a lot but not sure that's the best way for exp boosting.

So what's the most efficient way to exp boost people? I'm a 824 Boomkin if that matters.
 
All of them. You random queue, and clear the whole thing. One thing I can recommend is don't advertise they can at beginning. They will lose out on a lot of xp and just end up leaving, thinking it's not fast for power leveling.
 
Exactly what @Veechard said, you queue random dungeons, the dungeon completion bonus is too good to pass up. If you feel like you're not too confident with your runs right now, just keep practicing.

1.) Learn how much you can and can't pull, I HIGHLY advise doing this solo so you don't get your buyers killed left and right, which in turn would make you look pretty bad and could end up losing you buyers.

2.) Don't charge more than what your quality of service is worth. This leads back into #1 a bit. I've seen some "boosters" streaming and their runs are just a train wreck... taking 10+ mins to complete each dungeon, buyers dying left and right due to terrible pulls and on top of that the "booster" is trying to sell each dungeon for upwards of 3k a pop.
 
Another Random Dungeon Queue-er here! The bonus xp is why. It helps if you can queue as a tank because the queue is almost instant. If you cannot queue as tank (or heals) hopefully the person you are boosting can.

That being said, I have had many runs where someone gets seriously butt-hurt that you're either doing insane damage or you don't need heals. The good news is you won't get kicked since you have part of the group automatically on your side. The bad news is they can throw a serious wrench in the flow of the dungeon. I always have the person I am boosting give a couple warnings at the beginning of the dungeon saying it's going to be a fast run, sit back and enjoy the xp. It doesn't always work...
 
Another Random Dungeon Queue-er here! The bonus xp is why. It helps if you can queue as a tank because the queue is almost instant. If you cannot queue as tank (or heals) hopefully the person you are boosting can.

That being said, I have had many runs where someone gets seriously butt-hurt that you're either doing insane damage or you don't need heals. The good news is you won't get kicked since you have part of the group automatically on your side. The bad news is they can throw a serious wrench in the flow of the dungeon. I always have the person I am boosting give a couple warnings at the beginning of the dungeon saying it's going to be a fast run, sit back and enjoy the xp. It doesn't always work...

Same for me, it's always back and forth with people. Some people are like "Hell yeah, do all the work, I'll GLADLY do nothing!". Then others are along the lines of "OMG UR RUINING MY RPG IMMERSION!". :rolleyes:
 
Another Random Dungeon Queue-er here! The bonus xp is why. It helps if you can queue as a tank because the queue is almost instant. If you cannot queue as tank (or heals) hopefully the person you are boosting can.

That being said, I have had many runs where someone gets seriously butt-hurt that you're either doing insane damage or you don't need heals. The good news is you won't get kicked since you have part of the group automatically on your side. The bad news is they can throw a serious wrench in the flow of the dungeon. I always have the person I am boosting give a couple warnings at the beginning of the dungeon saying it's going to be a fast run, sit back and enjoy the xp. It doesn't always work...

Another possible way to prevent being kicked is just always be in combat. Keep 1-2 mobs always trailing you as you run through the place. Idk if this works because I rarely do randoms and when I do it's a full 5 man power level squad through battle.net adding people who say they will need runs in future.

But to my understanding of the kicking system you have to be OOC?
 
To be honost, if I have 3 runners, and couldn't find 4th, I always kick the 5th person who joins once we enter, no questions asks. I know this sounds harsh, but honestly, when you have seen and heard what I have, you would do the same. It's just easier not worrying about them.
 
I give them a chance, but I agree that removing them at the beginning is a stress-free way of dealing with the potential problem. I know what happens when you get kicked and I can't do that to people unless they give me a reason to (deserter debuff upon being kicked).
 
But to my understanding of the kicking system you have to be OOC?

You have to have been out of combat for 20secs(?) to initiate a kick, but if the voting isn't concluded until you're in combat you will be removed during combat or even during a boss if the last deciding player votes yes during the encounter.
 
To be honost, if I have 3 runners, and couldn't find 4th, I always kick the 5th person who joins once we enter, no questions asks. I know this sounds harsh, but honestly, when you have seen and heard what I have, you would do the same. It's just easier not worrying about them.

Lol... What kind of mentality is this?
What's the worse they're going to do? Call you bad names?
 
Lol... What kind of mentality is this?
What's the worse they're going to do? Call you bad names?
I've been kicked a number of times for being too fast, so there is worse than name calling. (Only takes 2 pretty sure)
Also for DHT you can skip the first 3 bosses and kill the last one to get the random dung completion XP quickly. (Which is the biggest chunk imo)
 

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