26/04-15 EU Wargame

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Hope [MENTION=16240]Goesid[/MENTION] or [MENTION=18878]AlbinoCow[/MENTION] are making a thread for next week
 
I would like to see a stream from some ally. Is there smone that made stream from your team?
To be more specific I would like to hear your conversation during the game.

I would also be interested to see what was happening on the alliance side. Unfortunately I ended up not being included in the skype chat and consequently most of the time I had no idea what was happning; which ultimately resulted in me breaking my all time damage record, being on top with kill blows and otherwise not being very useful ;)

In any case thanks for including me on the team, it was my 1st and hopefully not last wargame.

I have one suggestion for future games, it is probably a good idea to make numbered list of people who didn't get on the rooster and invite them as replacement in order they signed up, if they are available. It can be expected that at least few ppl will not show up for the game for various reasons. Most ppl have multiple chars and can fill in for almost any role or faction, this was things could simplify. For instance I ended up playing on bm monk, while I could have played a hunter (also ww monk doumqt said he could switch to hunter in chat but noone reacted), and after the fist game I was just dropped from the team without any explanation (not complaining just would have been nice to know what was happening).
 
I suggest no lifestreams during the games. Make records and post after the event. Becouse now maybe some players from allys f2p chat channels listened to our stream. What is the point if the oponent team knew our discusions?

Twitch streams are around 30-40 secs behind whats actually happening, also I can assure you that there was nothing fishy that we did as you suggest, such as "listening to tactics." Streaming is just so that people who can't play can watch as well as the people who played can watch different perspectives after the match.
 
Can we just ban FeroBite next time? I dont care for ferals rly but bite in any tree just screws games.

Not sure why ferocious bite needs to be banned, even with high stacks, a gdruid doesn't get 100% - 0% by a bite from resto/boomy. Ferals are banned because they can 100-0 FC's as they have savage roar (>40%) and Tiger's fury (%15). FC's can survive it if healers are paying attention and are on the ball, but last premade I noticed that Dancing was playing with WC which just put him as a sitting duck since he can't displacer away from the rogue. But overall, the thing that "screws games" imo was the fact only two people were talking in your skype.
 
I would also be interested to see what was happening on the alliance side. Unfortunately I ended up not being included in the skype chat and consequently most of the time I had no idea what was happning; which ultimately resulted in me breaking my all time damage record, being on top with kill blows and otherwise not being very useful ;)

In any case thanks for including me on the team, it was my 1st and hopefully not last wargame.

I have one suggestion for future games, it is probably a good idea to make numbered list of people who didn't get on the rooster and invite them as replacement in order they signed up, if they are available. It can be expected that at least few ppl will not show up for the game for various reasons. Most ppl have multiple chars and can fill in for almost any role or faction, this was things could simplify. For instance I ended up playing on bm monk, while I could have played a hunter (also ww monk doumqt said he could switch to hunter in chat but noone reacted), and after the fist game I was just dropped from the team without any explanation (not complaining just would have been nice to know what was happening).

Horde complained about having 3 monk total which is understandable when rules say 2 of each class.
 
I have one suggestion for future games, it is probably a good idea to make numbered list of people who didn't get on the rooster and invite them as replacement in order they signed up, if they are available. It can be expected that at least few ppl will not show up for the game for various reasons. Most ppl have multiple chars and can fill in for almost any role or faction, this was things could simplify. For instance I ended up playing on bm monk, while I could have played a hunter (also ww monk doumqt said he could switch to hunter in chat but noone reacted), and after the fist game I was just dropped from the team without any explanation (not complaining just would have been nice to know what was happening).


You never said you had a hunter.
I asked doum to play hunter but he said he wanted to play monk. It's tricky to get to all 10 people when party chat only reaches 5. In the end you were kicked because we were playing 3 monks and you never said you had a hunter.
 
You never said you had a hunter.
I asked doum to play hunter but he said he wanted to play monk. It's tricky to get to all 10 people when party chat only reaches 5. In the end you were kicked because we were playing 3 monks and you never said you had a hunter.

I did say in the party chat that "I had a hunter, but haven't played it much since mid mop so would prefer to stay monk", also I was suggested to respec to ww (but this was already after BG started I think, unfortunately after several request I wasn't added to skype chat, probably also cause of the party chat not reaching all), so you probably didn't get this message. From what doumqt said afterwards I thought that he was actually going to switch to hunter, cause he said it was his main, but at that point I was a bit confused so maybe I misunderstood. Then I was a bit puzzled when ppl started to leave after the 1st game and I was left alone without explanation.
I am not trying to criticize, I totally get its not so easy to synchronize 20 people split in 2 different groups. I'm very happy I could be a part of the event (and grateful that someone took the time to organize it) and am just trying to suggest ways which could perhaps improve things in the future. I understood there was already some improvement when compared to the first wargame, at least in how fast the teams were set up.
 
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Not sure why ferocious bite needs to be banned, even with high stacks, a gdruid doesn't get 100% - 0% by a bite from resto/boomy. Ferals are banned because they can 100-0 FC's as they have savage roar (>40%) and Tiger's fury (%15). FC's can survive it if healers are paying attention and are on the ball, but last premade I noticed that Dancing was playing with WC which just put him as a sitting duck since he can't displacer away from the rogue. But overall, the thing that "screws games" imo was the fact only two people were talking in your skype.

Actually I would be quite happy to play feral without the FB, and the rake stun (or any other restriction which ppl would impose), this way ferals damage would probably be even lower than rogues. But anyway, I don't want to complicate things.

I am curious about resto and guardian. Regarding resto/or guardian, I always thought that going cat whenever possible was a part how the get the best of the class and that resto should be played as hybrid heal/dps, but from dancing's stream hordes were quite frustrated when the ally resto druid wen't into cat for damage.
So should then gdruid be only played as bear and resto druid only as healer/magic dps, using forms just for mobility/survival without switching to cat for extra dmg?
 
I did say in the party chat that "I had a hunter, but haven't played it much since mid mop so would prefer to stay monk", also I was suggested to respec to ww (but this was already after BG started I think, unfortunately after several request I wasn't added to skype chat, probably also cause of the party chat not reaching all), so you probably didn't get this message. From what doumqt said afterwards I thought that he was actually going to switch to hunter, cause he said it was his main, but at that point I was a bit confused so maybe I misunderstood. Then I was a bit puzzled when ppl started to leave after the 1st game and I was left alone without explanation.
I am not trying to criticize, I totally get its not so easy to synchronize 20 people split in 2 different groups. I'm very happy I could be a part of the event (and grateful that someone took the time to organize it) and am just trying to suggest ways which could perhaps improve things in the future. I understood there was already some improvement when compared to the first wargame, at least in how fast the teams were set up.

Thought I added you on skype. Sorry about that. Yes, again this is a problem because you f2ps can't use raid chat so you can't see if someone from group 2 is writing something if you're in group 1. Ye, it wasn't handled in the best way but I had 10 people on horde that had waited 20 minutes for us to get ready because Cripzblood was a no show. I agree that things could be handled better but when there's alot of opinions flying around and it's tough to please everyone and to adjust 20 players so they all get to play a class they want while at the same time making the teams as fair as possible. Sorry, glad you had fun in the game you did play though.
 

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