Huntard Discussion: Survival vs. Beastmastery- PUGing

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For puging go BM. At least you will be able to coordinate 3 different stuns while the rest of your team hits random buttons. Survival can dish out alot a damage but its not burst and is just not as useful as the cc.
 
Go surv, all them pallies are stunning everything that walks, and warbringer is a bi***
 
For puging go BM. At least you will be able to coordinate 3 different stuns while the rest of your team hits random buttons. Survival can dish out alot a damage but its not burst and is just not as useful as the cc.

^

All Survival even gets this patch is Explosive Shot, where as Bm gets an extra stun, which is great in pugging for taking down healers... and welll... gives you an advantage on just about anyone, why wouldnt you go MM in pugs? I just dont know enough about hunters, want to know why you wouldnt.
 
BM without a doubt for PuGing.

As you will likely be the only one playing objectively, having the extra tool at your disposal is invaluable.
 
My hunter is a beast master as well. With the pandaren racial and the crane's ability, it gives me six different CCs to use.

I think the real question here may be how do you feel about playing objectively in a PUG? I always play objectively no matter what, so the decision was very easy for me.
 
My hunter is a beast master as well. With the pandaren racial and the crane's ability, it gives me six different CCs to use.

I think the real question here may be how do you feel about playing objectively in a PUG? I always play objectively no matter what, so the decision was very easy for me.

I am usually the only Alliance PUG on the efc.
 
Huntard: SV. Anyone can do good in sv and it's easier to play then BM since you don't need to worry about extra stuns

Hunter: BM. Any good hunt who can coordinate stuns will be better then any sv hunt can be

Lawl top dmg pro: MM. Easy topping dmg and 1kish crits is just to good to choose any other spec.

BM>SV>MM pugging

BM>MM=SV premading
 
Bm has the best cc
Surv does the most dmg
Mm is not worth it ever since aimed shot lost their healing debuff.

It depends on your game play. I think surv would be fun to go around with zerking/posthaste and nuking everyone.But bm is more likely to land a kill against healers than surv.
 
I play SV for tons of damage, but BM is better if you want to 1v1 a healer. The burst damage on SV is surprisingly high. I run moth/bird SV, but I guess I'm just stuck in cata. I don't like the feel of BM, bullheaded CD is too long, and intim is too unresponsive or me to rely on. Both are more than viable, it's just down to personal choice. The gap between them really isn't as big as people are saying. The recent buffs to explosive shot make SV do significantly more damage, especially against paladins and warriors who don't take much physical damage from KC.
 
There's a reason why everyone went BM and that is because it is simply better. No1 should be using KC that much as BM so physical damage shouldn't be counted against good BMs. Really doesn't matter cause a good SV or a good BM will be leagues above 90% of the other hunts in this bracket and still better then 75% of the other dps you will face. However against healers BM definitely holds the advantage and that last reason is why I personally went with BM
 
There's a reason why everyone went BM and that is because it is simply better. No1 should be using KC that much as BM so physical damage shouldn't be counted against good BMs. Really doesn't matter cause a good SV or a good BM will be leagues above 90% of the other hunts in this bracket and still better then 75% of the other dps you will face. However against healers BM definitely holds the advantage and that last reason is why I personally went with BM


Everyone went BM in 5.0 because it was miles ahead back then. Now, I think the two really share equal utility and kill potential. Hunters have the strongest sustained DPS in the bracket, with the only competitor being rogues who suffer from massive ToT issues. Increasing that with explosive shot adds about the same kill potential as BM. Intim gets DR'd by the swarms of paladins and warriors anyways. If there are multiple healers in a fight, SV will definitely outshine BM with it's improved DPS. If BM doesn't get the kill with Intim, then it's just a gimped SV until the CD is back up. And let's be honest, this isn't cata. Fights last longer than 3 seconds and a good healer won't die to a BM combo unless there are multiple DPS on them. Add in the fact that every DPS has some form of CC to input, and survival starts to look a lot more appealing.


TL,DR: If you want to combo a scrubby healer, go BM. If you give any credit to the rogues/paladins/warriors on your team, SV is the choice for you.
 
TL,DR: If you want to combo a scrubby healer, go BM. If you give any credit to the rogues/paladins/warriors on your team, SV is the choice for you.

BM can alot closer to a kill 1v1 vs healers then SV can. The CC that BM can bring to the table can have 3 healers stunnned at once which is alot of CC even if someone doesn't die in an Intim it still got the CC off. Also if you are relying on the rogues/pallies/wars to try and pull a win off or know when to use a CC or when not to then you are doing it wrong..

SV may do more damage in big fights and may do SLIGHTLY more dmg 1v1 (I tested this after 5.2.. BM dmg isn't that far behind actually. Only like 3 dps less) but BM obviously gets the advantage in CC and in control.

I would have to give the edge to BM for 1v1 battles as well as team battles
 
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