Dps as multilate?

S pr uo

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  • i've been trying to learn assassin for pve... but i cant seem to push my dps past 2.8k or so.. and with sub i can hold a sustained 3.6k for around 10 minutes.. can someone help me with an assassin rotation? not used to a combo builder costing a whole 60 energy :S thanks!
     
    open garrote > SnD > muti to 4cp or 5cp if lucky > envenom (to refresh SnD) > muti to 4cp or 5cp > Rupture > muti to 4cp or 5cp > envemon (to refresh SnD) > then rupture again etc etc etc etc. time vendetta on procs or start with it.
    Its very easy, make sure you have the right weaps (1.80+ daggs), glyphs and specc tough. Oh also instant + deadly posion.
     
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    garrote > SnD > Mut > 5pt Rupture > Mut > Enenom > Refreshing SnD when under 9 seconds with 4-5 Cps > Mut > envenom. i typcially vanish as soon as overkill wears off and reapply garrote for maximum DPS and bleed energy regen. your DPS is extremely low, i usually push anywhere from 8k- 11k DPS as Mut and about the same for Sub.
     
    heres a SS of me trying out sub with glaives, that was just doing sub rotation with hemo instead of backstab. didnt work out to well.

    http://i44.tinypic.com/nexc35.jpg

    ignore the "fastest kill stuff" that was just to troll one of my buddies :p

    and also i was sub that fight, not combat. switched for trash.
     
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    Cyaqt, there's a distinction between being an extremely skilled player and doing the impossible. I understand that you have an interest in bolstering your image on this board, but pulling 11.000 DPS as an assassination rogue at 70 is simply not possible (unless some bug exists that I don't know about). A raid buffed combat rogue with BiS gear, consumables and Bloodlust might reach those kinds of numbers if they can cleave with Blade Flurry.

    To argue that you are so inexplicably skilled that you deal damage equal to or higher than that of other geared 70 rogues while using an off-spec with the wrong weapons is more than a stretch of the imagination. The skill cap for most PVE rotations is very low, and while a couple of exceptions exist, it just so happens that assassination is regarded as having one of the easiest and most forgiving rotations in the game. If one has read the EJ article and practiced for a couple of minutes, it is not unreasonable to expect that even an unexperienced player could perform it at 98-99% efficiency.

    Of course, if I'm mistaken, it'd be easy for you to get some buffs, hit a dummy for five minutes and post a screenshot.

    To the person who recommended using double 1.8 daggers, that would be detrimental to your DPS. Using a fast off-hand has a massive impact on the number of poison procs, which outweighs the mutilate damage lost by several magnitudes. This holds especially true now that assassination no longer has access to offhand specialization. Your main hand should naturally be a slow dagger.

    This is an approximation of BiS gear for assassination with spec and glyphs included. I can't be entirely sure of a couple of items, but with that set you'll be capable of dealing close to the maximum theoretical DPS. As for a rotation, the above posts both contain some measure of faulty information. I would advise the OP read this section of EJ's assassination guide.
     
    Cyaqt, there's a distinction between being an extremely skilled player and doing the impossible. I understand that you have an interest in bolstering your image on this board, but pulling 11.000 DPS as an assassination rogue at 70 is simply not possible (unless some bug exists that I don't know about). A raid buffed combat rogue with BiS gear, consumables and Bloodlust might reach those kinds of numbers if they can cleave with Blade Flurry.

    To argue that you are so inexplicably skilled that you deal damage equal to or higher than that of other geared 70 rogues while using an off-spec with the wrong weapons is more than a stretch of the imagination. The skill cap for most PVE rotations is very low, and while a couple of exceptions exist, it just so happens that assassination is regarded as having one of the easiest and most forgiving rotations in the game. If one has read the EJ article and practiced for a couple of minutes, it is not unreasonable to expect that even an unexperienced player could perform it at 98-99% efficiency.

    Of course, if I'm mistaken, it'd be easy for you to get some buffs, hit a dummy for five minutes and post a screenshot.

    To the person who recommended using double 1.8 daggers, that would be detrimental to your DPS. Using a fast off-hand has a massive impact on the number of poison procs, which outweighs the mutilate damage lost by several magnitudes. This holds especially true now that assassination no longer has access to offhand specialization. Your main hand should naturally be a slow dagger.

    This is an approximation of BiS gear for assassination with spec and glyphs included. I can't be entirely sure of a couple of items, but with that set you'll be capable of dealing close to the maximum theoretical DPS. As for a rotation, the above posts both contain some measure of faulty information. I would advise the OP read this section of EJ's assassination guide.

    Thanks so much!

    <3 spruo
     
    on a short felmyst style fight as mut that lasts less than 1 minute, yes it is totally possible to hit 11k dps as any rogue spec, with proper CD management, I.E. prehaste pot + synapse during first rupture to increase ticks and damage, then staving haste pot for final 30% for insanely fast amounts of backstabs and aligning all my buffs and CDs properly, like using berserkers rage right after synapse to maintain the high amount of attack power i have, and repeatedly done 11k and there are several people on this forum that have been to raids with me and witnessed me do them over and over.

    rotations are simple, its buff management and cooldown management that makes a good rogue an exceptional rogue.
     
    oh well sorry for the wrong info, havent played 70 for a while. tought back in the days it was 2x1.80+
     
    on a short felmyst style fight as mut that lasts less than 1 minute, yes it is totally possible to hit 11k dps as any rogue spec, with proper CD management, I.E. prehaste pot + synapse during first rupture to increase ticks and damage, then staving haste pot for final 30% for insanely fast amounts of backstabs and aligning all my buffs and CDs properly, like using berserkers rage right after synapse to maintain the high amount of attack power i have, and repeatedly done 11k and there are several people on this forum that have been to raids with me and witnessed me do them over and over.

    rotations are simple, its buff management and cooldown management that makes a good rogue an exceptional rogue.

    If the fight lasts less than one minute, you won't get an opportunity to use a second haste potion, since the time it takes for the cooldown to reset after consuming the first one is 60 seconds. Thus, pre potting isn't necessarily the best option. Since you'll only get to use Synapse once aswell, ideally you'll save it for Vendetta / BL - basing it around one single Rupture seems to be more of a big numbers syndrome than actually maintaining maximum DPS. It's worth noting that the damage of Rupture alone is quite insignificant for an assassination rogue. It's the energy return and venomous wound ticks that makes high rupture uptime critical.

    I'm still doubting your claim of 11.000 DPS. Even if you actually were subtlety with swords in the screenshot you linked, plenty of other rogues also hover just below 7.000 DPS. Do you really mean to say they could have raised their damage by 60% if they used attack power cooldowns at a more ideal time?

    The skill cap for PVE rotations, even when taking cooldown management into consideration, remains extremely low. What separates great rogues from good ones in a PVE environment is the ability to maintain that rotation in a hectic situation where you have lots of other things to keep track of and react to. Hardly the case on a 50 second Felmyst kill, which as far as a rogue is concerned, is a tank and spank fight.

    Of course, you could easily prove me wrong by hitting a dummy for a couple of minutes and posting the recount details. You even have the benefit of those not triggering glancing blows, crit suppression or a boss level miss rate.
     
    I hit 8.3k dps last night, which is a personal record for me. There are several rogues that do a casual 10k dps on my raids though, no shit.

    Assassination is better for keeping a nice amount of dps sustained over a large amount of time, which isn't ideal for 70 cause bosses don't last three minutes, unless of course you are doing 10m sunwells. Personally I find combat ideal for 70 raiding, keeping slice and dice up, four points, revealing strike and evis, rinse and repeat. Timing your killing spree, adrenaline rush and trinkets at the perfect time is situational. I pop KS at the very start of encounters so the cooldown is ticking so I might get another one in before the boss is down.
     
    [h=2][/h][h=2]multilate ehehe....[/h]now just to ignore that.. everybody that goes sublety in pve simply does not now how to get the best out of his rogue.. that 11k dps is just BIG FAT TROLLING and nothing more oder less.. i almoust in bis gear, did something between 8 and 9k, i guess... at least 7k (as it is proved in the screenshot) is possible!

    i havent tried mutilate for now, but maybe i will next saturday in sunwell 25 (hoping that i get all the possible raid-buffs^^) but i guess about 5k could happen.. we might see :D
    now to be a little asshole, your chardev isnt nearly bis (most of the items are good, but I MYSELF would not gem that way - and like i said, i'm more or less fine with my dps)!

    have a nice day! ;)
     

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