Season 4 twentified patch notes

Ivo

Dedicated Guide Author
  • HUNTER
    • SURVIVAL
      • Raptor Strike, Mongoose Bite, and Kill Command damage increased by 15%.:NotLikeThis:
      • Wildfire Bomb now deals reduced damage when hitting more than 8 targets. The tooltips will be updated to reflect this in a future patch.
  • MAGE
    • ARCANE
      • Clearcasting duration increased to 20 seconds (was 15 seconds)
  • MONK
    • WINDWALKER
      • Spinning Crane Kick damage reduced by 5%
  • PALADIN
    • PROTECTION
      • Armor increased by 5%.
      • Holy Shield (Talent) increase to block chance increased to 20% (was 15%).
  • WARLOCK
    • DESTRUCTION
      • Chaos Bolt damage increased by 5% in PvE combat.
      • Incinerate damage increased by 20%.
      • Immolate damage increased by 20%.
      • Conflagrate damage increased by 10% in PvE combat.
  • WARRIOR
    • PROTECTION
      • Ignore Pain’s absorption increased by 30%, and the absorption cap is now based on maximum Health (was twice the Ignore Pain absorb value).
 
PVP changes

  • MAGE
    • ARCANE
      • Arcane Missile damage increased by 15% in PvP combat:NotLikeThis:
    • FROST
      • Ice Lance damage increased by 15% in PvP combat.
  • MONK
    • MISTWEAVER
      • Rising Sun Kick now deals an additional 25% damage in PvP combat.
      • Blackout Kick now deals an additional 25% damage in PvP combat.
  • PALADIN
    • RETRIBUTION
      • Blade of Justice damage increased by 20% in PvP combat.
      • Crusader Strike damage increased by 30% in PvP combat.
  • PRIEST
    • HOLY
      • Flash Heal heals for an additional 20% in PvP combat (was 30%).
      • Heal heals for an additional 25% in PvP combat (was 35%).
  • ROGUE
    • SUBTLETY
      • Eviscerate damage reduced by 10% in PvP combat.
  • WARLOCK
    • Health Funnel effectiveness increased by 20% in PvP combat.
    • AFFLICTION
      • Unstable Affliction damage increased by 15% in PvP combat.
      • Unstable Affliction backlash damage when dispelled deals 20% more damage, but can no longer critically strike.
      • Corruption damage increased by 30% in PvP combat.
 
Arcane and Affliction buffs are pretty scary, good thing we've got so many hunters to keep them dead

Could be fun buffs for all 3 people playing MW
 
WARRIOR
  • PROTECTION
    Ignore Pain’s absorption increased by 30%, and the absorption cap is now based on maximum Health (was twice the Ignore Pain absorb value).

Yo this is BIG.
 
That's what I really like about patches, they're made with end game in mind, potentially leading to all kind of crazy buffs/nerfs for us 20's.
 
That 10% nerf on eviscerate was completely unnecesary... at least I hope things to be different in DF. Although this is how Blizzard deals with nerfs :PepeHands:

 
That 10% nerf on eviscerate was completely unnecesary... at least I hope things to be different in DF. Although this is how Blizzard deals with nerfs :PepeHands:

In df you have access to shadow dance and talent that reduces cost of skills while its active +energy gain from spending combo points. Even if the nerf stays there's at least something in return. As for current xpac tho that sucks
 

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