EU+US ptr new feral

Kórnikus20

Royal Member
Right now I have entered PTR with a lvl 20 feral druid, and I have seen that it have at lvl 20 http://www.wowhead.com/spell=8936/regrowth and http://www.wowhead.com/spell=1850/dash
And as SPQR said, they loss the stun from http://www.wowhead.com/spell=1822/rake

I think that a heal was needed, and dash or tepelort maybe, but the stun was very important :s I am a tauren and still have 1 stun, but the elves will lose the 2x stun that they have. ¿What do u think about this changes?

¿Will them become true in the next patch or something?
 
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¿Will it become true in the next patch or something? o_O
They lost rake stun in addition to current leap loss.
Would trade dash for roots but 3 min cd not that op considering overall skill level in bgs.
 
Feline swiftness is lost as well. Which dash could never replace in terms of overall increase in ferals effectiveness. Losing rake will also change the play style and amount of great plays feral can do. Mop feral was indeed the most fun time to play. Now feral is considerably easier to play well. How high is regrowth hitting? I had no trouble surviving now with feline swiftness. Not having a heal made you choose your openings and battles wisely, which is what feral is about
 
Just cps carrying over makes it so much easier and less tactical. Counting res timers so the cps on the person you killed come back up instead of trying to build them again. Having to keep savage roar up just to do close to the dmg it does now. Fb hit slightly higher % wise but building 5 cps for it on only the target you want to use it on, fc / healer was a much longer process and more dangerous as you had to stay on that target. Now especially with moonfire talent you can always have cps while also doing immense dot dmg to multiple ppl. You can easily have 3-4 five cp rips out if you want. Stealth has no speed modifier reduction on it so re-positioning after messing up is nearly twice as easy to do. There was no rake stun and the heal you had healed you for around 2% of your hp every 2 secs. Nothing game changing if you're under attack.
 
Happy to see ferals losing the stun and gaining a self heal 7.1 will be gr8
 
Just cps carrying over makes it so much easier and less tactical.

i'm not sure about time period you are using for your example, but druids always been op in flag keeping, so nothing new there.

I agree that target only combo points had more skill involved, same as shred being only from the back.

Stealth may have no speed modifier now, but shape shifting is on double global cooldown so it balance itself out more or less. http://ptr.wowhead.com/spell=155580/lunar-inspiration maybe op but atleast it is optional.

i do not think less keys means easier to play.
Fire mages got nothing and yet they are by far hardest class to perform well damage and kill stat wise.
Wod maybe was fun time to fotm feral (especially with x2 stuns) but it is not what i could call competitive.

for me ferals in cata was best. 7.1 seems to bringing more of it back. time will tell.
 

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