Legion Beta - Build 21996

MMO-Champion

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Legion Beta - Build 21996
Build 21996 will be deployed to the Beta realms soon.


New Icons



Originally Posted by Blizzard Entertainment
Beta Character Copy - Updated 6/21

Added a known issue:

Toys and Mounts may not be copied over when you move your characters. We're aware of this issue but don't have an ETA on fixing it. (Blue Tracker / Official Forums)

Test Request: Unobtainable Appearances
Hi friends, this post is to let you know that the beta build we are deploying today contains a fix that should correctly award credit for many quests that were reported in this thread. If you have reported a missing appearance, please give it a retest in this build and let us know what you're still missing. You should not need to re-copy your characters.

We are still working on Quel'delar, Benediction, Rhok'delar, Griftah's, and a few others that required some TLC. (Blue Tracker / Official Forums)

Legion Headaches
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Hey all,

First off, we wanted to thank you for continuing to participate in this thread. The information and discussions in this thread has been invaluable, especially from those of you who were able to narrow down what was triggering this problem for you (and what fixes helped/didn’t help).

I wanted to start by going over what action we’ve taken so far:

Glow Effects:
• This was brought up a few times in this thread as potentially being one of the causes. The FFXglow system has been in the game for a long time so it’s hard to pinpoint if this was actually one of the triggers. That said, starting in the next build (not the one being pushed today) you’ll notice some of the areas with particularly high glow have been reduced. Examples include Suramar City, the Shaman Order Hall, areas with a large amount of Fel (Broken Shore, Mardum, etc) and some other minor areas on the Broken Isles.

Combat:
• A pass was made to equalize the audio on hits and attacks, reducing the volume where it was noticeably loud. Sound can be a big distraction if it’s too loud or timed poorly and can amplify other problems.

Camera:
• We have noticed that some multi-passenger mounts and other vehicles animate the camera more than they should. Some cases such as the Sandstone Drake have been fixed, but please let us know if you notice any others.
• We Also received some reports from players that despite turning off ActionCam, it still felt like some of the effects might have been active. We made some addition changes so that if you disable it ( /console ActionCam off) it is completely off. (By default ActionCam is still disabled).

And here are some things still on our radar:

Motion Sickness while mounted on a passenger mount:
• As mentioned above we made changes to the Sandstone drake (for example), if you notice other examples let us know. These might need to be fixed on a one-by-one basis, so we’d have to track down specific mounts/vehicles.

Lightning Effects:
• Separate from “glow” effects, we’ve noticed that lightning spell/environment effects might be too bright. A good example of this is the champion Akama from the Demon Hunter Order Hall. We’re going to see what we can do about this globally, as there a lot of one-off areas that exhibit this behavior.

Weather:
• Reports about the weather causing problems has popped up a few time. So far we haven’t seen any differences in the weather system when compared to retail 6.2.4. The rain density looks the same, although the above mentioned lightning effects might be the real cause here. We’ll keep investigating, something else could be amplifying this as well.

Additional Camera Work:
• We’ve noticed the camera seems to adjust itself more based on the usage of some abilities or even when you’re not moving. We’re investigating into whether this can either be blended better (so it’s less sudden) or have the amount of movement reduced.

MSAA (as opposed to FXAA/CMAA)
• We haven’t made any changes here, but please continue to see if changing your Anti-Aliasing to MSAA instead of FXAA or CMAA to see if it helps.

What you can do:
Some of our changes are in the build going out today, and a few more will be in the next one. Please continue to test and report these issues as you encounter them. Videos are great because they let us see things exactly the way you do but even just information like location, class, and nearby creatures or spells could be helpful.

And if you find out solutions or workarounds for these problems, make sure to keep sharing them in this thread. Knowing what worked for you and what didn’t is a big help when it comes to tracking this all down.

Thanks for testing, you’re doing everybody a great help by sticking with this. As before we want to make sure you’re testing these issues carefully; don’t push yourself beyond what’s healthy.

Achievement Changes
Originally Posted by MMO-Champion
Appearances
Collections

Artifacts
Class Hall
  • The Prestige Successfully reach Prestige level 1, rank 50 and be recognized for your valor by the leaders of the Horde. 10 points.
  • The Prestige Successfully reach Prestige level 1, rank 50 and be recognized for your valor by the leaders of the Alliance. 10 points.

Dungeons & Raids
  • Legion Dungeon Hero Complete the Legion Heroic Mythic dungeon achievements listed below. 20 points. Account Wide.

Legion
Quests
  • Hatchling of the Talon Gather 10 Emerald Orbs in a single session of Aviana's challenge in Sylvan Falls. Item Reward: Emerald Winds. 10 points. Account Wide. 5 points.

Legion Dungeon
Dungeons & Raids
  • A Specter, Illuminated Illuminate and free the Specter of Vengeance in Vault of the Wardens on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Adds? More Like Bads Defeat Illysanna Ravencrest without killing any of her allies in Black Rook Hold on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Arcanic Cling Defeat Ivanyr without taking any damage from Charged Bolt in The Arcway on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Black Rook Moan Defeat Amalgam of Souls after killing a Frustrated Soul in Black Rook Hold on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Burning Down the House Defeat the Shade of Xavius while he has 10 stacks of Apocalyptic Empowerment in Darkheart Thicket on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • But You Say He's Just a Friend Defeat Warlord Parjesh without allowing any Hatecoil Shellbreakers to die in Eye of Azshara on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Can't Eat Just One Defeat Naraxas after she gains 6 stacks of Ravenous in Neltharion's Lair on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Clean House Defeat Corstilax without any pools of Nightwell Energy expiring in the Arcway on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Dropping Some Eaves Witness the conversation between Advisor Melandrus and Grand Magistrix Elisande in Court of Stars on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Egg-cellent! Defeat Dresaron after slaying the Hatespawn Abomination in Darkheart Thicket on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Got to Ketchum All Use the Ketchum Tablet to acquire imprints of all the named snails within Neltharion's Lair on Heroic difficulty or higher. 10 points. 10 points.
  • Helheim Hath No Fury Rescue the Captured Val'kyr in Maw of Souls on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • I Ain't Even Cold Defeat Ash'Golm while all party members are Fired Up in the Vault of the Wardens on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • I Got What You Mead Splash all four vrykul kings with a Mug of Mead in Halls of Valor on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • I Made a Food! Defeat Festerface after slaying a Black Bile in Assault on Violet Hold on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Instant Karma Defeat Ymiron after defiantly striking down 6 Risen Warriors in Maw of Souls on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • No Time to Waste Defeat Advisor Vandros without killing any Timeless Wraiths in the Arcway on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Poor Unfortunate Souls Defeat Helya in Maw of Souls while all group members are Poor Unfortunate Souls on Heroic difficulty or higher Mythic difficulty. Item Reward: Lagan. 10 points.
  • Ready for Raiding V Defeat the Wrath of Azshara without being struck by Magic or Frost Resonance in Eye of Azshara on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Stag Party Defeat a Storm Drake after allowing it to gain 10 stacks of Killing Blow in Halls of Valor on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Stay Salty Defeat Lady Hatecoil after destroying 11 or more Saltbrine Globules with a single Curse of the Witch in Eye of Azshara on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Surge Protector Defeat Odyn without any Stormforged Obliterators successfully casting Surge in Halls of Valor on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Waiting for Gerdo Disable each of the watchposts after Patrol Captain Gerdo signals them and then defeat him in Court of Stars on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • Who's Afraid of the Dark? Defeat Cordana after successfully navigating Creeping Doom without holding Elune's Light while she is in the air, in Vault of the Wardens on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.
  • You Used to Scrawl Me In Your Fel Tome Find all entries of Illysanna Ravencrest's diary in Black Rook Hold on Heroic difficulty or higher. 10 points. 10 points.
  • You're Just Making It WORSE! Defeat Millificent Manastorm after she becomes very cross with you in Assault on Violet Hold on Heroic difficulty or higher. 10 points. Mythic difficulty. 10 points.

Legion Raid
Dungeons & Raids



Spell Changes
Originally Posted by MMO-Champion
Mounts

Companions

Item Set Bonuses
  • Fortitude of the Nightborne (New) Your spells and attacks have a chance to increase your Versatility by 600 for 10 sec. 100 yd range.
  • Jacin's Ruse Name changed from "Mana-Charged" to "Jacin's Ruse". Your spells and attacks have a chance to increase your Mastery by 1 500 for 10 sec. 100 yd range.
  • Journey Through Time (New) The effect from Chrono Shard now increases your movement speed by 30%, and grants an additional 500 Haste.
  • March of the Legion (New) Your spells and attacks against Demons have a chance to deal an additional 30,000 Fire damage. 100 yd range.
  • Nightwell Arcanum Name changed from "Ley-Charged" to "Nightwell Arcanum". Your attacks Your spells have a chance to increase your Haste by 1 for 10 sec. 100 yd range. 500 for 10 sec.
  • Traitor's Oath Name changed from "Arc-Charged" to "Traitor's Oath". Your Your spells and attacks have a chance to increase your Critical Strike by 1 500 for 10 sec. 100 yd range.

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Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents
  • Asphyxiate Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec. Unholy Death Knight - Level 60 Talent. 20 yd range. Instant. 45 sec cooldown.

PvP Talents
  • Blood for Blood Heart Strike damage increased by 50%, and no longer costs a Rune but 10% of your total Health instead but costs 10% of your total health. Blood DeathKnight - Tier 5 PvP Talent.
  • Decomposing Aura All enemies within 10 yards slowly decay, losing 3% of their max health every 5 sec. Stacks up to 10 2 sec. Stacks up to 5 times. Lasts for 5 sec. DeathKnight Any2 Role - Tier 3 PvP Talent.
  • Reanimation Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move torwards your target. If it reaches your target, it explodes stunning all enemies within 5 yards for 3 sec and dealing 12% 10% of enemies health in Shadow damage. Unholy DeathKnight - Tier 5 PvP Talent. 2 Runes. 40 yd range. Instant. 5 sec cooldown.

Blood
  • Asphyxiate Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec. Unholy Death Knight - Level 60 Talent Death Knight - Blood Spec. 20 yd range. Instant. 45 sec cooldown.
  • Heart Strike Instantly strike the target and 1 other nearby enemy, causing (225% of weapon damage) Physical damage, and reducing enemies' movement speed by 50% for 8 sec. Generates 5 bonus Runic Power. Death Knight - Blood Spec. 1 Runes / 5% 10% of Total Health. Melee range. Instant.

Blood & Unholy
  • Death and Decay (Blood) While you remain within the area, your Heart Strike will hit all enemies near the target. up to 3 additional targets.

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Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Chaos Nova Unleash an eruption of fel energy, stunning all nearby enemies for 5 sec and dealing [ 267% [ 125% of AP ] Chaos damage. 30 Fury. Instant. 60 sec cooldown.

Talents
  • Quickened Sigils All Sigils activate 1 second faster, and their range is increased by 10 yards cooldowns are reduced by 20%. Vengeance Demon Hunter - Level 106 Talent.

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Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Tranquility Heals all allies within 40 yards for [ 5 + 750% 900% of Spell Power ] over 8 sec. Healing increased by 100% when not in a raid. Limited to 60 targets. 40 yd range. Instant.

Talents
  • Fury of Elune Calls down a beam of pure celestial energy at the target location, dealing [ 280% of Spell Power ] Astral damage every 1,000 sec until your Astral Power is exhausted. While Fury of Elune is active, you may recast it for no cost to direct the beam to move to a new location. Balance Druid - Level 100 Talent. 60 LunarPower, plus 120 per sec. 40 yd range. Instant. 60 sec cooldown. 1.5 min cooldown.

PvP Talents
  • Charging Bash (New) Increases the range of your Skull Bash by 10 yards. Guardian Druid - Tier 5 PvP Talent.
  • Crescent Burn Using Moonfire on a target already afflicted by Moonfire's damage over time effect deals 35% additional direct damage. Balance Druid - Tier 3 PvP Talent.

Restoration
  • Tranquility Heals all allies within 40 yards for [ 5 + 750% 900% of Spell Power ] over 8 sec. Healing increased by 100% when not in a raid. Can be cast in Tree of Life Form. Druid - Restoration Spec. 18.4% of Base Mana. 8 sec cast (Channeled). 3 min cooldown.

Restoration, Feral, Guardian, Balance

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Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

PvP Talents
  • Diamond Ice Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 6 5 sec duration. Survival Hunter - Tier 5 PvP Talent.
  • Dire Beast: Hawk Summons a hawk to circle the target area, attacking all targets within 10 yards over the next 10 sec. Beast Mastery Hunter - Tier 5 PvP Talent. 30 Focus. 40 yd range. Instant. 30 sec cooldown.
  • Sniper Shot Take a sniper's stance, firing a well-aimed shot dealing (822% of weapon damage) Physical damage. Increases the range of all shots by 40% for 10 sec. Marksmanship Hunter - Tier 5 PvP Talent. 50 Focus. 60 40 yd range. Instant. 6 sec cooldown.
  • Spider Sting Stings the target with potent spider venom for 5 sec, causing their next offensive spell cast to silence the target for 5 sec. Lasts for 8 4 sec. Hunter Any2 Role - Tier 3 PvP Talent. 40 yd range. Instant. 45 sec cooldown. 60 sec cooldown.
  • Spray and Pray Dealing damage with Bursting Shot now grants Bombardment. Bombardment now also reduces the global cooldown of Multi-Shot by 0.3 sec 0.5. sec. Marksmanship Hunter - Tier 5 PvP Talent.

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Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents
  • Lonely Winter You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 20% increased damage. Frost Mage - Level 15 Talent.
  • Unstable Magic (Fire) Fireball has a 30% 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.

PvP Talents
  • Flare Up Inferno Fire Blast charges increased by 1. Using Inferno Fire Blast on a target not afflicted by your Ignite will refund a charge. Fire Mage - Tier 4 PvP Talent.

Arcane
  • Arcane Blast Blasts the target with energy, dealing [ 165% [ 160% of Spell Power ] Arcane damage. Damage increased by 60% per Arcane Charge. Mana cost increased by 100% per Arcane Charge. Generates 1 Arcane Charge Mage - Arcane Spec. 3.2% of Base Mana. 40 yd range. 2.2 sec cast.

Fire
  • Fire Blast Name changed from "Inferno Blast" to "Fire Blast".
  • Fireball Throws a fiery ball that causes [ 1 + 200% 180% of Spell Power ] Fire damage. Mage - Fire Spec. 2% of Base Mana. 40 yd range. 2.2 sec cast.
  • Pyroblast Hurls an immense fiery boulder that causes [ 1 + 430% 420% of Spell Power ] Fire damage. Mage - Fire Spec. 2.5% of Base Mana. 40 yd range. 4.5 sec cast.

Frost
  • Brain Freeze Frostbolt has a 10% chance to reset the remaining cooldown on Frozen Orb. Mage - Frost Spec. empower your next Flurry to apply Winter's Chill to the victim for 1 sec and be instant cast. Winter's Chill causes the target to take damage from your spells as if it were frozen. Mage - Frost Spec.
  • Fingers of Frost Frostbolt has a 15% chance, and Blizzard and Frozen Orb Frostbolt and Frozen Orb damage have a 12% chance, and Blizzard damage has a 5% chance, to grant a charge of Fingers of Frost. Fingers of Frost charges cause your next Ice Lance to deal 140% increased damage, and causes your next Ice Lance to deal damage as if the target were frozen, for a total increase of 380%. Maximum 2 charges. Mage - Frost Spec.
  • Flurry Name changed from "Frostfire Bolt" to "Flurry". Launches a bolt of frostfire at the enemy, causing [ 1 + 161.7% of Spell Power ] Frostfire damage and slowing the target's movement by 40% for 8 sec Unleash a flurry of ice shards, striking the target 3 times for a total of [ 3 + 270% of Spell Power ] Frost damage. Each shard reduces the target's movement speed by 70% for 1 sec. Mage - Frost Spec. 4% of Base Mana. 40 yd range. Instant.
  • Frostbolt Launches a bolt of frost at the enemy, causing [ 1 + 175% 190% of Spell Power ] Frost damage and slowing movement speed by 30% for 15 sec. Mage - Frost Spec. 2% of Base Mana. 40 yd range. 2 sec cast.
  • Ice Lance Quickly fling a shard of ice at the target, dealing [ 1 + 55% 95% of Spell Power ] Frost damage. Ice Lance damage is doubled tripled against frozen targets. Mage - Frost Spec. 1% of Base Mana. 40 yd range. Instant.

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Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Gift of the Ox When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for 0. The lower your current health, the greater your chance to summon a healing sphere. Unlimited range. Instant. Unlimited range. Instant.
  • Renewing Mist Surrounds the target with healing mists, restoring [ 10 + 75% 70% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 50%. Unlimited range. Instant. 40%. Unlimited range. Instant.

Talents
  • Lifecycles Enveloping Mist reduces the mana cost of your next Vivify by 15% 20%, and Vivify reduces the mana cost of your next Enveloping Mist by 15% 20%. Mistweaver Monk - Level 45 Talent.

PvP Talents
  • Mighty Ox Kick You perform a Might Mighty Ox Kick, hurling your enemy a distance behind you. Brewmaster Monk - Tier 5 PvP Talent. Melee range. Instant. 60 sec cooldown.
  • Way of the Crane Increases your Physical damage by 50%, you become immune to all snare and root effects and you heal up to 3 nearest allies for 200% of all damage done. Lasts 15 sec. Mistweaver Monk - Tier 3 PvP Talent. Instant. 45 sec cooldown.

Brewmaster
  • Expel Harm Draw in the positive chi of all Healing Spheres within 30 yards your Healing Spheres, and expel negative chi, damaging the nearest enemy for 10% of the amount healed. Monk - Brewmaster Spec. 15 Energy. Instant.
  • Gift of the Ox When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for 0. The lower your current health, the greater your chance to summon a healing sphere. Monk - Brewmaster Spec. Monk - Brewmaster Spec.

Mistweaver
  • Renewing Mist Surrounds the target with healing mists, restoring [ 10 + 75% 70% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 50%. Monk - Mistweaver Spec. 2.5% 40%. Monk - Mistweaver Spec. 2.8% of Base Mana. 40 yd range. Instant. 8 sec cooldown.
  • Revival Heals all party and raid members within 40 yards for [ 1 + 600% 720% of Spell Power ] and clears them of all harmful Magical, Poison, and Disease effects. Monk - Mistweaver Spec. 4.374% of Base Mana. Instant. 3 min cooldown.
  • Vivify Causes a surge of invigorating mists around the target, healing them and their 2 nearest injured allies for [ 250% [ 275% of Spell Power ]. Limited to 3 targets. Monk - Mistweaver Spec. 4.5% of Base Mana. 40 yd range. 1.5 sec cast.

Windwalker & Mistweaver

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Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Judgment (Holy) Judges an enemy Judges the target, dealing [ 1 + 200% of Spell Power ] Holy damage, and causing the target to take 0% increased damage from your Crusader Strike and Holy Shock for 6 sec.
  • Judgment (Protection) Judges an enemy Judges the target, dealing [ 1 + 200% of Spell Power ] Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 2 sec, or 4 1 sec, or 2 sec on a critical strike.
  • Judgment (Retribution) Judges an Judges the target and 1 other nearby enemy, dealing [ 1 + 200% of Spell Power ] Holy damage, chaining to an additional target for 35% reduced damage, and causing the target to take 0% increased damage and causing them to take 0% increased damage taken from your Holy Power spenders for 8 sec.

Talents
  • Blade of Wrath Strikes an enemy with the Blade of Wrath, dealing (240% 100% of weapon damage) Holy damage, and an additional [ 50% [ 40% of AP ] Holy damage over 8 6 sec. |cFFFFFFFFGenerates 2 Holy Power. Retribution Paladin - Level 60 Talent. 12 yd range. Instant. 12 sec cooldown. 7 sec cooldown.
  • Consecrated Hammer (Holy, Protection) Hammer of the Righteous has no cooldown, and always gains the damage bonus of Consecration. Hammer of the Righteous has no cooldown. Hammer of the Righteous, Shield of the Righteous, and Light of the Protector now always gain the benefit of Consecration.
  • Divine Hammer Divine Hammers spin around you, damaging enemies within 8 yds for (50% of weapon damage) Holy damage instantly and every 2 sec for 8 sec. Generates 1 10 sec. Generates 2 Holy Power. Retribution Paladin - Level 60 Talent. Instant. 8 sec cooldown. 10 sec cooldown.
  • Greater Judgment Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike when the target is above 85% health and jumps to 2 additional nearby enemies against targets above 75% health. Retribution Paladin - Level 30 Talent.

PvP Talents
  • Avenging Crusader You become the ultimate crusader of light, increasing all damage by 40%. Increases your Crusader Strike, Judgment and auto-attack damage by 40% the cooldown recovery rate of your Crusader Strike, Judgment and Holy Shock and Judgment is increased by 50% and when you deal damage with those abilities, you and the nearest 2 injured allies will be healed for 200% of the damage done. Lasts 20 sec. Replaces Avenging Wrath. Holy Paladin - Tier 5 PvP Talent. Instant. 60 sec cooldown.
  • Guardian of the Forgotten Queen Empowers the friendly target with the spirit of the forgotten queen, causing the target to be immune to all damage for 10 sec. Honor Protection Paladin - Tier 5 PvP Talent. 40 yd range. Instant. 3 min cooldown.
  • Vengeance Aura Whenever nearby allies within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 10 sec. Stacks up to 10 6 sec. Stacks up to 5 times. Retribution Paladin - Tier 4 PvP Talent.

Retribution
  • Blade of Justice Strikes an enemy with the Blade of Justice, dealing (405% 320% of weapon damage) Physical damage. Generates 2 Holy Power. Paladin - Retribution Spec. 12 yd range. Instant. 12 sec cooldown. 8 sec cooldown.

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Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Talents
  • Clarity of Will Shields the target with a protective ward for 20 sec, absorbing [ 800% [ 900% of Spell Power ] damage. Discipline Priest - Level 90 Talent. 3.15% of Base Mana. 40 yd range. 2.5 sec cast.
  • Mind Spike Assail the target with shadowy spikes, dealing [ 37% of Spell Power ] Shadowfrost damage and leaving a spike embedded in their mind. Up to 10 spikes may be embedded this way. Mind Blast will detonate these spikes, each dealing 200% of their original damage to the main target, and 100% to all nearby targets. Generates 5 4 Insanity. Shadow Priest - Level 100 Talent. 40 yd range. 1.5 sec cast.
  • The Penitent Penance may be cast on a friendly target, healing them for [ 675% [ 825% of Spell Power ] over 2 sec. Discipline Priest - Level 15 Talent.

PvP Talents
  • Premonition Heals nearby targets within 20 yards for 0 [ 300% of Spell Power , and applies Atonement to yourself. Deals [ PS * BC ] Shadow damage to yourself for each Atonement you have active. Discipline Priest - Tier 3 PvP Talent. Instant. 12 sec cooldown.
  • Psyfiend Summons a Psyfiend with 10 health for 20 sec beside you to attack the target at range with Psyflay. Psyflay Deals 3% 2% of the target's total health in Shadow damage every 1 sec. Also slows their movement speed by 50% and reduces their healing received by 50%. Shadow Priest - Tier 5 PvP Talent. 40 yd range. Instant. 45 sec cooldown.
  • Searing Light When you deal damage with Smite the cooldown of your Penance is reduced by 1 sec, and increases the damage done by your Penance Smite by 30%. Discipline Priest - Tier 3 PvP Talent.

Discipline & Shadow
  • Power Word: Shield Shields an ally for 15 sec, absorbing [ 500% [ 550% of Spell Power ] damage, and preventing damage from delaying spellcasting. Can be cast in Shadowform. Priest - Discipline & Shadow Spec. 2% of Base Mana. 40 yd range. Instant. 7.5 sec cooldown.
  • Shadow Word: Pain (Discipline, Holy) A word of darkness that causes [ 1 + 40% of Spell Power ] Shadow damage instantly, and an additional [ 7 + 35% 40% of Spell Power ] Shadow damage over 14 sec.
  • Shadow Word: Pain (Shadow) A word of darkness that causes [ 1 + 40% of Spell Power ] Shadow damage instantly, and an additional [ 7 + 35% 40% of Spell Power ] Shadow damage over 14 sec.

Holy
  • Divine Hymn Heals all party or raid members within 40 yards for [ 5 + 600% 720% of Spell Power ] over 8 sec, and increases healing done to them by 10% for 8 sec. Healing increased by 100% when not in a raid. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 4.4% of Base Mana. 40 yd range. 8 sec cast (Channeled). 3 min cooldown.
  • Flash Heal A fast but expensive spell that heals an ally for [ 1 + 500% 475% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 2.8% of Base Mana. 40 yd range. 1.5 sec cast.
  • Heal A slow but efficient spell that heals an ally for [ 1 + 500% 475% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 1.7% of Base Mana. 40 yd range. 2.5 sec cast.

Shadow
  • Void Bolt (New) For the duration of Voidform, your Void Eruption ability is replaced by Voidbolt: Sends a bolt of pure void energy at the enemy, causing [ 1 + 220% of Spell Power ] Shadow damage and refreshing Shadow Word: Pain and Vampiric Touch to their original duration. Requires Voidform. Generates 16 Insanity. Priest - Shadow Spec.
  • Void Eruption (New) Releases an explosive blast of pure void energy, activating Voidform and causing [ 1 + 300% of Spell Power ] Shadow damage to all enemies afflicted by your Shadow Word: Pain or Vampiric Touch. During Voidform, this ability is replaced by Void Bolt. Requires [ 1% of C ] Insanity to activate. Priest - Shadow Spec. All Shadow Orbs. 2 sec cast. 3 sec cooldown.
  • Voidform (New) Discipline, Holy: Activated by casting Void Eruption. Increases all damage you deal by 20% and grants an additional 1% Haste every 1 sec. Your Insanity will drain increasingly fast until it reaches 0 and Voidform ends. When Voidform ends, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform. Shadow: Activated by casting Void Eruption. Increases all damage you deal by 20%, reduces the cooldown on Mind Blast by 3 sec, and grants an additional 1% Haste every 1 sec. Your Insanity will drain increasingly fast until it reaches 0 and Voidform ends. When Voidform ends, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform. Priest - Shadow Spec.

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Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Goremaw's Bite Deals 500% weapon damage as Shadow damage. 8 yd range. Instant. Lashes out at the target, inflicting [ 2.000 * 500% of weapon damage ] Shadow damage and reducing movement speed by 60% for 8 sec. Grants 30 Energy over 6 sec. Awards 3 combo points. 8 yd range. Instant.
  • Goremaw's Bite Deals 500% weapon damage as Shadow damage. 8 yd range. Instant. Lashes out at the target, inflicting [ 2.000 * 500% of weapon damage ] Shadow damage and reducing movement speed by 60% for 8 sec. Grants 30 Energy over 6 sec. Awards 3 combo points. 8 yd range. Instant.

PvP Talents
  • Flying Daggers Fan of Knives deals 350% 150% more damage when it strikes 3 or more targets. Assassination Rogue - Tier 5 PvP Talent.
  • System Shock Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals [ 1 + 250% of AP ] Nature damage, and reduces their movement speed by 90% for 2 4 sec. Assassination Rogue - Tier 5 PvP Talent.

Assassination
  • Fan of Knives Sprays knives at all targets within 10 yards, dealing [ 1 + 27.72% 83.16% of AP ] Physical damage and applying your active poisons at their normal rate. Awards 1 combo points. Rogue - Assassination Spec. 35 Energy. Instant.

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Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Astral Shift Shift partially into the elemental planes, taking 40% less damage for 6 8 sec. Instant. 1.5 min cooldown.

Talents
  • Echo of the Elements (Restoration) In addition, when you cast Healing Wave, Healing Surge, Riptide, or Chain Heal consume a charge of Tidal Waves, you have a 10% chance to generate a charge of Riptide.
  • Elemental Blast Harnesses the raw power of the elements, dealing [ 600% [ 500% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 5 for 10 sec. Elemental Shaman - Level 60 Talent. 40 yd range. 2 sec cast. 12 sec cooldown.
  • Lightning Rod Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. When you deal damage with Lightning Bolt or Chain Lightning, they deal an additional 20% 30% of their damage to all Lightning Rods. Elemental Shaman - Level 100 Talent.
  • Liquid Magma Totem Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1 sec, dealing [ 1 + 25% 40% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman - Level 100 Talent. 40 yd range. Instant. 60 sec cooldown.

Restoration
  • Healing Tide Totem Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members within 40 yards for [ 1 + 80% 96% of Spell Power ]. Shaman - Restoration Spec. 5.6% of Base Mana. Instant. 3 min cooldown.
  • Healing Wave A slow but efficient wave of healing energy that restores [ 450% [ 475% of Spell Power ] of a friendly target’s health. Shaman - Restoration Spec. 9% of Base Mana. 40 yd range. 2.5 sec cast.

Restoration & Elemental
  • Healing Surge A quick but expensive surge of healing energy that restores [ 450% [ 475% of Spell Power ] of a friendly target's health. Shaman - Restoration & Elemental Spec. 18% 20% of Base Mana. 40 yd range. 1.5 sec cast.

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Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Thal'kiel's Consumption Deals 0 Shadow damage. 40 yd range. Instant. Thal'kiel drains 10% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole. 40 yd range. Instant.

Talents
  • Demonic Calling Shadowbolt has a 20% chance, and Demonwrath as a 5% chance on each target to make your next Call Dreadstalkers cost no Soul Shards. Demonology Warlock - Level 15 Talent.
  • Drain Soul Drains the target's soul, causing [ 6 + 264% 240% of Spell Power ] Shadow damage over 6 sec, and healing you for 400% of the damage done. Generates 1 Soul Shard if the target dies during this effect. Affliction Warlock - Level 15 Talent. 0% of Base Mana, plus 3% per sec. 40 yd range. 6 sec cast (Channeled).
  • Grimoire of Synergy Damage done by you or your demon has a chance to grant the other one 35% 40% increased damage for 15 sec. Demonology Warlock - Level 90 Talent.
  • Soul Effigy Creates a Soul Effigy bound to the target, which is attackable only by you. 40% 35% of all damage taken by the Effigy is duplicated on the original target. Limit 1. Lasts 10 min. Limited to 1 target. Warlock - Level 100 Talent. 40 yd range. 1.5 sec cast.

Affliction
  • Agony Inflicts increasing agony on the target, causing up to [ 90 + 40% 38% of Spell Power ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Agony damage sometimes generates 1 Soul Shard. Warlock - Affliction Spec. 3% of Base Mana. 40 yd range. Instant.

Demonology
  • Soul Link 20% of all damage you take is taken by your demon pet instead. Soul Leech also heals you for 5% and your pet for 20% 25% and your pet for 50% of the absorption it grants. Warlock - Demonology Spec. 100 yd range.

Destruction
  • Incinerate Draws fire toward the enemy, dealing [ 185% [ 175% of Spell Power ] Fire damage. Warlock - Destruction Spec. 6% of Base Mana. 40 yd range. 2 sec cast.

Pets
  • Felstorm The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for 100% 130% weapon damage every 1 sec for 6 sec. The Felguard cannot take any other action during Felstorm. Special Ability. 60 Energy. Instant. 45 sec cooldown.
  • Legion Strike A sweeping attack that does 130% 160% of the Felguard's weapon damage to all enemies in front of it, and reduces the effectiveness of any healing the victim receives by 10% for 6 sec. (Right-Click to toggle) Basic Attack. 60 Energy. Melee range. Instant.

Professions
Enchanting
  • Binding of Agility Permanently enchant a cloak to increase Agility by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Agility Permanently enchant a cloak to increase Agility by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Agility Permanently enchant a cloak to increase Agility by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Critical Strike Permanently enchant a ring to increase critical strike by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Critical Strike Permanently enchant a ring to increase critical strike by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Critical Strike Permanently enchant a ring to increase critical strike by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Haste Permanently enchant a ring to increase haste by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Haste Permanently enchant a ring to increase haste by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Haste Permanently enchant a ring to increase haste by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Intellect Permanently enchant a cloak to increase Intellect by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Intellect Permanently enchant a cloak to increase Intellect by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Intellect Permanently enchant a cloak to increase Intellect by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Mastery Permanently enchant a ring to increase mastery by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Mastery Permanently enchant a ring to increase mastery by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Mastery Permanently enchant a ring to increase mastery by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Strength Permanently enchant a cloak to increase Strength by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Strength Permanently enchant a cloak to increase Strength by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Strength Permanently enchant a cloak to increase Strength by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Versatility Permanently enchant a ring to increase versatility by 0. Augments the power of neck enchantments. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Versatility Permanently enchant a ring to increase versatility by 0. Augments the power of neck enchantments. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Binding of Versatility Permanently enchant a ring to increase versatility by 0. Augments the power of neck enchantments. Enchanting. Instant. Tools: Runed Copper Rod.
  • Boon of the Scavenger Permanently enchants shoulders with the Scavenging enchantment, allowing the wearer to obtain Scavenged Supplies Cloth from the corpses of their enemies. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Ancient Priestess (New) Permanently enchants a necklace to sometimes heal a nearby ally for 0. Reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Ancient Priestess (New) Permanently enchants a necklace to sometimes heal a nearby ally for 0. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Ancient Priestess (New) Permanently enchants a necklace to sometimes heal a nearby ally for 0. Greatly reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Claw Name changed from "Mark of the Loyal Druid" to "Mark of the Claw". Permanently enchants a necklace to periodically summon a Loyal Druid that will assist and protect you. The druid's strength can be augmented by high-level ring and cloak enchantments sometimes increase critical strike and haste by 0 for 6 sec. Reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Claw Name changed from "Mark of the Loyal Druid" to "Mark of the Claw". Permanently enchants a necklace to periodically summon a Loyal Druid that will assist and protect you. The druid's strength can be augmented by high-level ring and cloak enchantments sometimes increase critical strike and haste by 0 for 6 sec. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Claw Name changed from "Mark of the Loyal Druid" to "Mark of the Claw". Permanently enchants a necklace to periodically summon a Loyal Druid that will assist and protect you. The druid's strength can be augmented by high-level ring and cloak enchantments sometimes increase critical strike and haste by 0 for 6 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Distant Army Name changed from "Mark of the Fallen Sentinels" to "Mark of the Distant Army". Permanently enchants a necklace to periodically summon a rain of arrows upon your target. This attack's strength can be augmented by high-level ring and cloak enchantments. Reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Distant Army Name changed from "Mark of the Fallen Sentinels" to "Mark of the Distant Army". Permanently enchants a necklace to periodically summon a rain of arrows upon your target. This attack's strength can be augmented by high-level ring and cloak enchantments. Greatly reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Distant Army Name changed from "Mark of the Fallen Sentinels" to "Mark of the Distant Army". Permanently enchants a necklace to periodically summon a rain of arrows upon your target. This attack's strength can be augmented by high-level ring and cloak enchantments. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Heavy Hide (New) Permanently enchants a necklace to sometimes increase armor by 0 for 10 sec. Greatly reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Heavy Hide (New) Permanently enchants a necklace to sometimes increase armor by 0 for 10 sec. Reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Heavy Hide (New) Permanently enchants a necklace to sometimes increase armor by 0 for 10 sec. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Hidden Satyr Name changed from "Mark of the Trickster" to "Mark of the Hidden Satyr". Permanently enchants a necklace to periodically sometimes summon a satyr that will assist and protect you. The satyr's strength can be augmented by high-level ring and cloak enchantments fire a nightmare bolt at your enemy, dealing 0 damage. Reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Hidden Satyr Name changed from "Mark of the Trickster" to "Mark of the Hidden Satyr". Permanently enchants a necklace to periodically sometimes summon a satyr that will assist and protect you. The satyr's strength can be augmented by high-level ring and cloak enchantments fire a nightmare bolt at your enemy, dealing 0 damage. Greatly reduced materials. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Hidden Satyr Name changed from "Mark of the Trickster" to "Mark of the Hidden Satyr". Permanently enchants a necklace to periodically sometimes summon a satyr that will assist and protect you. The satyr's strength can be augmented by high-level ring and cloak enchantments fire a nightmare bolt at your enemy, dealing 0 damage. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
  • Mark of the Trained Soldier (New) Permanently enchants a necklace to increase mastery by 0. Reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Mark of the Trained Soldier (New) Permanently enchants a necklace to increase mastery by 0. Greatly reduced materials. Enchanting. Instant. Tools: Runed Copper Rod.
  • Mark of the Trained Soldier (New) Permanently enchants a necklace to increase mastery by 0. Enchanting. Instant. Tools: Runed Copper Rod.

Inscription

Riding



Artifact Powers
Originally Posted by MMO-Champion
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Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Frost

Unholy

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Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Vengeance

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Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Beast Mastery
  • Spiritbound (Rank 1) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 0.5%. all Hati's damage and all pet damage by 0.5%.
  • Spiritbound (Rank 10) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 5%. all Hati's damage and all pet damage by 5%.
  • Spiritbound (Rank 11) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 5.5%. all Hati's damage and all pet damage by 5.5%.
  • Spiritbound (Rank 12) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 6%. all Hati's damage and all pet damage by 6%.
  • Spiritbound (Rank 13) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 6.5%. all Hati's damage and all pet damage by 6.5%.
  • Spiritbound (Rank 14) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 7%. all Hati's damage and all pet damage by 7%.
  • Spiritbound (Rank 15) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 7.5%. all Hati's damage and all pet damage by 7.5%.
  • Spiritbound (Rank 16) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 8%. all Hati's damage and all pet damage by 8%.
  • Spiritbound (Rank 17) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 8.5%. all Hati's damage and all pet damage by 8.5%.
  • Spiritbound (Rank 18) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 9%. all Hati's damage and all pet damage by 9%.
  • Spiritbound (Rank 19) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 9.5%. all Hati's damage and all pet damage by 9.5%.
  • Spiritbound (Rank 2) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 1%. all Hati's damage and all pet damage by 1%.
  • Spiritbound (Rank 20) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 10%. all Hati's damage and all pet damage by 10%.
  • Spiritbound (Rank 3) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 1.5%. all Hati's damage and all pet damage by 1.5%.
  • Spiritbound (Rank 4) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 2%. all Hati's damage and all pet damage by 2%.
  • Spiritbound (Rank 5) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 2.5%. all Hati's damage and all pet damage by 2.5%.
  • Spiritbound (Rank 6) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 3%. all Hati's damage and all pet damage by 3%.
  • Spiritbound (Rank 7) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 3.5%. all Hati's damage and all pet damage by 3.5%.
  • Spiritbound (Rank 8) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 4%. all Hati's damage and all pet damage by 4%.
  • Spiritbound (Rank 9) Hati's bond with you grows ever stronger, increasing his effectiveness in battle. Increases Hati's damage by 4.5%. all Hati's damage and all pet damage by 4.5%.

Survival
  • Eagle's Bite (Rank 1) Harpoon applies On the Trail, a unique damage over time effect that deals 0 damage over 0 and is refreshed by autoattacks. your melee autoattacks extend its duration by 6 sec.
  • Explosive Force (Rank 1) Name changed from "Strength of the Mountain (Rank 1)" to "Explosive Force (Rank 1)". Increases Physical damage you deal by 2%. Increases Explosive Trap damage by 3%.
  • Explosive Force (Rank 2) Name changed from "Strength of the Mountain (Rank 2)" to "Explosive Force (Rank 2)". Increases Physical damage you deal by 4%. Increases Explosive Trap damage by 6%.
  • Explosive Force (Rank 3) Name changed from "Strength of the Mountain (Rank 3)" to "Explosive Force (Rank 3)". Increases Physical damage you deal by 6%. Increases Explosive Trap damage by 10%.
  • Explosive Force (Rank 4) Name changed from "Strength of the Mountain (Rank 4)" to "Explosive Force (Rank 4)". Increases Physical damage you deal by 8%. Increases Explosive Trap damage by 13%.
  • Explosive Force (Rank 5) Name changed from "Strength of the Mountain (Rank 5)" to "Explosive Force (Rank 5)". Increases Physical damage you deal by 10%. Increases Explosive Trap damage by 16%.
  • Explosive Force (Rank 6) Name changed from "Strength of the Mountain (Rank 6)" to "Explosive Force (Rank 6)". Increases Physical damage you deal by 12%. Increases Explosive Trap damage by 20%.

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Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Arcane
  • Touch of the Magi (Rank 1) Arcane Blast has a 7% chance to apply Touch of the Magi, accumulating 0% 10% of the damage you deal to the target for 0, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

Fire
  • Aftershocks (Rank 1) Name changed from "Blast Furnace (Rank 1)" to "Aftershocks (Rank 1)". Inferno Blast deals an additional 0 Fire damage over 0. Flamestrike calls down 1 additional pillar of fire each time it is cast.
  • Blast Furnace (Rank 1) Name changed from "Aftershocks (Rank 1)" to "Blast Furnace (Rank 1)". Flamestrike calls down 1 additional pillar of fire each time it is cast. Inferno Blast deals an additional 0 Fire damage over 0.
  • Cauterizing Blink (Rank 1) Activating Blink heals you for 4.8% 5.0% of your maximum health over 0.

Frost
  • It's Cold Outside (Rank 1) Your Water Elemental's Water Bolt deals 30% increased damage and has a 10% chance to generate a charge of Fingers of Frost. Lonely Winter: Frost Bolt, Ice Lance, and Frozen Orb deal 3% increased damage.
  • Let It Go (Rank 1) Increases the critical strike damage of Ice Lance by 5%. 4%.
  • Let It Go (Rank 2) Increases the critical strike damage of Ice Lance by 10%. 8%.
  • Let It Go (Rank 3) Increases the critical strike damage of Ice Lance by 15%. 12%.
  • Let It Go (Rank 4) Increases the critical strike damage of Ice Lance by 20%. 16%.
  • Let It Go (Rank 5) Increases the critical strike damage of Ice Lance by 25%. 20%.
  • Let It Go (Rank 6) Increases the critical strike damage of Ice Lance by 30%. 24%.

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Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Brewmaster
  • Wanderer's Hardiness (Rank 1) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 0.5%.
  • Wanderer's Hardiness (Rank 10) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 5%.
  • Wanderer's Hardiness (Rank 11) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 5.5%.
  • Wanderer's Hardiness (Rank 12) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 6%.
  • Wanderer's Hardiness (Rank 13) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 6.5%.
  • Wanderer's Hardiness (Rank 14) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 7%.
  • Wanderer's Hardiness (Rank 15) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 7.5%.
  • Wanderer's Hardiness (Rank 16) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 8%.
  • Wanderer's Hardiness (Rank 17) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 8.5%.
  • Wanderer's Hardiness (Rank 18) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 9%.
  • Wanderer's Hardiness (Rank 19) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 9.5%.
  • Wanderer's Hardiness (Rank 2) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 1%.
  • Wanderer's Hardiness (Rank 20) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 10%.
  • Wanderer's Hardiness (Rank 3) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 1.5%.
  • Wanderer's Hardiness (Rank 4) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 2%.
  • Wanderer's Hardiness (Rank 5) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 2.5%.
  • Wanderer's Hardiness (Rank 6) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 3%.
  • Wanderer's Hardiness (Rank 7) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 3.5%.
  • Wanderer's Hardiness (Rank 8) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 4%.
  • Wanderer's Hardiness (Rank 9) The power within Fu Yan Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 4.5%.

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Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Protection

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Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Shadow

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Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Subtlety
  • Akaari's Soul (Rank 1) After you use Cheap Shot or Shadowstrike, Akaari's Soul appears 4 sec later and Soul Rips the target, dealing 0 Shadow damage and 0 Shadow damage over 0.
  • Flickering Shadows (Rank 1) Activating Sprint and then taking no damage and dealing no damage for three seconds will activate Vanish without triggering its cooldown.

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Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Elemental

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Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Affliction

Demonology
  • Soul Skin (Rank 1) When your health drops below 35%, Soul Link increases to split 0% 40% of all damage you take with your demon pet.
  • Thal'kiel's Consumption (Rank 1) Thal'kiel drains 0% 10% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole.

Destruction

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Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Arms
  • Void Cleave (Rank 1) When Cleave strikes more than at least 3 targets, Strom'kar releases a burst of void energy, dealing 0 Shadow damage to all nearby enemies.

Protection
  • Dragon Scales (Rank 1) Blocking an attack has a chance to increase the total damage ignored by your next Ignore Pain by 0% and generate 0 Rage.
  • Reflective Plating (Rank 1) Spell Reflect now reflects an unlimited number of spells during its duration, and generates 0 Rage each time it reflects a spell.



Strings Changes
Originally Posted by MMO-Champion
  • DUNGEON_FLOOR_SURAMAR1 (New) - Temple of Fal'adora
  • DUNGEON_FLOOR_SURAMAR2 (New) - Falanaar Tunnels
  • DUNGEON_FLOOR_SURAMAR32 (New) - Temple of Fal'adora
  • DUNGEON_FLOOR_SURAMAR33 (New) - Falanaar Tunnels
  • ENTER_WORLD_UNLOCK_TRIAL_CHARACTER (New) - Unlock
  • GARRISON_FOLLOWER_ADDED - %s is now your follower. %s recruited.
  • HONOR_REWARD_TITLE_TOOLTIP (New) - Title
  • ITEM_RANDOM_ENCHANT -
  • MAGE_FROST_CORE_ABILITY_2 - Instant ranged attack that deals strong damage if the target is frozen. Causes a Water Elemental to follow you and assist you in combat.
  • MAGE_FROST_CORE_ABILITY_3 - Spell with a cooldown that causes a ball of ice to move in front of you, damaging all enemies in its path. Instant ranged attack that deals strong damage if the target is frozen.
  • MAGE_FROST_CORE_ABILITY_4 - Passive. Frostbolt and Frozen Orb sometimes cause sometimes causes your next spell to treat the target as if it were frozen.
  • MAGE_FROST_CORE_ABILITY_5 - Passive. Frostbolt sometimes resets the cooldown of Frozen Orb. Strong attack on a short cooldown that also reduces the victim's movement speed.
  • MAGE_FROST_CORE_ABILITY_6 - Causes a Water Elemental to follow you and assist you in combat. Passive. Frostbolt sometimes causes Flurry to become instant cast.
  • ORDER_HALL_WARRIOR - Halls of Valor Skyhold
  • PRIEST_SHADOW_CORE_ABILITY_5 - Spell that consumes Insanity and increases your damage by more the longer it is active. Requires 100 Insanity to activate. Strong attack that damages your enemies and activates Voidform. Requires 100 Insanity.
  • PRIEST_SHADOW_CORE_ABILITY_6 - Strong ranged attack on a short cooldown that generates Insanity. Only useable in Void Form. Tranformation that enables Void Bolt and increases your damage by more the longer it is active
  • SPELL_FAILED_NO_ARTIFACT_EQUIPPED (New) - You must have an artifact weapon equipped.
  • SPELL_FAILED_WRONG_ARTIFACT_EQUIPPED (New) - That item is not a valid target.
  • UPGRADE_ACCOUNT_SHORT (New) - Upgrade
  • VIEW_IN_DRESSUP_FRAME (New) - View in Dressing Room



Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
  • Absolution Trait ${$a689*100}% Trait ${$a689}% chance on mission success to recover an expired Troop with ${$m689} Vitality..
  • Holy Figurine Trait Increases success chance of missions by ${$a865}% when accompanied by a Group of Acolytes or Netherlight Paragons..
  • Nature's Balance Trait Increases mission success chance success chance of missions by ${$a660}% when accompanied by troops of different types.. Dreamgrove Treants or Daughters of Cenarius..
  • Pain Suppression Trait A random troop on the mission will recover $a786 Vitality.. Trait Chance for a random troop to not take ${$a786} vitality damage.
  • Protection Trait A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to counter some |C00b3ffffBosses|R.. stalwart protector who uses a shield to counter |C00b3ffffBosses|R..
  • Spy Network Trait Chance from successful missions to return with a Master Plan. Master Plans are used given to Champions to improve success chance..



Misc Changes
Originally Posted by MMO-Champion
Currency Types
Legion
  • Seal of Broken Fate - Twists fate to provide an opportunity for additional treasure in the Emerald Nightmare or the Nighthold. Max Quantity: 10. from Legion raid and Mythic dungeon bosses. Max Quantity: 10.

Flight Masters
Broken Isles

Game Tips
  • Tip #451 - Tip: Thank you for playing World of Warcraft, you rock! Level 10-110.

Mounts
Flying Mounts
  • Heavenly Jade Cloud Serpent - Flying Mount. Spell #127165. "Warmth and wisdom emanate from this great creature, which glows like moonlight passing through the finest jade." Legacy

Ground Mounts
  • Arcadian War Turtle - Ground Mount. Spell #227956. "Bred for destruction by an insane warlord in a far-off land, but at least the seat is warm." Profession: Blacksmithing Vendor: Xur'ios
  • Great Northern Elderhorn (New) - Ground Mount. Spell #213339. "One of the heartiest of species that inhabit the slopes of Highmountain, they can survive for months in freezing blizzards." Profession: Leatherworking
  • Llothien Prowler - Ground Mount. Spell #171850. "These sleek foxes can prowl amonst amongst newly-fallen leaves without making a sound, even at this size." Drop: PH Quest: Volpin the Elusive Zone: Suramar
  • Prestigious Bronze Courser - Ground Mount. Spell #222202. "One of the bold equines of the Broken Isles, unmatched among the steeds of Azeroth in ferocity and strength." PvP: Prestige Reward
  • Prestigious Ivory Courser - Ground Mount. Spell #222238. "One of the bold equines of the Broken Isles, unmatched among the steeds of Azeroth in ferocity and strength." PvP: Prestige Reward
  • Steelbound Devourer - Name changed from "Fel Core Hound" to "Steelbound Devourer".
  • Vicious War Elekk - Ground Mount. Spell #223578. "Born, bred and battle tested in Gilneas." "A favorite of warriors of the Exodar." Vendor: Necrolord Sipe Zone: Stormwind City Cost: 1

Scenarios
Maw of Souls
  • Step 01: Maw of Souls - Defeat the bosses of Maw of Souls Board the Naglfar and face Helya in her own domain.
  • Step 01: Maw of Souls - Defeat the bosses of Maw of Souls Board the Naglfar and face Helya in her own domain.

The Arcway
  • Step 01: The Arcway - Defeat the bosses of The Arcway Explore the sprawling depths of The Arcway.
  • Step 01: The Arcway - Explore the sprawling depths of The Arcway.

World Safe Locations
Broken Isles
  • 7.0 Val'sharah - Starstalker's Point (IAG) (New)
  • Azsuna - Altar of End Times Command Ship (New)
  • Highmountain - Sunfrost Glade - GY (New)
  • Highmountain - The Ettinwalk - GY (New)
  • Stormheim - Blackhawk's Bulwark GY (New)
  • Suramar - Lightbreaker GY (New)
  • XXOLD - Highmountain - Skyhorn - Village GY - Name changed from "Highmountain - Skyhorn - Village GY" to "XXOLD - Highmountain - Skyhorn - Village GY".

Death Knight Campaign - Light's Hope Chapel
  • 7.0 Order Hall Campaign - DK - Light's Hope Scenario (KMS) (New)

Kalimdor
  • Fate of the Windrunner - Exit Loc (New)
  • Horde - Character Boost(100) - Legion Hearth Loc (New)

Outland
  • Destiny Unfulfilled - Exit Safe Loc (New)

Skyhold
  • Safe Exit: Warrior Campaign - Ulduar - Skyhold - SBV (New)

Transport: Boost Experience - Alliance Gunship
  • Legion Boost Experience - Alliance - Name changed from "Boost Experience - Alliance" to "Legion Boost Experience - Alliance".

Transport: Boost Experience - Horde Gunship
  • Legion Boost Experience - Horde - Name changed from "Boost Experience - Horde" to "Legion Boost Experience - Horde".

Unknown
  • Alliance - Character Boost(100) - Legion Hearth Loc (New)
  • Greyman's Gambit - Exit Loc - TSH (New)

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